Fix CMake scripts: The set_property script can be used to set only a single property...
authorRohith Chandran <rohithX@gmail.com>
Tue, 4 Jul 2017 14:53:45 +0000 (10:53 -0400)
committerRohith Chandran <rohithX@gmail.com>
Tue, 4 Jul 2017 14:53:45 +0000 (10:53 -0400)
OGLCompilersDLL/CMakeLists.txt
SPIRV/CMakeLists.txt
StandAlone/CMakeLists.txt
glslang/CMakeLists.txt
glslang/OSDependent/Unix/CMakeLists.txt
glslang/OSDependent/Windows/CMakeLists.txt
hlsl/CMakeLists.txt

index 8edd143..ddcc536 100644 (file)
@@ -1,7 +1,8 @@
 set(SOURCES InitializeDll.cpp InitializeDll.h)
 
 add_library(OGLCompiler STATIC ${SOURCES})
-set_property(TARGET OGLCompiler PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET OGLCompiler PROPERTY FOLDER glslang)
+set_property(TARGET OGLCompiler PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 if(WIN32)
     source_group("Source" FILES ${SOURCES})
index 2ad86d6..8bc9aa7 100755 (executable)
@@ -40,11 +40,13 @@ if(ENABLE_NV_EXTENSIONS)
 endif(ENABLE_NV_EXTENSIONS)
 
 add_library(SPIRV STATIC ${SOURCES} ${HEADERS})
-set_property(TARGET SPIRV PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET SPIRV PROPERTY FOLDER glslang)
+set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
 target_link_libraries(SPIRV glslang)
 
 add_library(SPVRemapper STATIC ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
-set_property(TARGET SPVRemapper PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
+set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 if(WIN32)
     source_group("Source" FILES ${SOURCES} ${HEADERS})
index c61667c..d189f53 100644 (file)
@@ -1,6 +1,7 @@
 add_library(glslang-default-resource-limits
             ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp)
-set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
+set_property(TARGET glslang-default-resource-limits PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 target_include_directories(glslang-default-resource-limits
                            PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
index 7c9476d..75bb5da 100644 (file)
@@ -79,7 +79,8 @@ set(HEADERS
 # set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
 
 add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
-set_property(TARGET glslang PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET glslang PROPERTY FOLDER glslang)
+set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
 target_link_libraries(glslang OGLCompiler OSDependent)
 if(ENABLE_HLSL)
     target_link_libraries(glslang HLSL)
index 99e9ce1..dd36644 100644 (file)
@@ -1,5 +1,6 @@
 add_library(OSDependent STATIC ossource.cpp ../osinclude.h)
-set_property(TARGET OSDependent PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET OSDependent PROPERTY FOLDER glslang)
+set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 install(TARGETS OSDependent
         ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
index cc65ad6..0a35c8c 100644 (file)
@@ -1,7 +1,8 @@
 set(SOURCES ossource.cpp ../osinclude.h)
 
 add_library(OSDependent STATIC ${SOURCES})
-set_property(TARGET OSDependent PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET OSDependent PROPERTY FOLDER glslang)
+set_property(TARGET OSDependent PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 # MinGW GCC complains about function pointer casts to void*.
 # Turn that off with -fpermissive.
index 24f5c9a..9a6de28 100755 (executable)
@@ -18,7 +18,8 @@ set(HEADERS
     hlslParseables.h)
 
 add_library(HLSL STATIC ${SOURCES} ${HEADERS})
-set_property(TARGET HLSL PROPERTY FOLDER hlsl POSITION_INDEPENDENT_CODE ON)
+set_property(TARGET HLSL PROPERTY FOLDER hlsl)
+set_property(TARGET HLSL PROPERTY POSITION_INDEPENDENT_CODE ON)
 
 if(WIN32)
     source_group("Source" FILES ${SOURCES} ${HEADERS})