<Test name="egl_khr_cl_event2">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="egl_khr_debug">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="egl_khr_fence_sync">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="egl_nv_post_sub_buffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="egl_nv_stream_consumer_gltexture_yuv">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="egl_nv_stream_metadata">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="egl_nv_stream_sync">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_ext_base_instance">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_ext_blend_func_extended">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="gl_ext_buffer_storage">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_ext_copy_image">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_ext_primitive_bounding_box">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_ext_raster_multisample">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_ext_separate_shader_objects">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_ext_sparse_texture">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_ext_tessellation_shader">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_ext_texture_buffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_ext_texture_filter_minmax">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_ext_texture_view">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_intel_framebuffer_cmaa">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_intel_performance_query">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_nv_conditional_render">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_nv_conservative_raster">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_nv_copy_buffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_nv_draw_instanced">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_nv_fragment_coverage_to_color">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_nv_framebuffer_blit">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_nv_framebuffer_mixed_samples">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_nv_framebuffer_multisample">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_nv_path_rendering">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_nv_polygon_mode">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_nv_read_buffer">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_nv_sample_locations">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_nv_viewport_array">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<Test name="gl_oes_texture_view">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
+ <Test name="gl_ovr_multiview">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
<Test name="gl_qcom_alpha_test">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
dEQP-EGL.functional.get_proc_address.extension.egl_ext_swap_buffers_with_damage
dEQP-EGL.functional.get_proc_address.extension.egl_hi_clientpixmap
dEQP-EGL.functional.get_proc_address.extension.egl_khr_cl_event2
+dEQP-EGL.functional.get_proc_address.extension.egl_khr_debug
dEQP-EGL.functional.get_proc_address.extension.egl_khr_fence_sync
dEQP-EGL.functional.get_proc_address.extension.egl_khr_image
dEQP-EGL.functional.get_proc_address.extension.egl_khr_image_base
dEQP-EGL.functional.get_proc_address.extension.egl_nok_swap_region2
dEQP-EGL.functional.get_proc_address.extension.egl_nv_native_query
dEQP-EGL.functional.get_proc_address.extension.egl_nv_post_sub_buffer
+dEQP-EGL.functional.get_proc_address.extension.egl_nv_stream_consumer_gltexture_yuv
+dEQP-EGL.functional.get_proc_address.extension.egl_nv_stream_metadata
dEQP-EGL.functional.get_proc_address.extension.egl_nv_stream_sync
dEQP-EGL.functional.get_proc_address.extension.egl_nv_sync
dEQP-EGL.functional.get_proc_address.extension.egl_nv_system_time
dEQP-EGL.functional.get_proc_address.extension.gl_angle_instanced_arrays
dEQP-EGL.functional.get_proc_address.extension.gl_angle_translated_shader_source
dEQP-EGL.functional.get_proc_address.extension.gl_ext_base_instance
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_blend_func_extended
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_buffer_storage
dEQP-EGL.functional.get_proc_address.extension.gl_ext_copy_image
dEQP-EGL.functional.get_proc_address.extension.gl_ext_debug_label
dEQP-EGL.functional.get_proc_address.extension.gl_ext_debug_marker
dEQP-EGL.functional.get_proc_address.extension.gl_ext_multiview_draw_buffers
dEQP-EGL.functional.get_proc_address.extension.gl_ext_occlusion_query_boolean
dEQP-EGL.functional.get_proc_address.extension.gl_ext_primitive_bounding_box
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_raster_multisample
dEQP-EGL.functional.get_proc_address.extension.gl_ext_separate_shader_objects
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_sparse_texture
dEQP-EGL.functional.get_proc_address.extension.gl_ext_tessellation_shader
dEQP-EGL.functional.get_proc_address.extension.gl_ext_texture_border_clamp
dEQP-EGL.functional.get_proc_address.extension.gl_ext_texture_buffer
