media: coda: use correct offset for mpeg4 decoder mvcol buffer
authorPhilipp Zabel <p.zabel@pengutronix.de>
Thu, 7 Dec 2017 14:59:51 +0000 (09:59 -0500)
committerMauro Carvalho Chehab <mchehab@s-opensource.com>
Mon, 18 Dec 2017 20:00:16 +0000 (15:00 -0500)
The mvcol buffer needs to be placed behind the chroma plane(s) when
decoding MPEG-4, same as for the h.264 decoder. Use the real offset
with the required rounding.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
drivers/media/platform/coda/coda-bit.c

index 32db122..9fe113c 100644 (file)
@@ -455,18 +455,16 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
                coda_parabuf_write(ctx, i * 3 + 1, cb);
                coda_parabuf_write(ctx, i * 3 + 2, cr);
 
-               /* mvcol buffer for h.264 */
-               if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264 &&
-                   dev->devtype->product != CODA_DX6)
+               if (dev->devtype->product == CODA_DX6)
+                       continue;
+
+               /* mvcol buffer for h.264 and mpeg4 */
+               if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264)
                        coda_parabuf_write(ctx, 96 + i, mvcol);
+               if (ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4 && i == 0)
+                       coda_parabuf_write(ctx, 97, mvcol);
        }
 
-       /* mvcol buffer for mpeg4 */
-       if ((dev->devtype->product != CODA_DX6) &&
-           (ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4))
-               coda_parabuf_write(ctx, 97, ctx->internal_frames[0].paddr +
-                                           ysize + ysize/4 + ysize/4);
-
        return 0;
 }