zink: fix rebase-mistake
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 7 Dec 2022 08:27:28 +0000 (09:27 +0100)
committerMarge Bot <emma+marge@anholt.net>
Wed, 7 Dec 2022 08:54:09 +0000 (08:54 +0000)
This should not have re-introduced this lowering, effectively reverting
dcf3ae72abf78e8959c5b5a94ef332c0b7396ab2.

Fixes: 16971cd667b ("zink: add driver-workaround for missing gl_point_size")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20195>

src/gallium/drivers/zink/zink_program.c

index e61e861..93c8fa4 100644 (file)
@@ -1865,7 +1865,6 @@ zink_set_primitive_emulation_keys(struct zink_context *ctx)
                ctx->gfx_stages[prev_vertex_stage]->nir,
                lower_line_stipple ? SHADER_PRIM_LINE_STRIP :  SHADER_PRIM_POINTS,
                lower_line_stipple ? 2 : 1);
-            NIR_PASS_V(nir, nir_lower_gs_intrinsics, nir_lower_gs_intrinsics_per_stream);
 
             struct zink_shader *shader = zink_shader_create(screen, nir, NULL);
             ctx->gfx_stages[prev_vertex_stage]->non_fs.generated_gs = shader;