+dEQP-EGL.functional.get_proc_address.extension.gl_ext_texture_filter_minmax
dEQP-EGL.functional.get_proc_address.extension.gl_ext_texture_view
+dEQP-EGL.functional.get_proc_address.extension.gl_intel_framebuffer_cmaa
dEQP-EGL.functional.get_proc_address.extension.gl_intel_performance_query
dEQP-EGL.functional.get_proc_address.extension.gl_khr_blend_equation_advanced
dEQP-EGL.functional.get_proc_address.extension.gl_khr_debug
dEQP-EGL.functional.get_proc_address.extension.gl_nv_bindless_texture
dEQP-EGL.functional.get_proc_address.extension.gl_nv_blend_equation_advanced
dEQP-EGL.functional.get_proc_address.extension.gl_nv_conditional_render
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_conservative_raster
dEQP-EGL.functional.get_proc_address.extension.gl_nv_copy_buffer
dEQP-EGL.functional.get_proc_address.extension.gl_nv_coverage_sample
dEQP-EGL.functional.get_proc_address.extension.gl_nv_draw_buffers
dEQP-EGL.functional.get_proc_address.extension.gl_nv_draw_instanced
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_fragment_coverage_to_color
dEQP-EGL.functional.get_proc_address.extension.gl_nv_framebuffer_blit
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_framebuffer_mixed_samples
dEQP-EGL.functional.get_proc_address.extension.gl_nv_framebuffer_multisample
dEQP-EGL.functional.get_proc_address.extension.gl_nv_instanced_arrays
dEQP-EGL.functional.get_proc_address.extension.gl_nv_internalformat_sample_query
dEQP-EGL.functional.get_proc_address.extension.gl_nv_non_square_matrices
dEQP-EGL.functional.get_proc_address.extension.gl_nv_path_rendering
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_polygon_mode
dEQP-EGL.functional.get_proc_address.extension.gl_nv_read_buffer
+dEQP-EGL.functional.get_proc_address.extension.gl_nv_sample_locations
dEQP-EGL.functional.get_proc_address.extension.gl_nv_viewport_array
dEQP-EGL.functional.get_proc_address.extension.gl_oes_copy_image
dEQP-EGL.functional.get_proc_address.extension.gl_oes_draw_buffers_indexed
dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_buffer
dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_storage_multisample_2d_array
dEQP-EGL.functional.get_proc_address.extension.gl_oes_texture_view
+dEQP-EGL.functional.get_proc_address.extension.gl_ovr_multiview
dEQP-EGL.functional.get_proc_address.extension.gl_qcom_alpha_test
dEQP-EGL.functional.get_proc_address.core.egl
dEQP-EGL.functional.get_proc_address.core.gles
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
eglw::EGLBoolean CallLogWrapper::eglBindAPI (eglw::EGLenum api)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
eglw::EGLBoolean eglBindAPI (eglw::EGLenum api);
eglw::EGLBoolean eglBindTexImage (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLint buffer);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
const char* getBooleanName (int value)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
const char* getBooleanName (int value);
const char* getBoolDontCareName (int value);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
#define EGL_PBUFFER_BIT 0x0001
#define EGL_PIXMAP_BIT 0x0002
#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
+#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENVG_BIT 0x0002
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
#define EGL_FORMAT_RGB_565_KHR 0x30C1
#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
#define EGL_NATIVE_BUFFER_ANDROID 0x3140
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
#define EGL_NO_RESET_NOTIFICATION 0x31BE
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
EGLBoolean bindAPI (EGLenum api) const;
EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
EGLBoolean FuncPtrLibrary::bindAPI (EGLenum api) const
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
typedef EGLW_APICALL EGLBoolean (EGLW_APIENTRY* eglBindAPIFunc) (EGLenum api);
typedef EGLW_APICALL EGLBoolean (EGLW_APIENTRY* eglBindTexImageFunc) (EGLDisplay dpy, EGLSurface surface, EGLint buffer);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
eglBindAPIFunc bindAPI;
eglBindTexImageFunc bindTexImage;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
dst->bindAPI = (eglBindAPIFunc) loader->get("eglBindAPI");
dst->bindTexImage = (eglBindTexImageFunc) loader->get("eglBindTexImage");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
dst->clientWaitSyncKHR = (eglClientWaitSyncKHRFunc) loader->get("eglClientWaitSyncKHR");
dst->createImageKHR = (eglCreateImageKHRFunc) loader->get("eglCreateImageKHR");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
virtual EGLBoolean bindAPI (EGLenum api) const = 0;
virtual EGLBoolean bindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer) const = 0;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
{ "eglBindAPI", (deFunctionPtr)eglBindAPI },
{ "eglBindTexImage", (deFunctionPtr)eglBindTexImage },
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
{ "eglBindAPI", (deFunctionPtr)eglBindAPI },
{ "eglBindTexImage", (deFunctionPtr)eglBindTexImage },
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos EGL API description (egl.xml) revision 31042.
+ * Generated from Khronos EGL API description (egl.xml) revision 32725.
