display_destroy(d);
}
+static void
+threading_read_eagain(void)
+{
+ struct client *c = client_connect();
+ pthread_t th1, th2, th3;
+
+ register_reading(c->wl_display);
+
+ th1 = create_thread(c, thread_prepare_and_read);
+ th2 = create_thread(c, thread_prepare_and_read);
+ th3 = create_thread(c, thread_prepare_and_read);
+
+ /* All the threads are sleeping, waiting until read or cancel
+ * is called. Since we have no data on socket waiting,
+ * the wl_connection_read should end up with error and set errno
+ * to EAGAIN. Check if the threads are woken up in this case. */
+ assert(wl_display_read_events(c->wl_display) == 0);
+ /* errno should be still set to EAGAIN if wl_connection_read
+ * set it - check if we're testing the right case */
+ assert(errno == EAGAIN);
+
+ alarm(3);
+ pthread_join(th1, NULL);
+ pthread_join(th2, NULL);
+ pthread_join(th3, NULL);
+
+ client_disconnect(c);
+}
+
+TEST(threading_read_eagain_tst)
+{
+ struct display *d = display_create();
+ client_create(d, threading_read_eagain);
+
+ display_run(d);
+
+ display_destroy(d);
+}
+
static void *
thread_prepare_and_read2(void *data)
{