intel/devinfo: DG2 supports ray-tracing
authorJason Ekstrand <jason@jlekstrand.net>
Thu, 5 Nov 2020 17:53:51 +0000 (11:53 -0600)
committerMarge Bot <emma+marge@anholt.net>
Wed, 28 Sep 2022 05:38:37 +0000 (05:38 +0000)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16970>

src/intel/dev/intel_device_info.c

index 1d555d5..c7624fa 100644 (file)
@@ -1060,7 +1060,8 @@ static const struct intel_device_info intel_device_info_sg1 = {
    .has_lsc = true,                                             \
    .apply_hwconfig = true,                                      \
    .has_coarse_pixel_primitive_and_cb = true,                   \
-   .has_mesh_shading = true
+   .has_mesh_shading = true,                                    \
+   .has_ray_tracing = true
 
 static const struct intel_device_info intel_device_info_dg2_g10 = {
    DG2_FEATURES,