*/
static const char* s_EGL14[] =
"eglCreateSync64KHR",
};
+static const char* s_EGL_KHR_debug[] =
+{
+ "eglDebugMessageControlKHR",
+ "eglLabelObjectKHR",
+ "eglQueryDebugKHR",
+};
+
static const char* s_EGL_KHR_fence_sync[] =
{
"eglClientWaitSyncKHR",
"eglPostSubBufferNV",
};
+static const char* s_EGL_NV_stream_consumer_gltexture_yuv[] =
+{
+ "eglStreamConsumerGLTextureExternalAttribsNV",
+};
+
+static const char* s_EGL_NV_stream_metadata[] =
+{
+ "eglQueryDisplayAttribNV",
+ "eglQueryStreamMetadataNV",
+ "eglSetStreamMetadataNV",
+};
+
static const char* s_EGL_NV_stream_sync[] =
{
"eglCreateStreamSyncNV",
"glPointSizexOES",
"glPolygonOffsetxOES",
"glRotatexOES",
- "glSampleCoverageOES",
"glSampleCoveragexOES",
"glScalexOES",
"glTexEnvxOES",
"glDrawElementsInstancedBaseVertexBaseInstanceEXT",
};
+static const char* s_GL_EXT_blend_func_extended[] =
+{
+ "glBindFragDataLocationEXT",
+ "glBindFragDataLocationIndexedEXT",
+ "glGetFragDataIndexEXT",
+ "glGetProgramResourceLocationIndexEXT",
+};
+
+static const char* s_GL_EXT_buffer_storage[] =
+{
+ "glBufferStorageEXT",
+};
+
static const char* s_GL_EXT_copy_image[] =
{
"glCopyImageSubDataEXT",
"glPrimitiveBoundingBoxEXT",
};
+static const char* s_GL_EXT_raster_multisample[] =
+{
+ "glRasterSamplesEXT",
+};
+
static const char* s_GL_EXT_separate_shader_objects[] =
{
"glActiveShaderProgramEXT",
"glValidateProgramPipelineEXT",
};
+static const char* s_GL_EXT_sparse_texture[] =
+{
+ "glTexPageCommitmentEXT",
+};
+
static const char* s_GL_EXT_tessellation_shader[] =
{
"glPatchParameteriEXT",
"glTexBufferRangeEXT",
};
+static const char* s_GL_EXT_texture_filter_minmax[] =
+{
+ "glRasterSamplesEXT",
+};
+
static const char* s_GL_EXT_texture_view[] =
{
"glTextureViewEXT",
};
+static const char* s_GL_INTEL_framebuffer_CMAA[] =
+{
+ "glApplyFramebufferAttachmentCMAAINTEL",
+};
+
static const char* s_GL_INTEL_performance_query[] =
{
"glBeginPerfQueryINTEL",
"glEndConditionalRenderNV",
};
+static const char* s_GL_NV_conservative_raster[] =
+{
+ "glSubpixelPrecisionBiasNV",
+};
+
static const char* s_GL_NV_copy_buffer[] =
{
"glCopyBufferSubDataNV",
"glDrawElementsInstancedNV",
};
+static const char* s_GL_NV_fragment_coverage_to_color[] =
+{
+ "glFragmentCoverageColorNV",
+};
+
static const char* s_GL_NV_framebuffer_blit[] =
{
"glBlitFramebufferNV",
};
+static const char* s_GL_NV_framebuffer_mixed_samples[] =
+{
+ "glCoverageModulationNV",
+ "glCoverageModulationTableNV",
+ "glGetCoverageModulationTableNV",
+ "glRasterSamplesEXT",
+};
+
static const char* s_GL_NV_framebuffer_multisample[] =
{
"glRenderbufferStorageMultisampleNV",
"glWeightPathsNV",
};
+static const char* s_GL_NV_polygon_mode[] =
+{
+ "glPolygonModeNV",
+};
+
static const char* s_GL_NV_read_buffer[] =
{
"glReadBufferNV",
};
+static const char* s_GL_NV_sample_locations[] =
+{
+ "glFramebufferSampleLocationsfvNV",
+ "glNamedFramebufferSampleLocationsfvNV",
+ "glResolveDepthValuesNV",
+};
+
static const char* s_GL_NV_viewport_array[] =
{
"glDepthRangeArrayfvNV",
"glTextureViewOES",
};
+static const char* s_GL_OVR_multiview[] =
+{
+ "glFramebufferTextureMultiviewOVR",
+};
+
static const char* s_GL_QCOM_alpha_test[] =
{
"glAlphaFuncQCOM",
{ "EGL_EXT_swap_buffers_with_damage", DE_LENGTH_OF_ARRAY(s_EGL_EXT_swap_buffers_with_damage), s_EGL_EXT_swap_buffers_with_damage },
{ "EGL_HI_clientpixmap", DE_LENGTH_OF_ARRAY(s_EGL_HI_clientpixmap), s_EGL_HI_clientpixmap },
{ "EGL_KHR_cl_event2", DE_LENGTH_OF_ARRAY(s_EGL_KHR_cl_event2), s_EGL_KHR_cl_event2 },
+ { "EGL_KHR_debug", DE_LENGTH_OF_ARRAY(s_EGL_KHR_debug), s_EGL_KHR_debug },
{ "EGL_KHR_fence_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_fence_sync), s_EGL_KHR_fence_sync },
