compositor: Accumulate damage per plane
authorKristian Høgsberg <krh@bitplanet.net>
Fri, 3 Aug 2012 15:30:18 +0000 (11:30 -0400)
committerKristian Høgsberg <krh@bitplanet.net>
Fri, 3 Aug 2012 15:30:21 +0000 (11:30 -0400)
When we analyze and accumulate damage prior to repainting, we need to
accumulate damage per plane, so that whatever damage a surface
contributes is accumulated in the plane that it's assigned to.  Before,
we would always accumulate damge in the primary plane, which caused
repaints in the primary plane whenever a surface in a sprite or
framebuffer was damaged.  Eliminating this repaint is a big win for
cases where we pageflip to a client surface or use a sprite overlay.

This also prepares for fixing the missing cursor updates, since we
now track damage to the cursor surface in a dedicated sprite plane.

src/compositor-drm.c
src/compositor.c
src/compositor.h

index 8616527..afed9fe 100644 (file)
@@ -65,12 +65,6 @@ struct drm_configured_output {
        struct wl_list link;
 };
 
-enum {
-       WESTON_PLANE_DRM_CURSOR =       0x100,
-       WESTON_PLANE_DRM_PLANE =        0x101,
-       WESTON_PLANE_DRM_FB =           0x102
-};
-
 struct drm_compositor {
        struct weston_compositor base;
 
@@ -129,7 +123,9 @@ struct drm_output {
 
        struct gbm_surface *surface;
        struct gbm_bo *cursor_bo[2];
-       int current_cursor, cursor_free, cursor_x, cursor_y;
+       struct weston_plane cursor_plane;
+       struct weston_plane fb_plane;
+       int current_cursor, cursor_free;
        EGLSurface egl_surface;
        struct drm_fb *current, *next;
        struct backlight *backlight;
@@ -146,6 +142,7 @@ struct drm_sprite {
        uint32_t pending_fb_id;
        struct weston_surface *surface;
        struct weston_surface *pending_surface;
+       struct weston_plane plane;
 
        struct drm_output *output;
 
@@ -252,7 +249,7 @@ fb_handle_buffer_destroy(struct wl_listener *listener, void *data)
                weston_output_schedule_repaint(&fb->output->base);
 }
 
-static int
+static struct weston_plane *
 drm_output_prepare_scanout_surface(struct weston_output *_output,
                                   struct weston_surface *es)
 {
@@ -267,7 +264,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
            es->geometry.height != output->base.current->height ||
            es->transform.enabled ||
            es->buffer == NULL)
-               return -1;
+               return NULL;
 
        bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
                           es->buffer, GBM_BO_USE_SCANOUT);
@@ -277,13 +274,13 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
         * For now, scanout only if format is XRGB8888. */
        if (gbm_bo_get_format(bo) != GBM_FORMAT_XRGB8888) {
                gbm_bo_destroy(bo);
-               return -1;
+               return NULL;
        }
 
        output->next = drm_fb_get_from_bo(bo, output);
        if (!output->next) {
                gbm_bo_destroy(bo);
-               return -1;
+               return NULL;
        }
 
        output->next->is_client_buffer = 1;
@@ -294,9 +291,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
        wl_signal_add(&output->next->buffer->resource.destroy_signal,
                      &output->next->buffer_destroy_listener);
 
-       es->plane = WESTON_PLANE_DRM_FB;
-
-       return 0;
+       return &output->fb_plane;
 }
 
 static void
@@ -315,7 +310,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
        }
 
        wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
-               if (surface->plane == WESTON_PLANE_PRIMARY)
+               if (surface->plane == &compositor->base.primary_plane)
                        weston_surface_draw(surface, &output->base, damage);
 
        wl_signal_emit(&output->base.frame_signal, output);
@@ -554,7 +549,7 @@ drm_disable_unused_sprites(struct weston_output *output_base)
  * if the sprite ends up binding to a different surface than in the
  * previous frame.
  */
-static int
+static struct weston_plane *
 drm_output_prepare_overlay_surface(struct weston_output *output_base,
                                   struct weston_surface *es)
 {
@@ -573,16 +568,16 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
        wl_fixed_t sx1, sy1, sx2, sy2;
 
        if (c->sprites_are_broken)
-               return -1;
+               return NULL;
 
        if (es->output_mask != (1u << output_base->id))
-               return -1;
+               return NULL;
 
        if (es->buffer == NULL)
-               return -1;
+               return NULL;
 
        if (!drm_surface_transform_supported(es))
-               return -1;
+               return NULL;
 
        wl_list_for_each(s, &c->sprite_list, link) {
                if (!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
@@ -596,12 +591,12 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
 
