Add texture units registers
authorVladimir Dergachev <volodya@freedesktop.org>
Sun, 2 Jan 2005 21:53:53 +0000 (21:53 +0000)
committerVladimir Dergachev <volodya@freedesktop.org>
Sun, 2 Jan 2005 21:53:53 +0000 (21:53 +0000)
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_state.c

index f4ef0fa..82ad315 100644 (file)
@@ -273,9 +273,12 @@ CHECK( vpu, vpucount(atom->cmd) ? (1 + vpucount(atom->cmd)*4) : 0 )
  */
 void r300InitCmdBuf(r300ContextPtr r300)
 {
-       int size;
+       int size, i, mtu;
 
        r300->hw.max_state_size = 0;
+       
+       mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
+       fprintf(stderr, "Using %d maximum texture units..\n", mtu);
 
        /* Initialize state atoms */
        ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
@@ -408,6 +411,29 @@ void r300InitCmdBuf(r300ContextPtr r300)
        ALLOC_STATE( vps, vpu, R300_VPS_CMDSIZE, "vps", 0 );
                r300->hw.vps.cmd[R300_VPS_CMD_0] = cmdvpu(R300_PVS_UPLOAD_POINTSIZE, 1);
 
+       /* Textures */
+       ALLOC_STATE( tex.filter, always, mtu, "tex_filter", 0 );
+               r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_FILTER_0, mtu-1);
+               
+       ALLOC_STATE( tex.unknown1, always, mtu, "tex_unknown1", 0 );
+               r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_UNK1_0, mtu-1);
+               
+       ALLOC_STATE( tex.size, always, mtu, "tex_size", 0 );
+               r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_SIZE_0, mtu-1);
+               
+       ALLOC_STATE( tex.format, always, mtu, "tex_format", 0 );
+               r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_FORMAT_0, mtu-1);
+               
+       ALLOC_STATE( tex.offset, always, mtu, "tex_offset", 0 );
+               r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_OFFSET_0, mtu-1);
+               
+       ALLOC_STATE( tex.unknown4, always, mtu, "tex_unknown4", 0 );
+               r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_UNK4_0, mtu-1);
+               
+       ALLOC_STATE( tex.unknown5, always, mtu, "tex_unknown5", 0 );
+               r300->hw.tex.unknown5.cmd[R300_TEX_CMD_0] = cmducs(R300_TX_UNK5_0, mtu-1);
+       
+
        /* Setup the atom linked list */
        make_empty_list(&r300->hw.atomlist);
        r300->hw.atomlist.name = "atom-list";
@@ -477,6 +503,14 @@ void r300InitCmdBuf(r300ContextPtr r300)
        insert_at_tail(&r300->hw.atomlist, &r300->hw.vpp);
        insert_at_tail(&r300->hw.atomlist, &r300->hw.vps);
 
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter);       
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4);
+       insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown5);
+
        r300->hw.is_dirty = GL_TRUE;
        r300->hw.all_dirty = GL_TRUE;
 
index cde2669..b5d8212 100644 (file)
@@ -66,6 +66,55 @@ static __inline__ uint32_t r300PackFloat32(float fl)
        return u.u;
 }
 
+       /* Texture related */
+
+#define TEX_0   0x1
+#define TEX_1   0x2
+#define TEX_2  0x4
+#define TEX_3  0x8
+#define TEX_4  0x10
+#define TEX_5  0x20
+#define TEX_6  0x20
+#define TEX_7  0x20
+#define TEX_ALL 0xff
+
+typedef struct r300_tex_obj r300TexObj, *r300TexObjPtr;
+
+/* Texture object in locally shared texture space.
+ */
+struct r300_tex_obj {
+       driTextureObject base;
+
+       GLuint bufAddr;         /* Offset to start of locally
+                                  shared texture block */
+
+       GLuint dirty_state;     /* Flags (1 per texunit) for
+                                  whether or not this texobj
+                                  has dirty hardware state
+                                  (pp_*) that needs to be
+                                  brought into the
+                                  texunit. */
+
+       drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
+       /* Six, for the cube faces */
+
+
+       /* hardware register values */
+       /* Note that R200 has 8 registers per texture and R300 only 7 */
+       GLuint filter;  
+       GLuint pitch; /* one of the unknown registers.. unknown 1 ?*/
+       GLuint size;    /* npot only */
+       GLuint format;
+       GLuint offset;  /* Image location in texmem.
+                                  All cube faces follow. */
+       GLuint unknown4;
+       GLuint unknown5; 
+       /* end hardware registers */
+       
+       GLboolean border_fallback;
+};
+
+
 /**
  * A block of hardware state.
  *
@@ -233,6 +282,13 @@ struct r300_state_atom {
 #define R300_VPS_ZERO_3                4
 #define R300_VPS_CMDSIZE       5
 
+       /* the layout is common for all fields inside tex */
+#define R300_TEX_CMD_0         0
+#define R300_TEX_VALUE_0       1
+/* We don't really use this, instead specify mtu+1 dynamically 
+#define R300_TEX_CMDSIZE       (MAX_TEXTURE_UNITS+1)
+*/
+
 /**
  * Cache for hardware register state.
  */
@@ -303,6 +359,21 @@ struct r300_hw_state {
        struct r300_state_atom vpi;     /* vp instructions */
        struct r300_state_atom vpp;     /* vp parameters */
        struct r300_state_atom vps;     /* vertex point size (?) */
+
+               /* 8 texture units */
+               /* the state is grouped by function and not by 
+                  texture unit. This makes single unit updates
+                  really awkward - we are much better off 
+                  updating the whole thing at once */
+       struct {
+               struct r300_state_atom filter;
+               struct r300_state_atom unknown1;
+               struct r300_state_atom size;
+               struct r300_state_atom format;
+               struct r300_state_atom offset;
+               struct r300_state_atom unknown4;
+               struct r300_state_atom unknown5;                
+               } tex;
 };
 
 
index 574c240..a233022 100644 (file)
@@ -547,8 +547,19 @@ void r300ResetHwState(r300ContextPtr r300)
        r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0;
        r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
        r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
+       
+       /* Initialize texture units */
+       for(i=0;i<r300->radeon.glCtx->Const.MaxTextureUnits;i++){
+               r300->hw.tex.filter.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.offset.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
+               r300->hw.tex.unknown5.cmd[R300_TEX_VALUE_0+i]=0x0;
+               }
 //END: TODO
-
+       
        r300->hw.all_dirty = GL_TRUE;
 }