Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
dispatch->rotation.config.set_angle = fallback_rotation_config_set_angle;
dispatch->rotation.config.get_angle = fallback_rotation_config_get_angle;
dispatch->rotation.config.get_default_angle = fallback_rotation_config_get_default_angle;
- dispatch->rotation.is_enabled = false;
matrix_init_identity(&dispatch->rotation.matrix);
device->base.config.rotation = &dispatch->rotation.config;
}
struct libinput_device_config_calibration calibration;
struct {
- bool is_enabled;
int angle;
struct matrix matrix;
struct libinput_device_config_rotation config;