        /* No sprites available */
        if (!found)
-               return -1;
+               return NULL;
 
        bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
                           es->buffer, GBM_BO_USE_SCANOUT);
        if (!bo)
-               return -1;
+               return NULL;
 
        format = gbm_bo_get_format(bo);
        handle = gbm_bo_get_handle(bo).s32;
@@ -610,10 +605,10 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
        gbm_bo_destroy(bo);
 
        if (!drm_surface_format_supported(s, format))
-               return -1;
+               return NULL;
 
        if (!handle)
-               return -1;
+               return NULL;
 
        handles[0] = handle;
        pitches[0] = stride;
@@ -625,13 +620,17 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
        if (ret) {
                weston_log("addfb2 failed: %d\n", ret);
                c->sprites_are_broken = 1;
-               return -1;
+               return NULL;
        }
 
        s->pending_fb_id = fb_id;
        s->pending_surface = es;
        es->buffer->busy_count++;
 
+       box = pixman_region32_extents(&es->transform.boundingbox);
+       s->plane.x = box->x1;
+       s->plane.y = box->y1;
+
        /*
         * Calculate the source & dest rects properly based on actual
         * postion (note the caller has called weston_surface_update_transform()
@@ -677,15 +676,13 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
        s->src_h = (sy2 - sy1) << 8;
        pixman_region32_fini(&src_rect);
 
-       es->plane = WESTON_PLANE_DRM_PLANE;
-
        wl_signal_add(&es->buffer->resource.destroy_signal,
                      &s->pending_destroy_listener);
 
-       return 0;
+       return &s->plane;
 }
 
-static void
+static struct weston_plane *
 drm_output_set_cursor(struct weston_output *output_base,
                      struct weston_surface *es)
 {
@@ -699,13 +696,14 @@ drm_output_set_cursor(struct weston_output *output_base,
        int i, x, y;
 
        if (!output->cursor_free)
-               return;
+               return NULL;
        if (es->output_mask != (1u << output_base->id))
-               return;
+               return NULL;
        if (es->buffer == NULL || !wl_buffer_is_shm(es->buffer) ||
            es->geometry.width > 64 || es->geometry.height > 64)
-               return;
+               return NULL;
 
+       output->cursor_free = 0;
        if (es->buffer && pixman_region32_not_empty(&es->damage)) {
                output->current_cursor ^= 1;
                bo = output->cursor_bo[output->current_cursor];
@@ -717,29 +715,24 @@ drm_output_set_cursor(struct weston_output *output_base,
                               es->geometry.width * 4);
 
                if (gbm_bo_write(bo, buf, sizeof buf) < 0)
-                       return;
+                       weston_log("failed update cursor: %n\n");
 
                handle = gbm_bo_get_handle(bo).s32;
                if (drmModeSetCursor(c->drm.fd,
-                                    output->crtc_id, handle, 64, 64)) {
+                                    output->crtc_id, handle, 64, 64))
                        weston_log("failed to set cursor: %n\n");
-                       return;
-               }
        }
 
        x = es->geometry.x - output->base.x;
        y = es->geometry.y - output->base.y;
-       if (output->cursor_x != x || output->cursor_y != y) {
-               if (drmModeMoveCursor(c->drm.fd, output->crtc_id, x, y)) {
+       if (output->cursor_plane.x != x || output->cursor_plane.y != y) {
+               if (drmModeMoveCursor(c->drm.fd, output->crtc_id, x, y))
                        weston_log("failed to move cursor: %m\n");
-                       return;
-               }
-               output->cursor_x = x;
-               output->cursor_y = y;
+               output->cursor_plane.x = x;
+               output->cursor_plane.y = y;
        }
 
