Mute several safe size_t to int conversions
authorPyry Haulos <phaulos@google.com>
Fri, 13 Feb 2015 22:28:50 +0000 (14:28 -0800)
committerPyry Haulos <phaulos@google.com>
Fri, 13 Feb 2015 22:28:50 +0000 (14:28 -0800)
Change-Id: I42d27ce97f2da51e481b7f205c3d7dc3b487e726

modules/gles31/functional/es31fCopyImageTests.cpp
modules/glshared/glsStateQueryUtil.cpp

index ac4ca10..89c458d 100644 (file)
@@ -578,12 +578,12 @@ void genericTexImage (const glw::Functions&       gl,
                {
                        case 2:
                                DE_ASSERT(size.z() == 1);
-                               gl.compressedTexImage2D(glTarget, level, format, size.x(), size.y(), 0, dataSize, data);
+                               gl.compressedTexImage2D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, (glw::GLsizei)dataSize, data);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glCompressedTexImage2D failed.");
                                break;
 
                        case 3:
-                               gl.compressedTexImage3D(glTarget, level, format, size.x(), size.y(), size.z(), 0, dataSize, data);
+                               gl.compressedTexImage3D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsizei)size.z(), 0, (glw::GLsizei)dataSize, data);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glCompressedTexImage3D failed.");
                                break;
 
@@ -600,12 +600,12 @@ void genericTexImage (const glw::Functions&       gl,
                {
                        case 2:
                                DE_ASSERT(size.z() == 1);
-                               gl.texImage2D(glTarget, level, format, size.x(), size.y(), 0, glFormat, glType, data);
+                               gl.texImage2D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), 0, glFormat, glType, data);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D failed.");
                                break;
 
                        case 3:
-                               gl.texImage3D(glTarget, level, format, size.x(), size.y(), size.z(), 0, glFormat, glType, data);
+                               gl.texImage3D(glTarget, level, format, (glw::GLsizei)size.x(), (glw::GLsizei)size.y(), (glw::GLsizei)size.z(), 0, glFormat, glType, data);
                                GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage3D failed.");
                                break;
 
@@ -1029,7 +1029,7 @@ void verifyTexture2D (tcu::TestContext&                                           testContext,
                decompressTexture(levelDatas, levelAccesses, renderContext, info, data);
 
                {
-                       const tcu::Texture2DView refTexture(levelAccesses.size(), &(levelAccesses[0]));
+                       const tcu::Texture2DView refTexture((int)levelAccesses.size(), &(levelAccesses[0]));
 
                        verifyTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
                }
@@ -1037,7 +1037,7 @@ void verifyTexture2D (tcu::TestContext&                                           testContext,
        else
        {
                const vector<tcu::ConstPixelBufferAccess>       levelAccesses   = getLevelAccesses(data, info);
-               const tcu::Texture2DView                                        refTexture              (levelAccesses.size(), &(levelAccesses[0]));
+               const tcu::Texture2DView                                        refTexture              ((int)levelAccesses.size(), &(levelAccesses[0]));
 
                verifyTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
        }
@@ -1130,7 +1130,7 @@ void verifyTexture3D (tcu::TestContext&                                           testContext,
                decompressTexture(levelDatas, levelAccesses, renderContext, info, data);
 
                {
-                       const tcu::Texture3DView refTexture(levelAccesses.size(), &(levelAccesses[0]));
+                       const tcu::Texture3DView refTexture((int)levelAccesses.size(), &(levelAccesses[0]));
 
                        verifyTexture3DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
                }
@@ -1138,7 +1138,7 @@ void verifyTexture3D (tcu::TestContext&                                           testContext,
        else
        {
                const vector<tcu::ConstPixelBufferAccess>       levelAccesses   = getLevelAccesses(data, info);
-               const tcu::Texture3DView                                        refTexture              (levelAccesses.size(), &(levelAccesses[0]));
+               const tcu::Texture3DView                                        refTexture              ((int)levelAccesses.size(), &(levelAccesses[0]));
 
                verifyTexture3DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
        }
@@ -1393,7 +1393,7 @@ void verifyTexture2DArray (tcu::TestContext&                                      testContext,
                decompressTexture(levelDatas, levelAccesses, renderContext, info, data);
 
                {
-                       const tcu::Texture2DArrayView refTexture(levelAccesses.size(), &(levelAccesses[0]));
+                       const tcu::Texture2DArrayView refTexture((int)levelAccesses.size(), &(levelAccesses[0]));
 
                        verifyTexture2DArrayView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
                }
@@ -1401,7 +1401,7 @@ void verifyTexture2DArray (tcu::TestContext&                                      testContext,
        else
        {
                const vector<tcu::ConstPixelBufferAccess>       levelAccesses   = getLevelAccesses(data, info);
-               const tcu::Texture2DArrayView                           refTexture              (levelAccesses.size(), &(levelAccesses[0]));
+               const tcu::Texture2DArrayView                           refTexture              ((int)levelAccesses.size(), &(levelAccesses[0]));
 
                verifyTexture2DArrayView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture);
        }
index 072582d..e0c0253 100644 (file)
@@ -599,7 +599,7 @@ void verifyInteger (tcu::ResultCollector& result, QueriedState& state, int expec
 
                case DATATYPE_FLOAT:
                {
-                       const glw::GLint64 reference = (glw::GLfloat)expected;
+                       const glw::GLfloat reference = (glw::GLfloat)expected;
                        if (state.getFloatAccess() != reference)
                        {
                                std::ostringstream buf;