nv30, nv40: unify identical nv[34]0_state_zsa.c
authorLuca Barbieri <luca@luca-barbieri.com>
Sat, 20 Feb 2010 22:19:40 +0000 (23:19 +0100)
committerYounes Manton <younes.m@gmail.com>
Mon, 15 Mar 2010 04:03:02 +0000 (00:03 -0400)
src/gallium/drivers/nv30/Makefile
src/gallium/drivers/nv30/nv30_context.h
src/gallium/drivers/nv40/Makefile
src/gallium/drivers/nv40/nv40_context.h
src/gallium/drivers/nv40/nv40_state_zsa.c [deleted file]
src/gallium/drivers/nvfx/Makefile
src/gallium/drivers/nvfx/nvfx_context.h
src/gallium/drivers/nvfx/nvfx_state_emit.c
src/gallium/drivers/nvfx/nvfx_state_zsa.c [moved from src/gallium/drivers/nv30/nv30_state_zsa.c with 69% similarity]

index bbfca55..8f198ff 100644 (file)
@@ -15,7 +15,6 @@ C_SOURCES = \
        nv30_state_fb.c \
        nv30_state_stipple.c \
        nv30_state_viewport.c \
-       nv30_state_zsa.c \
        nv30_surface.c \
        nv30_vbo.c \
        nv30_vertprog.c
index 5a5311e..2ee12ef 100644 (file)
@@ -27,12 +27,10 @@ extern void nv30_fragtex_bind(struct nvfx_context *);
 extern struct nvfx_state_entry nv30_state_stipple;
 extern struct nvfx_state_entry nv30_state_fragprog;
 extern struct nvfx_state_entry nv30_state_vertprog;
-extern struct nvfx_state_entry nv30_state_zsa;
 extern struct nvfx_state_entry nv30_state_viewport;
 extern struct nvfx_state_entry nv30_state_framebuffer;
 extern struct nvfx_state_entry nv30_state_fragtex;
 extern struct nvfx_state_entry nv30_state_vbo;
-extern struct nvfx_state_entry nv30_state_sr;
 
 /* nv30_vbo.c */
 extern void nv30_draw_arrays(struct pipe_context *, unsigned mode,
index 02bbb15..1cad940 100644 (file)
@@ -15,7 +15,6 @@ C_SOURCES = \
        nv40_state_fb.c \
        nv40_state_stipple.c \
        nv40_state_viewport.c \
-       nv40_state_zsa.c \
        nv40_surface.c \
        nv40_vbo.c \
        nv40_vertprog.c
index d3464ad..3dcbbae 100644 (file)
@@ -31,13 +31,11 @@ extern void nv40_fragtex_bind(struct nvfx_context *);
 extern struct nvfx_state_entry nv40_state_stipple;
 extern struct nvfx_state_entry nv40_state_fragprog;
 extern struct nvfx_state_entry nv40_state_vertprog;
-extern struct nvfx_state_entry nv40_state_zsa;
 extern struct nvfx_state_entry nv40_state_viewport;
 extern struct nvfx_state_entry nv40_state_framebuffer;
 extern struct nvfx_state_entry nv40_state_fragtex;
 extern struct nvfx_state_entry nv40_state_vbo;
 extern struct nvfx_state_entry nv40_state_vtxfmt;
-extern struct nvfx_state_entry nv40_state_sr;
 