-       es->plane = WESTON_PLANE_DRM_CURSOR;
-       output->cursor_free = 0;
+       return &output->cursor_plane;
 }
 
 static void
@@ -750,7 +743,7 @@ drm_assign_planes(struct weston_output *output)
        struct drm_output *drm_output = (struct drm_output *) output;
        struct weston_surface *es, *next;
        pixman_region32_t overlap, surface_overlap;
-       int prev_plane;
+       struct weston_plane *primary, *next_plane;
 
        /*
         * Find a surface for each sprite in the output using some heuristics:
@@ -767,35 +760,28 @@ drm_assign_planes(struct weston_output *output)
         */
        pixman_region32_init(&overlap);
        drm_output->cursor_free = 1;
+       primary = &c->base.primary_plane;
        wl_list_for_each_safe(es, next, &c->base.surface_list, link) {
                pixman_region32_init(&surface_overlap);
                pixman_region32_intersect(&surface_overlap, &overlap,
                                          &es->transform.boundingbox);
 
-               prev_plane = es->plane;
-               es->plane = WESTON_PLANE_PRIMARY;
+               next_plane = NULL;
                if (pixman_region32_not_empty(&surface_overlap))
-                       goto bail;
-
-               if (es->plane == WESTON_PLANE_PRIMARY)
-                       drm_output_set_cursor(output, es);
-               if (es->plane == WESTON_PLANE_PRIMARY)
-                       drm_output_prepare_scanout_surface(output, es);
-               if (es->plane == WESTON_PLANE_PRIMARY)
-                       drm_output_prepare_overlay_surface(output, es);
-
-       bail:
-               if (es->plane == WESTON_PLANE_PRIMARY)
+                       next_plane = primary;
+               if (next_plane == NULL)
+                       next_plane = drm_output_set_cursor(output, es);
+               if (next_plane == NULL)
+                       next_plane = drm_output_prepare_scanout_surface(output, es);
+               if (next_plane == NULL)
+                       next_plane = drm_output_prepare_overlay_surface(output, es);
+               if (next_plane == NULL)
+                       next_plane = primary;
+               weston_surface_move_to_plane(es, next_plane);
+               if (next_plane == primary)
                        pixman_region32_union(&overlap, &overlap,
                                              &es->transform.boundingbox);
 
-               if (prev_plane != WESTON_PLANE_PRIMARY &&
-                   es->plane == WESTON_PLANE_PRIMARY)
-                       weston_surface_damage(es);
-               else if (prev_plane == WESTON_PLANE_PRIMARY &&
-                        es->plane != WESTON_PLANE_PRIMARY)
-                       weston_surface_damage_below(es);
-
                pixman_region32_fini(&surface_overlap);
        }
        pixman_region32_fini(&overlap);
@@ -832,6 +818,9 @@ drm_output_destroy(struct weston_output *output_base)
        eglDestroySurface(c->base.egl_display, output->egl_surface);
        gbm_surface_destroy(output->surface);
 
+       weston_plane_release(&output->fb_plane);
+       weston_plane_release(&output->cursor_plane);
+
        weston_output_destroy(&output->base);
        wl_list_remove(&output->base.link);
 
@@ -1491,6 +1480,9 @@ create_output_for_connector(struct drm_compositor *ec,
        output->base.set_dpms = drm_set_dpms;
        output->base.switch_mode = drm_output_switch_mode;
 
+       weston_plane_init(&output->cursor_plane, 0, 0);
+       weston_plane_init(&output->fb_plane, 0, 0);
+
        weston_log("Output %s, (connector %d, crtc %d)\n",
                   output->name, output->connector_id, output->crtc_id);
        wl_list_for_each(m, &output->base.mode_list, link)
@@ -1568,6 +1560,7 @@ create_sprites(struct drm_compositor *ec)
                memcpy(sprite->formats, plane->formats,
                       plane->count_formats * sizeof(plane->formats[0]));
                drmModeFreePlane(plane);
+               weston_plane_init(&sprite->plane, 0, 0);
 
