private IGraphicsContext _GraphicsContext;
private IWindowInfo _WindowInfo;
+ private GraphicsContextFlags _GraphicsContextFlags;
private bool _Initialized;
#endregion
/// <summary>
/// The set <see cref="GraphicsContextFlags"/> for this widget.
/// </summary>
- public GraphicsContextFlags GraphicsContextFlags { get; set; }
+ public GraphicsContextFlags GraphicsContextFlags
+ {
+ get
+ {
+ return _GraphicsContextFlags;
+ }
+ set
+ {
+ _GraphicsContextFlags = value;
+ }
+ }
#endregion
_WindowInfo = XWindowInfoInitializer.Initialize(graphicsMode, this.Display.Handle, this.Screen.Number, this.Window.Handle, this.RootWindow.Handle);
// GraphicsContext
- _GraphicsContext = new GraphicsContext(graphicsMode, _WindowInfo, GlVersionMajor, GlVersionMinor, this.GraphicsContextFlags);
+ _GraphicsContext = new GraphicsContext(graphicsMode, _WindowInfo, GlVersionMajor, GlVersionMinor, _GraphicsContextFlags);
_GraphicsContext.MakeCurrent(_WindowInfo);
if (GraphicsContext.ShareContexts)