[Why]
In some cases MPC tree bottom pipe ends up point to itself. This causes
iterating from top to bottom to hang the system in an infinite loop.
[How]
When looping to next MPC bottom pipe, check that the pointer is not same
as current to avoid infinite loop.
Reviewed-by: Jun Lei <Jun.Lei@amd.com>
Acked-by: Tom Chung <chiahsuan.chung@amd.com>
Signed-off-by: Josip Pavic <Josip.Pavic@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
while (tmp_mpcc != NULL) {
if (tmp_mpcc->dpp_id == dpp_id)
return tmp_mpcc;
+
+ /* avoid circular linked list */
+ ASSERT(tmp_mpcc != tmp_mpcc->mpcc_bot);
+ if (tmp_mpcc == tmp_mpcc->mpcc_bot)
+ break;
+
tmp_mpcc = tmp_mpcc->mpcc_bot;
}
return NULL;
while (tmp_mpcc != NULL) {
if (tmp_mpcc->dpp_id == 0xf || tmp_mpcc->dpp_id == dpp_id)
return tmp_mpcc;
+
+ /* avoid circular linked list */
+ ASSERT(tmp_mpcc != tmp_mpcc->mpcc_bot);
+ if (tmp_mpcc == tmp_mpcc->mpcc_bot)
+ break;
+
tmp_mpcc = tmp_mpcc->mpcc_bot;
}
return NULL;