glapi: add EXT_blend_func_extended XML definitions
authorRyan Houdek <Sonicadvance1@gmail.com>
Thu, 5 Nov 2015 16:52:35 +0000 (10:52 -0600)
committerIlia Mirkin <imirkin@alum.mit.edu>
Thu, 19 Nov 2015 16:39:51 +0000 (11:39 -0500)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/mapi/glapi/gen/EXT_gpu_shader4.xml
src/mapi/glapi/gen/es_EXT.xml
src/mesa/main/tests/dispatch_sanity.cpp

index b1f7eae..b4120b9 100644 (file)
         <param name="params" type="GLuint *"/>
     </function>
 
-    <function name="BindFragDataLocationEXT" alias="BindFragDataLocation">
+    <function name="BindFragDataLocationEXT" alias="BindFragDataLocation"
+           es2="3.0">
         <param name="program" type="GLuint"/>
         <param name="colorNumber" type="GLuint"/>
         <param name="name" type="const GLchar *"/>
index 9a777a2..577d825 100644 (file)
     </function>
 </category>
 
+<category name="GL_EXT_blend_func_extended" number="247">
+
+    <function name="BindFragDataLocationIndexedEXT" alias="BindFragDataLocationIndexed"
+            es2="3.0">
+        <param name="program" type="GLuint"/>
+        <param name="colorNumber" type="GLuint"/>
+        <param name="index" type="GLuint"/>
+        <param name="name" type="const GLchar *"/>
+    </function>
+
+    <function name="GetFragDataIndexEXT" alias="GetFragDataIndex"
+            es2="3.0">
+        <param name="program" type="GLuint"/>
+        <param name="name" type="const GLchar *"/>
+        <return type="GLint"/>
+    </function>
+
+    <function name="GetProgramResourceLocationIndexEXT" alias="GetProgramResourceLocationIndex"
+           es2="3.1">
+        <param name="program" type="GLuint"/>
+        <param name="programInterface" type="GLenum"/>
+        <param name="name" type="const GLchar *"/>
+        <return type="GLint"/>
+    </function>
+
+</category>
 </OpenGLAPI>
index abe0f43..97f81f9 100644 (file)
@@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] = {
    { "glProgramUniform4uiEXT", 30, -1 },
    { "glProgramUniform4uivEXT", 30, -1 },
 
+   /* GL_EXT_blend_func_extended */
+   { "glBindFragDataLocationIndexedEXT", 30, -1 },
+   { "glGetFragDataIndexEXT", 30, -1 },
+   { "glBindFragDataLocationEXT", 30, -1 },
+
    { NULL, 0, -1 }
 };
 
@@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] = {
    /* GL_EXT_buffer_storage */
    { "glBufferStorageEXT", 31, -1 },
 
+   /* GL_EXT_blend_func_extended */
+   { "glGetProgramResourceLocationIndexEXT", 31, -1 },
+
    { NULL, 0, -1 },
  };