{ "EGL_KHR_image", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image), s_EGL_KHR_image },
{ "EGL_KHR_image_base", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image_base), s_EGL_KHR_image_base },
{ "EGL_NOK_swap_region2", DE_LENGTH_OF_ARRAY(s_EGL_NOK_swap_region2), s_EGL_NOK_swap_region2 },
{ "EGL_NV_native_query", DE_LENGTH_OF_ARRAY(s_EGL_NV_native_query), s_EGL_NV_native_query },
{ "EGL_NV_post_sub_buffer", DE_LENGTH_OF_ARRAY(s_EGL_NV_post_sub_buffer), s_EGL_NV_post_sub_buffer },
+ { "EGL_NV_stream_consumer_gltexture_yuv", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_consumer_gltexture_yuv), s_EGL_NV_stream_consumer_gltexture_yuv },
+ { "EGL_NV_stream_metadata", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_metadata), s_EGL_NV_stream_metadata },
{ "EGL_NV_stream_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_sync), s_EGL_NV_stream_sync },
{ "EGL_NV_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_sync), s_EGL_NV_sync },
{ "EGL_NV_system_time", DE_LENGTH_OF_ARRAY(s_EGL_NV_system_time), s_EGL_NV_system_time },
{ "GL_ANGLE_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_instanced_arrays), s_GL_ANGLE_instanced_arrays },
{ "GL_ANGLE_translated_shader_source", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_translated_shader_source), s_GL_ANGLE_translated_shader_source },
{ "GL_EXT_base_instance", DE_LENGTH_OF_ARRAY(s_GL_EXT_base_instance), s_GL_EXT_base_instance },
+ { "GL_EXT_blend_func_extended", DE_LENGTH_OF_ARRAY(s_GL_EXT_blend_func_extended), s_GL_EXT_blend_func_extended },
+ { "GL_EXT_buffer_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_buffer_storage), s_GL_EXT_buffer_storage },
{ "GL_EXT_copy_image", DE_LENGTH_OF_ARRAY(s_GL_EXT_copy_image), s_GL_EXT_copy_image },
{ "GL_EXT_debug_label", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_label), s_GL_EXT_debug_label },
{ "GL_EXT_debug_marker", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_marker), s_GL_EXT_debug_marker },
{ "GL_EXT_multiview_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_EXT_multiview_draw_buffers), s_GL_EXT_multiview_draw_buffers },
{ "GL_EXT_occlusion_query_boolean", DE_LENGTH_OF_ARRAY(s_GL_EXT_occlusion_query_boolean), s_GL_EXT_occlusion_query_boolean },
{ "GL_EXT_primitive_bounding_box", DE_LENGTH_OF_ARRAY(s_GL_EXT_primitive_bounding_box), s_GL_EXT_primitive_bounding_box },
+ { "GL_EXT_raster_multisample", DE_LENGTH_OF_ARRAY(s_GL_EXT_raster_multisample), s_GL_EXT_raster_multisample },
{ "GL_EXT_separate_shader_objects", DE_LENGTH_OF_ARRAY(s_GL_EXT_separate_shader_objects), s_GL_EXT_separate_shader_objects },
+ { "GL_EXT_sparse_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_sparse_texture), s_GL_EXT_sparse_texture },
{ "GL_EXT_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_EXT_tessellation_shader), s_GL_EXT_tessellation_shader },
{ "GL_EXT_texture_border_clamp", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_border_clamp), s_GL_EXT_texture_border_clamp },
{ "GL_EXT_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_buffer), s_GL_EXT_texture_buffer },
+ { "GL_EXT_texture_filter_minmax", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_filter_minmax), s_GL_EXT_texture_filter_minmax },
{ "GL_EXT_texture_view", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_view), s_GL_EXT_texture_view },
+ { "GL_INTEL_framebuffer_CMAA", DE_LENGTH_OF_ARRAY(s_GL_INTEL_framebuffer_CMAA), s_GL_INTEL_framebuffer_CMAA },
{ "GL_INTEL_performance_query", DE_LENGTH_OF_ARRAY(s_GL_INTEL_performance_query), s_GL_INTEL_performance_query },