                wl_list_insert(&ec->sprite_list, &sprite->link);
        }
@@ -1591,6 +1584,7 @@ destroy_sprites(struct drm_compositor *compositor)
                                output->crtc_id, 0, 0,
                                0, 0, 0, 0, 0, 0, 0, 0);
                drmModeRmFB(compositor->drm.fd, sprite->fb_id);
+               weston_plane_release(&sprite->plane);
                free(sprite);
        }
 }
index 2d03a14..fe595e6 100644 (file)
@@ -250,6 +250,7 @@ weston_surface_create(struct weston_compositor *compositor)
 
        surface->buffer = NULL;
        surface->output = NULL;
+       surface->plane = &compositor->primary_plane;
 
        pixman_region32_init(&surface->damage);
        pixman_region32_init(&surface->opaque);
@@ -309,19 +310,27 @@ weston_surface_to_global_float(struct weston_surface *surface,
 }
 
 WL_EXPORT void
+weston_surface_move_to_plane(struct weston_surface *surface,
+                            struct weston_plane *plane)
+{
+       if (surface->plane == plane)
+               return;
+
+       weston_surface_damage_below(surface);
+       surface->plane = plane;
+       weston_surface_damage(surface);
+}
+
+WL_EXPORT void
 weston_surface_damage_below(struct weston_surface *surface)
 {
-       struct weston_compositor *compositor = surface->compositor;
        pixman_region32_t damage;
 
-       if (surface->plane != WESTON_PLANE_PRIMARY)
-               return;
-
        pixman_region32_init(&damage);
        pixman_region32_subtract(&damage, &surface->transform.boundingbox,
                                 &surface->clip);
-       pixman_region32_union(&compositor->damage,
-                             &compositor->damage, &damage);
+       pixman_region32_union(&surface->plane->damage,
+                             &surface->plane->damage, &damage);
        pixman_region32_fini(&damage);
 }
 
@@ -995,8 +1004,9 @@ weston_output_damage(struct weston_output *output)
 {
        struct weston_compositor *compositor = output->compositor;
 
-       pixman_region32_union(&compositor->damage,
-                             &compositor->damage, &output->region);
+       pixman_region32_union(&compositor->primary_plane.damage,
+                             &compositor->primary_plane.damage,
+                             &output->region);
        weston_output_schedule_repaint(output);
 }
 
@@ -1073,7 +1083,6 @@ update_shm_texture(struct weston_surface *surface)
 
 static void
 surface_accumulate_damage(struct weston_surface *surface,
-                         pixman_region32_t *new_damage,
                          pixman_region32_t *opaque)
 {
        if (surface->buffer && wl_buffer_is_shm(surface->buffer))
@@ -1087,14 +1096,18 @@ surface_accumulate_damage(struct weston_surface *surface,
                                     extents->x2 - extents->x1,
                                     extents->y2 - extents->y1,
                                     &surface->damage);
+               pixman_region32_translate(&surface->damage,
+                                         -surface->plane->x,
+                                         -surface->plane->y);
        } else {
                pixman_region32_translate(&surface->damage,
-                                         surface->geometry.x,
-                                         surface->geometry.y);
+                                         surface->geometry.x - surface->plane->x,
+                                         surface->geometry.y - surface->plane->y);
        }
 
        pixman_region32_subtract(&surface->damage, &surface->damage, opaque);
-       pixman_region32_union(new_damage, new_damage, &surface->damage);
+       pixman_region32_union(&surface->plane->damage,
+                             &surface->plane->damage, &surface->damage);
        empty_region(&surface->damage);
        pixman_region32_copy(&surface->clip, opaque);
        pixman_region32_union(opaque, opaque, &surface->transform.opaque);
@@ -1109,7 +1122,7 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
        struct weston_animation *animation, *next;
        struct weston_frame_callback *cb, *cnext;
        struct wl_list frame_callback_list;
-       pixman_region32_t opaque, new_damage, output_damage;
+       pixman_region32_t opaque, output_damage;
        int32_t width, height;
 
        weston_compositor_update_drag_surfaces(ec);
@@ -1144,24 +1157,22 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
                 */
                output->assign_planes(output);
 