 /* nv40_vbo.c */
 extern void nv40_draw_arrays(struct pipe_context *, unsigned mode,
diff --git a/src/gallium/drivers/nv40/nv40_state_zsa.c b/src/gallium/drivers/nv40/nv40_state_zsa.c
deleted file mode 100644 (file)
index 00facd5..0000000
+++ /dev/null
@@ -1,41 +0,0 @@
-#include "nv40_context.h"
-
-static boolean
-nv40_state_zsa_validate(struct nvfx_context *nvfx)
-{
-       so_ref(nvfx->zsa->so,
-              &nvfx->state.hw[NVFX_STATE_ZSA]);
-       return TRUE;
-}
-
-struct nvfx_state_entry nv40_state_zsa = {
-       .validate = nv40_state_zsa_validate,
-       .dirty = {
-               .pipe = NVFX_NEW_ZSA,
-               .hw = NVFX_STATE_ZSA
-       }
-};
-
-static boolean
-nv40_state_sr_validate(struct nvfx_context *nvfx)
-{
-       struct nouveau_stateobj *so = so_new(2, 2, 0);
-       struct pipe_stencil_ref *sr = &nvfx->stencil_ref;
-
-       so_method(so, nvfx->screen->eng3d, NV34TCL_STENCIL_FRONT_FUNC_REF, 1);
-       so_data  (so, sr->ref_value[0]);
-       so_method(so, nvfx->screen->eng3d, NV34TCL_STENCIL_BACK_FUNC_REF, 1);
-       so_data  (so, sr->ref_value[1]);
-
-       so_ref(so, &nvfx->state.hw[NVFX_STATE_SR]);
-       so_ref(NULL, &so);
-       return TRUE;
-}
-
-struct nvfx_state_entry nv40_state_sr = {
-       .validate = nv40_state_sr_validate,
-       .dirty = {
-               .pipe = NVFX_NEW_SR,
-               .hw = NVFX_STATE_SR
-       }
-};
index 8f4edb6..b077713 100644 (file)
@@ -9,6 +9,7 @@ C_SOURCES = \
        nvfx_state_blend.c \
        nvfx_state_rasterizer.c \
        nvfx_state_scissor.c \
+       nvfx_state_zsa.c \
        nvfx_transfer.c
 
 include ../../Makefile.template
index d5817ac..d97cf30 100644 (file)
@@ -185,6 +185,8 @@ extern struct nvfx_state_entry nvfx_state_blend;
 extern struct nvfx_state_entry nvfx_state_blend_colour;
 extern struct nvfx_state_entry nvfx_state_rasterizer;
 extern struct nvfx_state_entry nvfx_state_scissor;
+extern struct nvfx_state_entry nvfx_state_sr;
+extern struct nvfx_state_entry nvfx_state_zsa;
 
 /* nvfx_clear.c */
 extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
index cf73f81..a30af17 100644 (file)
@@ -14,8 +14,8 @@ static struct nvfx_state_entry *name##_render_states[] = { \
        &nvxx##_state_vertprog, \
        &nvfx_state_blend, \
        &nvfx_state_blend_colour, \
-       &nvxx##_state_zsa, \
-       &nvxx##_state_sr, \
+       &nvfx_state_zsa, \
+       &nvfx_state_sr, \
        &nvxx##_state_viewport, \
        &nvxx##_state_##vbo, \
        NULL \
similarity index 69%
rename from src/gallium/drivers/nv30/nv30_state_zsa.c
rename to src/gallium/drivers/nvfx/nvfx_state_zsa.c
index 0832408..c84fd04 100644 (file)
@@ -1,15 +1,15 @@
-#include "nv30_context.h"
+#include "nvfx_context.h"
 
 static boolean
-nv30_state_zsa_validate(struct nvfx_context *nvfx)
+nvfx_state_zsa_validate(struct nvfx_context *nvfx)
 {
        so_ref(nvfx->zsa->so,
               &nvfx->state.hw[NVFX_STATE_ZSA]);
        return TRUE;
 }
 
-struct nvfx_state_entry nv30_state_zsa = {
-       .validate = nv30_state_zsa_validate,
+struct nvfx_state_entry nvfx_state_zsa = {
+       .validate = nvfx_state_zsa_validate,
        .dirty = {
                .pipe = NVFX_NEW_ZSA,
                .hw = NVFX_STATE_ZSA
@@ -17,7 +17,7 @@ struct nvfx_state_entry nv30_state_zsa = {
 };
 
 static boolean
-nv30_state_sr_validate(struct nvfx_context *nvfx)
+nvfx_state_sr_validate(struct nvfx_context *nvfx)
 {
        struct nouveau_stateobj *so = so_new(2, 2, 0);
        struct pipe_stencil_ref *sr = &nvfx->stencil_ref;
@@ -32,8 +32,8 @@ nv30_state_sr_validate(struct nvfx_context *nvfx)
        return TRUE;
 }
 
-struct nvfx_state_entry nv30_state_sr = {
-       .validate = nv30_state_sr_validate,
+struct nvfx_state_entry nvfx_state_sr = {
+       .validate = nvfx_state_sr_validate,
        .dirty = {
                .pipe = NVFX_NEW_SR,
                .hw = NVFX_STATE_SR