*@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range
*@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time
*@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user
- *@ATK_ROLE_STATUS_BAR: An object which reports messages of minor importance to the user
+ *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user
*@ATK_ROLE_TABLE: An object used to rpesent information in terms of rows and columns
*@ATK_ROLE_TABLE_CELL: A cell in a table
*@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
ATK_ROLE_SLIDER,
ATK_ROLE_SPLIT_PANE,
ATK_ROLE_SPIN_BUTTON,
- ATK_ROLE_STATUS_BAR,
+ ATK_ROLE_STATUSBAR,
ATK_ROLE_TABLE,
ATK_ROLE_TABLE_CELL,
ATK_ROLE_TABLE_COLUMN_HEADER,
* atk_state_type_register:
* @name: a character string describing the new state.
*
+ * Register a new object state
+ *
* Returns: an #AtkState value for the new state.
**/
AtkStateType
* atk_state_type_get_name:
* @type: The #AtkStateType whose name is required
*
+ * Gets the description string describing the #AtkStateType @type
+ *
* Returns: the string describing the state
*/
G_CONST_RETURN gchar*
* atk_state_type_for_name:
* @name: a character string state name
*
+ * Gets the #AtkStateType corresponding to the description string @name
+ *
* Returns: an #AtkStateType corresponding to @name
*/
AtkStateType