Change-Id: I770f74c1aa323e9ec924da13d1ccd7747ac0def3
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
break;
case QEvent::MouseButtonRelease:
if (d->delayedPressEvent) {
- // We replay the mouse press but the grabber we had might not be interessted by the event (e.g. overlay)
+ // We replay the mouse press but the grabber we had might not be interested in the event (e.g. overlay)
// so we reset the grabber
if (c->mouseGrabberItem() == d->delayedPressTarget)
d->delayedPressTarget->ungrabMouse();
- //Use the event handler that will take care of finding the proper item to propagate the event
+ // Use the event handler that will take care of finding the proper item to propagate the event
QQuickCanvasPrivate::get(canvas())->deliverMouseEvent(d->delayedPressEvent);
d->clearDelayedPress();
// We send the release