This is required to send some messages to data port in GPU shader.
For example: media_block_write message.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
GEN7_SFID_DATAPORT_DATA_CACHE = 10,
+ HSW_SFID_DATAPORT_DATA_CACHE1 = 0x0c,
HSW_SFID_CRE = 0x0d,
};
if ($3 != GEN6_SFID_DATAPORT_SAMPLER_CACHE &&
$3 != GEN6_SFID_DATAPORT_RENDER_CACHE &&
$3 != GEN6_SFID_DATAPORT_CONSTANT_CACHE &&
- $3 != GEN7_SFID_DATAPORT_DATA_CACHE) {
+ $3 != GEN7_SFID_DATAPORT_DATA_CACHE &&
+ $3 != HSW_SFID_DATAPORT_DATA_CACHE1) {
error (&@3, "error: wrong cache type\n");
}