{ "GL_KHR_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_KHR_blend_equation_advanced), s_GL_KHR_blend_equation_advanced },
{ "GL_KHR_debug", DE_LENGTH_OF_ARRAY(s_GL_KHR_debug), s_GL_KHR_debug },
{ "GL_NV_bindless_texture", DE_LENGTH_OF_ARRAY(s_GL_NV_bindless_texture), s_GL_NV_bindless_texture },
{ "GL_NV_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_NV_blend_equation_advanced), s_GL_NV_blend_equation_advanced },
{ "GL_NV_conditional_render", DE_LENGTH_OF_ARRAY(s_GL_NV_conditional_render), s_GL_NV_conditional_render },
+ { "GL_NV_conservative_raster", DE_LENGTH_OF_ARRAY(s_GL_NV_conservative_raster), s_GL_NV_conservative_raster },
{ "GL_NV_copy_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_copy_buffer), s_GL_NV_copy_buffer },
{ "GL_NV_coverage_sample", DE_LENGTH_OF_ARRAY(s_GL_NV_coverage_sample), s_GL_NV_coverage_sample },
{ "GL_NV_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_buffers), s_GL_NV_draw_buffers },
{ "GL_NV_draw_instanced", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_instanced), s_GL_NV_draw_instanced },
+ { "GL_NV_fragment_coverage_to_color", DE_LENGTH_OF_ARRAY(s_GL_NV_fragment_coverage_to_color), s_GL_NV_fragment_coverage_to_color },
{ "GL_NV_framebuffer_blit", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_blit), s_GL_NV_framebuffer_blit },
+ { "GL_NV_framebuffer_mixed_samples", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_mixed_samples), s_GL_NV_framebuffer_mixed_samples },
{ "GL_NV_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_multisample), s_GL_NV_framebuffer_multisample },
{ "GL_NV_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_NV_instanced_arrays), s_GL_NV_instanced_arrays },
{ "GL_NV_internalformat_sample_query", DE_LENGTH_OF_ARRAY(s_GL_NV_internalformat_sample_query), s_GL_NV_internalformat_sample_query },
{ "GL_NV_non_square_matrices", DE_LENGTH_OF_ARRAY(s_GL_NV_non_square_matrices), s_GL_NV_non_square_matrices },
{ "GL_NV_path_rendering", DE_LENGTH_OF_ARRAY(s_GL_NV_path_rendering), s_GL_NV_path_rendering },
+ { "GL_NV_polygon_mode", DE_LENGTH_OF_ARRAY(s_GL_NV_polygon_mode), s_GL_NV_polygon_mode },
{ "GL_NV_read_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_read_buffer), s_GL_NV_read_buffer },
+ { "GL_NV_sample_locations", DE_LENGTH_OF_ARRAY(s_GL_NV_sample_locations), s_GL_NV_sample_locations },
{ "GL_NV_viewport_array", DE_LENGTH_OF_ARRAY(s_GL_NV_viewport_array), s_GL_NV_viewport_array },
{ "GL_OES_copy_image", DE_LENGTH_OF_ARRAY(s_GL_OES_copy_image), s_GL_OES_copy_image },
{ "GL_OES_draw_buffers_indexed", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_buffers_indexed), s_GL_OES_draw_buffers_indexed },
{ "GL_OES_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_buffer), s_GL_OES_texture_buffer },
{ "GL_OES_texture_storage_multisample_2d_array", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_storage_multisample_2d_array), s_GL_OES_texture_storage_multisample_2d_array },
{ "GL_OES_texture_view", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_view), s_GL_OES_texture_view },
+ { "GL_OVR_multiview", DE_LENGTH_OF_ARRAY(s_GL_OVR_multiview), s_GL_OVR_multiview },
{ "GL_QCOM_alpha_test", DE_LENGTH_OF_ARRAY(s_GL_QCOM_alpha_test), s_GL_QCOM_alpha_test },
};
EGL_SOURCE = khr_util.registry_cache.RegistrySource(
"egl.xml",
- 31042,
- "f5a731f46958a7cb6a5a96c811086fbaede9cc078541a26de009228eb089ae2c")
+ 32725,
+ "3464385212ae9b816d121c77bc4191ed3dfb32ce7bfca1a02b42fcefa3ec2354")
VERSION = '1.5'
"EGL_EXT_yuv_surface",
"EGL_EXT_buffer_age",
"EGL_KHR_partial_update",
- "EGL_KHR_swap_buffers_with_damage"
+ "EGL_KHR_swap_buffers_with_damage",
+ "EGL_KHR_mutable_render_buffer"
]
PROTECTS = [
"KHRONOS_SUPPORT_INT64"