clk[IMX6QDL_CLK_PLL3_80M] = imx_clk_fixed_factor("pll3_80m", "pll3_usb_otg", 1, 6);
clk[IMX6QDL_CLK_PLL3_60M] = imx_clk_fixed_factor("pll3_60m", "pll3_usb_otg", 1, 8);
clk[IMX6QDL_CLK_TWD] = imx_clk_fixed_factor("twd", "arm", 1, 2);
+ if (cpu_is_imx6dl()) {
+ clk[IMX6QDL_CLK_GPU2D_AXI] = imx_clk_fixed_factor("gpu2d_axi", "mmdc_ch0_axi_podf", 1, 1);
+ clk[IMX6QDL_CLK_GPU3D_AXI] = imx_clk_fixed_factor("gpu3d_axi", "mmdc_ch0_axi_podf", 1, 1);
+ }
clk[IMX6QDL_CLK_PLL4_POST_DIV] = clk_register_divider_table(NULL, "pll4_post_div", "pll4_audio", CLK_SET_RATE_PARENT, base + 0x70, 19, 2, 0, post_div_table, &imx_ccm_lock);
clk[IMX6QDL_CLK_PLL4_AUDIO_DIV] = clk_register_divider(NULL, "pll4_audio_div", "pll4_post_div", CLK_SET_RATE_PARENT, base + 0x170, 15, 1, 0, &imx_ccm_lock);
clk[IMX6QDL_CLK_ESAI_SEL] = imx_clk_mux("esai_sel", base + 0x20, 19, 2, audio_sels, ARRAY_SIZE(audio_sels));
clk[IMX6QDL_CLK_ASRC_SEL] = imx_clk_mux("asrc_sel", base + 0x30, 7, 2, audio_sels, ARRAY_SIZE(audio_sels));
clk[IMX6QDL_CLK_SPDIF_SEL] = imx_clk_mux("spdif_sel", base + 0x30, 20, 2, audio_sels, ARRAY_SIZE(audio_sels));
- clk[IMX6QDL_CLK_GPU2D_AXI] = imx_clk_mux("gpu2d_axi", base + 0x18, 0, 1, gpu_axi_sels, ARRAY_SIZE(gpu_axi_sels));
- clk[IMX6QDL_CLK_GPU3D_AXI] = imx_clk_mux("gpu3d_axi", base + 0x18, 1, 1, gpu_axi_sels, ARRAY_SIZE(gpu_axi_sels));
+ if (cpu_is_imx6q()) {
+ clk[IMX6QDL_CLK_GPU2D_AXI] = imx_clk_mux("gpu2d_axi", base + 0x18, 0, 1, gpu_axi_sels, ARRAY_SIZE(gpu_axi_sels));
+ clk[IMX6QDL_CLK_GPU3D_AXI] = imx_clk_mux("gpu3d_axi", base + 0x18, 1, 1, gpu_axi_sels, ARRAY_SIZE(gpu_axi_sels));
+ }
clk[IMX6QDL_CLK_GPU2D_CORE_SEL] = imx_clk_mux("gpu2d_core_sel", base + 0x18, 16, 2, gpu2d_core_sels, ARRAY_SIZE(gpu2d_core_sels));
clk[IMX6QDL_CLK_GPU3D_CORE_SEL] = imx_clk_mux("gpu3d_core_sel", base + 0x18, 4, 2, gpu3d_core_sels, ARRAY_SIZE(gpu3d_core_sels));
clk[IMX6QDL_CLK_GPU3D_SHADER_SEL] = imx_clk_mux("gpu3d_shader_sel", base + 0x18, 8, 2, gpu3d_shader_sels, ARRAY_SIZE(gpu3d_shader_sels));