pvr: Implement VK_EXT_texel_buffer_alignment
authorVlad Schiller <vlad-radu.schiller@imgtec.com>
Wed, 30 Aug 2023 09:54:20 +0000 (10:54 +0100)
committerMarge Bot <emma+marge@anholt.net>
Fri, 20 Oct 2023 14:42:05 +0000 (14:42 +0000)
This commit will implement the VK_EXT_texel_buffer_alignment
extension and add the texture_baseaddress_byte_aligned feature.

Signed-off-by: Vlad Schiller <vlad-radu.schiller@imgtec.com>
Reviewed-by: Matt Coster <matt.coster@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25781>

docs/features.txt
src/imagination/vulkan/pvr_device.c

index 023c44c..7f0e675 100644 (file)
@@ -494,7 +494,7 @@ Vulkan 1.3 -- all DONE: anv, radv, tu, lvp, vn
   VK_EXT_image_robustness                               DONE (anv, hasvk, lvp, nvk, radv, tu, v3dv, vn)
   VK_EXT_shader_demote_to_helper_invocation             DONE (anv, hasvk, lvp, radv, tu, vn)
   VK_EXT_subgroup_size_control                          DONE (anv, hasvk, lvp, radv, tu, vn)
-  VK_EXT_texel_buffer_alignment                         DONE (anv, hasvk, lvp, radv, tu, v3dv, vn)
+  VK_EXT_texel_buffer_alignment                         DONE (anv, hasvk, lvp, pvr, radv, tu, v3dv, vn)
   VK_EXT_texture_compression_astc_hdr                   DONE (vn)
   VK_EXT_tooling_info                                   DONE (anv, hasvk, nvk, pvr, radv, tu, v3dv, vn)
   VK_EXT_ycbcr_2plane_444_formats                       DONE (lvp, nvk, vn)
index 303cf34..9070be1 100644 (file)
@@ -186,6 +186,7 @@ static void pvr_physical_device_get_supported_extensions(
       .EXT_external_memory_dma_buf = true,
       .EXT_private_data = true,
       .EXT_scalar_block_layout = true,
+      .EXT_texel_buffer_alignment = true,
       .EXT_tooling_info = true,
    };
 }
@@ -260,9 +261,13 @@ static void pvr_physical_device_get_supported_features(
 
       /* Vulkan 1.3 / VK_EXT_private_data */
       .privateData = true,
-      
+
       /* Vulkan 1.2 / VK_EXT_scalar_block_layout */
       .scalarBlockLayout = true,
+
+      /* Vulkan 1.3 / VK_EXT_texel_buffer_alignment */
+      .texelBufferAlignment = true,
+
    };
 }