static void gst_base_audio_sink_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
+#if 0
static GstStateChangeReturn gst_base_audio_sink_async_play (GstBaseSink *
basesink);
+#endif
static GstStateChangeReturn gst_base_audio_sink_change_state (GstElement *
element, GstStateChange transition);
static gboolean gst_base_audio_sink_activate_pull (GstBaseSink * basesink,
GST_DEBUG_FUNCPTR (gst_base_audio_sink_get_times);
gstbasesink_class->set_caps = GST_DEBUG_FUNCPTR (gst_base_audio_sink_setcaps);
gstbasesink_class->fixate = GST_DEBUG_FUNCPTR (gst_base_audio_sink_fixate);
+#if 0
gstbasesink_class->async_play =
GST_DEBUG_FUNCPTR (gst_base_audio_sink_async_play);
+#endif
gstbasesink_class->activate_pull =
GST_DEBUG_FUNCPTR (gst_base_audio_sink_activate_pull);
return ret;
}
+#if 0
/* should be called with the LOCK */
static GstStateChangeReturn
gst_base_audio_sink_async_play (GstBaseSink * basesink)
return GST_STATE_CHANGE_SUCCESS;
}
+#endif
static GstStateChangeReturn
gst_base_audio_sink_change_state (GstElement * element,