dEQP-VK.graphicsfuzz.mat-array-distance
dEQP-VK.graphicsfuzz.matrices-and-return-in-loop
dEQP-VK.graphicsfuzz.pow-vec4
+ dEQP-VK.graphicsfuzz.return-in-loop-in-function
dEQP-VK.graphicsfuzz.swizzle-struct-init-min
dEQP-VK.graphicsfuzz.while-inside-switch
+dEQP-VK.imageless_framebuffer.color
+dEQP-VK.imageless_framebuffer.depth_stencil
+dEQP-VK.imageless_framebuffer.color_resolve
+dEQP-VK.imageless_framebuffer.depth_stencil_resolve
+dEQP-VK.imageless_framebuffer.multisubpass
dEQP-VK.transform_feedback.simple.basic_1_256
dEQP-VK.transform_feedback.simple.basic_beginqueryindexed_streamid_0_1_256
dEQP-VK.transform_feedback.simple.basic_endqueryindexed_streamid_0_1_256
dEQP-VK.graphicsfuzz.mat-array-distance
dEQP-VK.graphicsfuzz.matrices-and-return-in-loop
dEQP-VK.graphicsfuzz.pow-vec4
+ dEQP-VK.graphicsfuzz.return-in-loop-in-function
dEQP-VK.graphicsfuzz.swizzle-struct-init-min
dEQP-VK.graphicsfuzz.while-inside-switch
+dEQP-VK.imageless_framebuffer.color
+dEQP-VK.imageless_framebuffer.depth_stencil
+dEQP-VK.imageless_framebuffer.color_resolve
+dEQP-VK.imageless_framebuffer.depth_stencil_resolve
+dEQP-VK.imageless_framebuffer.multisubpass
dEQP-VK.transform_feedback.simple.basic_1_256
dEQP-VK.transform_feedback.simple.basic_beginqueryindexed_streamid_0_1_256
dEQP-VK.transform_feedback.simple.basic_endqueryindexed_streamid_0_1_256
dEQP-VK.graphicsfuzz.mat-array-distance
dEQP-VK.graphicsfuzz.matrices-and-return-in-loop
dEQP-VK.graphicsfuzz.pow-vec4
+ dEQP-VK.graphicsfuzz.return-in-loop-in-function
dEQP-VK.graphicsfuzz.swizzle-struct-init-min
dEQP-VK.graphicsfuzz.while-inside-switch
+dEQP-VK.imageless_framebuffer.color
+dEQP-VK.imageless_framebuffer.depth_stencil
+dEQP-VK.imageless_framebuffer.color_resolve
+dEQP-VK.imageless_framebuffer.depth_stencil_resolve
+dEQP-VK.imageless_framebuffer.multisubpass
dEQP-VK.transform_feedback.simple.basic_1_256
dEQP-VK.transform_feedback.simple.basic_beginqueryindexed_streamid_0_1_256
dEQP-VK.transform_feedback.simple.basic_endqueryindexed_streamid_0_1_256