return symname;
}
+#ifdef G_OS_WIN32
+/*
+ * It is an extremely common mistake on Windows to have incorrect PATH values
+ * when loading a plugin, and the error message is very confusing in this case:
+ * 'The specified module could not be found.' which implies the plugin itself
+ * could not be found. The actual issue is that a DLL dependency could not be
+ * found. We need to detect this case and print a more useful error message.
+ *
+ * Unfortunately, g_module_open() doesn't actually give us the GetLastError()
+ * code from LoadLibraryW() and only gives us a literal message from
+ * FormatMessageW(). We can't do a string comparison on that because it is
+ * locale-dependent.
+ *
+ * The only way out is for us to try loading the module ourselves on failure and
+ * get the error DWORD again from GetLastError().
+ */
+static char *
+get_better_module_load_error (const char *filename, const char *orig_err_msg)
+{
+ BOOL ret;
+ DWORD mode;
+ wchar_t *wfilename;
+ HMODULE handle;
+ char *err_msg = NULL;
+
+ wfilename = g_utf8_to_utf16 (filename, -1, NULL, NULL, NULL);
+ ret = SetThreadErrorMode (SEM_NOOPENFILEERRORBOX | SEM_FAILCRITICALERRORS,
+ &mode);
+#ifdef GST_WINAPI_ONLY_APP
+ handle = LoadPackagedLibrary (wfilename, 0);
+#else
+ handle = LoadLibraryW (wfilename);
+#endif
+ g_free (wfilename);
+
+ if (handle == NULL) {
+ DWORD err = GetLastError ();
+ char *win32_err_msg = g_win32_error_message (err);
+ if (err == ERROR_MOD_NOT_FOUND) {
+ err_msg = g_strdup_printf ("%s\nThis usually means Windows was unable "
+ "to find a DLL dependency of the plugin. Please check that PATH is "
+ "correct.\nYou can run 'dumpbin -dependents' (provided by the "
+ "Visual Studio developer prompt) to list the DLL deps of any DLL.\n"
+ "There are also some third-party GUIs to list and debug DLL "
+ "dependencies recursively.", win32_err_msg);
+ g_free (win32_err_msg);
+ } else {
+ err_msg = win32_err_msg;
+ }
+ } else {
+ err_msg = g_strdup_printf ("g_module_open() failed on %s with \"%s\" but "
+ "manual loading succeeded; this should be impossible! Please "
+ "report this as a GStreamer bug.", filename, orig_err_msg);
+ FreeLibrary (handle);
+ }
+
+ if (ret > 0)
+ SetThreadErrorMode (mode, NULL);
+
+ return err_msg;
+}
+#endif /* G_OS_WIN32 */
+
/* Note: The return value is (transfer full) although we work with floating
* references here. If a new plugin instance is created, it is always sinked
* in the registry first and a new reference is returned
module = g_module_open (filename, flags);
if (module == NULL) {
- GST_CAT_WARNING (GST_CAT_PLUGIN_LOADING, "module_open failed: %s",
- g_module_error ());
+#ifdef G_OS_WIN32
+ /* flags are meaningless / ignored on Windows */
+ char *err_msg = get_better_module_load_error (filename, g_module_error ());
+#else
+ const char *err_msg = g_module_error ();
+#endif
+ GST_CAT_WARNING (GST_CAT_PLUGIN_LOADING, "module_open failed: %s", err_msg);
g_set_error (error,
GST_PLUGIN_ERROR, GST_PLUGIN_ERROR_MODULE, "Opening module failed: %s",
- g_module_error ());
+ err_msg);
/* If we failed to open the shared object, then it's probably because a
* plugin is linked against the wrong libraries. Print out an easy-to-see
* message in this case. */
- g_warning ("Failed to load plugin '%s': %s", filename, g_module_error ());
+ g_warning ("Failed to load plugin '%s': %s", filename, err_msg);
+#ifdef G_OS_WIN32
+ g_free (err_msg);
+#endif
goto return_error;
}