As Greg pointed out, if we get a mangled mdsmap or fsmap, then something
has gone very wrong, and we should avoid doing any activity on the
filesystem.
When this occurs, shut down the mount the same way we would with a
forced umount by calling ceph_umount_begin when decoding fails on either
map. This causes most operations done against the filesystem to return
an error. Any dirty data or caps in the cache will be dropped as well.
The effect is not reversible, so the only remedy is to umount.
[ idryomov: print fsmap decoding error ]
URL: https://tracker.ceph.com/issues/52303
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Acked-by: Greg Farnum <gfarnum@redhat.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
return;
bad:
- pr_err("error decoding fsmap\n");
+ pr_err("error decoding fsmap %d. Shutting down mount.\n", err);
+ ceph_umount_begin(mdsc->fsc->sb);
err_out:
mutex_lock(&mdsc->mutex);
mdsc->mdsmap_err = err;
bad_unlock:
mutex_unlock(&mdsc->mutex);
bad:
- pr_err("error decoding mdsmap %d\n", err);
+ pr_err("error decoding mdsmap %d. Shutting down mount.\n", err);
+ ceph_umount_begin(mdsc->fsc->sb);
return;
}
* ceph_umount_begin - initiate forced umount. Tear down the
* mount, skipping steps that may hang while waiting for server(s).
*/
-static void ceph_umount_begin(struct super_block *sb)
+void ceph_umount_begin(struct super_block *sb)
{
struct ceph_fs_client *fsc = ceph_sb_to_client(sb);
struct ceph_snapid_map *sm);
extern void ceph_trim_snapid_map(struct ceph_mds_client *mdsc);
extern void ceph_cleanup_snapid_map(struct ceph_mds_client *mdsc);
+void ceph_umount_begin(struct super_block *sb);
/*