return newfg;
}
-/*
- * We have to decide on how many pages to link together
- * to form a zspage for each size class. This is important
- * to reduce wastage due to unusable space left at end of
- * each zspage which is given as:
- * wastage = Zp % class_size
- * usage = Zp - wastage
- * where Zp = zspage size = k * PAGE_SIZE where k = 1, 2, ...
- *
- * For example, for size class of 3/8 * PAGE_SIZE, we should
- * link together 3 PAGE_SIZE sized pages to form a zspage
- * since then we can perfectly fit in 8 such objects.
- */
-static int get_pages_per_zspage(int class_size)
-{
- int i, max_usedpc = 0;
- /* zspage order which gives maximum used size per KB */
- int max_usedpc_order = 1;
-
- for (i = 1; i <= ZS_MAX_PAGES_PER_ZSPAGE; i++) {
- int zspage_size;
- int waste, usedpc;
-
- zspage_size = i * PAGE_SIZE;
- waste = zspage_size % class_size;
- usedpc = (zspage_size - waste) * 100 / zspage_size;
-
- if (usedpc > max_usedpc) {
- max_usedpc = usedpc;
- max_usedpc_order = i;
- }
- }
-
- return max_usedpc_order;
-}
-
static struct zspage *get_zspage(struct page *page)
{
struct zspage *zspage = (struct zspage *)page_private(page);
pool->name);
}
+static int calculate_zspage_chain_size(int class_size)
+{
+ int i, min_waste = INT_MAX;
+ int chain_size = 1;
+
+ for (i = 1; i <= ZS_MAX_PAGES_PER_ZSPAGE; i++) {
+ int waste;
+
+ waste = (i * PAGE_SIZE) % class_size;
+ if (waste < min_waste) {
+ min_waste = waste;
+ chain_size = i;
+ }
+ }
+
+ return chain_size;
+}
+
/**
* zs_create_pool - Creates an allocation pool to work from.
* @name: pool name to be created
size = ZS_MIN_ALLOC_SIZE + i * ZS_SIZE_CLASS_DELTA;
if (size > ZS_MAX_ALLOC_SIZE)
size = ZS_MAX_ALLOC_SIZE;
- pages_per_zspage = get_pages_per_zspage(size);
+ pages_per_zspage = calculate_zspage_chain_size(size);
objs_per_zspage = pages_per_zspage * PAGE_SIZE / size;
/*