// Module Version 10000
// Generated by (magic number): 80001
-// Id's are bound by 1104
+// Id's are bound by 1112
Capability Shader
Capability Float64
Capability SampledRect
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 13 1025 1031 1036 1048 1074 1095 1097
+ EntryPoint Fragment 4 "main" 13 1025 1031 1036 1048 1074 1095 1097 1103 1105
ExecutionMode 4 OriginUpperLeft
Source GLSL 400
SourceExtension "GL_ARB_separate_shader_objects"
Name 1078 "isamp2DA"
Name 1095 "gl_FragCoord"
Name 1097 "vl2"
+ Name 1103 "uo"
+ Name 1105 "u"
Decorate 17(u2drs) DescriptorSet 0
Decorate 1023(arrayedSampler) DescriptorSet 0
Decorate 1025(i) Flat
Decorate 1078(isamp2DA) DescriptorSet 0
Decorate 1095(gl_FragCoord) BuiltIn FragCoord
Decorate 1097(vl2) Location 6
+ Decorate 1105(u) Flat
2: TypeVoid
3: TypeFunction 2
10: TypeFloat 32
1094: TypePointer Input 11(fvec4)
1095(gl_FragCoord): 1094(ptr) Variable Input
1097(vl2): 1094(ptr) Variable Input
+ 1102: TypePointer Output 30(int)
+ 1103(uo): 1102(ptr) Variable Output
+ 1104: TypePointer Input 30(int)
+ 1105(u): 1104(ptr) Variable Input
4(main): 2 Function None 3
5: Label
1017(v): 1016(ptr) Variable Function
1100: 11(fvec4) Load 13(outp)
1101: 11(fvec4) FAdd 1100 1099
Store 13(outp) 1101
- 1102: 2 FunctionCall 6(foo23()
- 1103: 2 FunctionCall 8(doubles()
+ 1106: 30(int) Load 1105(u)
+ 1107: 23(int) Load 1025(i)
+ 1108: 30(int) Bitcast 1107
+ 1109: 30(int) UMod 1106 1108
+ Store 1103(uo) 1109
+ 1110: 2 FunctionCall 6(foo23()
+ 1111: 2 FunctionCall 8(doubles()
Return
FunctionEnd
6(foo23(): 2 Function None 3