-       pixman_region32_init(&new_damage);
        pixman_region32_init(&opaque);
 
        wl_list_for_each(es, &ec->surface_list, link)
-               surface_accumulate_damage(es, &new_damage, &opaque);
-
-       pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
+               surface_accumulate_damage(es, &opaque);
 
        pixman_region32_init(&output_damage);
-       pixman_region32_union(&output_damage,
-                             &ec->damage, &output->previous_damage);
-       pixman_region32_copy(&output->previous_damage, &ec->damage);
+       pixman_region32_union(&output_damage, &ec->primary_plane.damage,
+                             &output->previous_damage);
+       pixman_region32_copy(&output->previous_damage,
+                            &ec->primary_plane.damage);
        pixman_region32_intersect(&output_damage,
                                  &output_damage, &output->region);
-       pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
+       pixman_region32_subtract(&ec->primary_plane.damage,
+                                &ec->primary_plane.damage, &output->region);
 
        pixman_region32_fini(&opaque);
-       pixman_region32_fini(&new_damage);
 
        if (output->dirty)
                weston_output_update_matrix(output);
@@ -1659,6 +1670,20 @@ idle_handler(void *data)
        return 1;
 }
 
+WL_EXPORT void
+weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y)
+{
+       pixman_region32_init(&plane->damage);
+       plane->x = x;
+       plane->y = y;
+}
+
+WL_EXPORT void
+weston_plane_release(struct weston_plane *plane)
+{
+       pixman_region32_fini(&plane->damage);
+}
+
 static  void
 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
 
@@ -3138,6 +3163,8 @@ weston_compositor_init(struct weston_compositor *ec,
        wl_list_init(&ec->axis_binding_list);
        wl_list_init(&ec->fade.animation.link);
 
+       weston_plane_init(&ec->primary_plane, 0, 0);
+
        weston_compositor_xkb_init(ec, &xkb_names);
 
        ec->ping_handler = NULL;
@@ -3256,12 +3283,12 @@ weston_compositor_shutdown(struct weston_compositor *ec)
        weston_binding_list_destroy_all(&ec->button_binding_list);
        weston_binding_list_destroy_all(&ec->axis_binding_list);
 
+       weston_plane_release(&ec->primary_plane);
+
        wl_array_release(&ec->vertices);
        wl_array_release(&ec->indices);
 
        wl_event_loop_destroy(ec->input_loop);
-
-       pixman_region32_fini(&ec->damage);
 }
 
 static int on_term_signal(int signal_number, void *data)
index 039e731..5cc45da 100644 (file)
@@ -258,6 +258,11 @@ struct weston_layer {
        struct wl_list link;
 };
 
+struct weston_plane {
+       pixman_region32_t damage;
+       int32_t x, y;
+};
+
 struct weston_compositor {
        struct wl_shm *shm;
        struct wl_signal destroy_signal;
@@ -312,7 +317,7 @@ struct weston_compositor {
 
        /* Repaint state. */
        struct wl_array vertices, indices;
-       pixman_region32_t damage;
+       struct weston_plane primary_plane;
 
        uint32_t focus;
 
@@ -379,10 +384,6 @@ struct weston_region {
  * transformation in global coordinates, add it to the tail of the list.
  */
 
-enum {
-       WESTON_PLANE_PRIMARY
-};
-
 struct weston_surface {
        struct wl_surface surface;
        struct weston_compositor *compositor;
@@ -400,7 +401,7 @@ struct weston_surface {
        GLfloat opaque_rect[4];
        GLfloat alpha;
        int blend;
-       int plane;
+       struct weston_plane *plane;
 
        /* Surface geometry state, mutable.
         * If you change anything, set dirty = 1.
@@ -536,6 +537,11 @@ void
 weston_layer_init(struct weston_layer *layer, struct wl_list *below);
 
 void
+weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y);
+void
+weston_plane_release(struct weston_plane *plane);
+
+void
 weston_output_finish_frame(struct weston_output *output, uint32_t msecs);
 void
 weston_output_schedule_repaint(struct weston_output *output);
@@ -641,6 +647,9 @@ void
 weston_surface_damage_below(struct weston_surface *surface);
 
 void
+weston_surface_move_to_plane(struct weston_surface *surface,
+                            struct weston_plane *plane);
+void
 weston_surface_unmap(struct weston_surface *surface);
 
 void