if (StoreBase != LoadBase)
return -1;
- // If the load and store are to the exact same address, they should have been
- // a must alias. AA must have gotten confused.
- // FIXME: Study to see if/when this happens. One case is forwarding a memset
- // to a load from the base of the memset.
-
- // If the load and store don't overlap at all, the store doesn't provide
- // anything to the load. In this case, they really don't alias at all, AA
- // must have gotten confused.
uint64_t LoadSize = DL.getTypeSizeInBits(LoadTy).getFixedSize();
if ((WriteSizeInBits & 7) | (LoadSize & 7))
uint64_t StoreSize = WriteSizeInBits / 8; // Convert to bytes.
LoadSize /= 8;
- bool isAAFailure = false;
- if (StoreOffset < LoadOffset)
- isAAFailure = StoreOffset + int64_t(StoreSize) <= LoadOffset;
- else
- isAAFailure = LoadOffset + int64_t(LoadSize) <= StoreOffset;
-
- if (isAAFailure)
- return -1;
-
// If the Load isn't completely contained within the stored bits, we don't
// have all the bits to feed it. We could do something crazy in the future
// (issue a smaller load then merge the bits in) but this seems unlikely to be
StoreOffset + StoreSize < LoadOffset + LoadSize)
return -1;
+ // If the load and store are to the exact same address, they should have been
+ // a must alias. AA must have gotten confused.
+ // FIXME: Study to see if/when this happens. One case is forwarding a memset
+ // to a load from the base of the memset.
+
+ // If the load and store don't overlap at all, the store doesn't provide
+ // anything to the load. In this case, they really don't alias at all, AA
+ // must have gotten confused. The if statement above ensure the condition
+ // that StoreOffset <= LoadOffset.
+ if (StoreOffset + int64_t(StoreSize) <= LoadOffset)
+ return -1;
+
// Okay, we can do this transformation. Return the number of bytes into the
// store that the load is.
return LoadOffset - StoreOffset;