extern "C" {
#endif
-
// -------------------------------------------------------------------------------
-/** A node in the imported hierarchy.
+/**
+ * A node in the imported hierarchy.
*
* Each node has name, a parent node (except for the root node),
* a transformation relative to its parent and possibly several child nodes.
// -------------------------------------------------------------------------------
struct aiScene
{
-
/** Any combination of the AI_SCENE_FLAGS_XXX flags. By default
* this value is 0, no flags are set. Most applications will
* want to reject all scenes with the AI_SCENE_FLAGS_INCOMPLETE
*/
unsigned int mFlags;
-
/** The root node of the hierarchy.
*
* There will always be at least the root node if the import
*/
C_STRUCT aiNode* mRootNode;
-
-
/** The number of meshes in the scene. */
unsigned int mNumMeshes;
*/
C_STRUCT aiMesh** mMeshes;
-
-
/** The number of materials in the scene. */
unsigned int mNumMaterials;
*/
C_STRUCT aiMaterial** mMaterials;
-
-
/** The number of animations in the scene. */
unsigned int mNumAnimations;
*/
C_STRUCT aiAnimation** mAnimations;
-
-
/** The number of textures embedded into the file */
unsigned int mNumTextures;
*/
C_STRUCT aiTexture** mTextures;
-
/** The number of light sources in the scene. Light sources
* are fully optional, in most cases this attribute will be 0
*/
*/
C_STRUCT aiLight** mLights;
-
/** The number of cameras in the scene. Cameras
* are fully optional, in most cases this attribute will be 0
*/
//! Check whether the scene contains meshes
//! Unless no special scene flags are set this will always be true.
- inline bool HasMeshes() const
- { return mMeshes != NULL && mNumMeshes > 0; }
+ inline bool HasMeshes() const {
+ return mMeshes != NULL && mNumMeshes > 0;
+ }
//! Check whether the scene contains materials
//! Unless no special scene flags are set this will always be true.
- inline bool HasMaterials() const
- { return mMaterials != NULL && mNumMaterials > 0; }
+ inline bool HasMaterials() const {
+ return mMaterials != NULL && mNumMaterials > 0;
+ }
//! Check whether the scene contains lights
- inline bool HasLights() const
- { return mLights != NULL && mNumLights > 0; }
+ inline bool HasLights() const {
+ return mLights != NULL && mNumLights > 0;
+ }
//! Check whether the scene contains textures
- inline bool HasTextures() const
- { return mTextures != NULL && mNumTextures > 0; }
+ inline bool HasTextures() const {
+ return mTextures != NULL && mNumTextures > 0;
+ }
//! Check whether the scene contains cameras
- inline bool HasCameras() const
- { return mCameras != NULL && mNumCameras > 0; }
+ inline bool HasCameras() const {
+ return mCameras != NULL && mNumCameras > 0;
+ }
//! Check whether the scene contains animations
- inline bool HasAnimations() const
- { return mAnimations != NULL && mNumAnimations > 0; }
+ inline bool HasAnimations() const {
+ return mAnimations != NULL && mNumAnimations > 0;
+ }
#endif // __cplusplus
-
/** Internal data, do not touch */
#ifdef __cplusplus
void* mPrivate;
--- /dev/null
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2016, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#include "ModelDiffer.h"
+#include <assimp/scene.h>
+#include <sstream>
+
+using namespace Assimp;
+
+ModelDiffer::ModelDiffer() {
+ // empty
+}
+
+ModelDiffer::~ModelDiffer() {
+ // empty
+}
+
+bool ModelDiffer::isEqual( aiScene *expected, aiScene *toCompare ) {
+ if ( expected == toCompare ) {
+ return true;
+ }
+
+ if ( nullptr == expected ) {
+ return false;
+ }
+
+ if ( nullptr == toCompare ) {
+ return false;
+ }
+
+ if ( expected->mNumMeshes != toCompare->mNumMeshes ) {
+ std::stringstream stream;
+ stream << "Number of meshes not equal ( expected: " << expected->mNumMeshes << ", found : " << toCompare->mNumMeshes << " )\n";
+ addDiff( stream.str() );
+ }
+
+ for ( unsigned int i = 0; i < expected->mNumMeshes; i++ ) {
+ aiMesh *expMesh( expected->mMeshes[ i ] );
+ aiMesh *toCompMesh( toCompare->mMeshes[ i ] );
+ compareMesh( expMesh, toCompMesh );
+ }
+}
+
+void ModelDiffer::showReport() {
+ if ( m_diffs.empty() ) {
+ return;
+ }
+
+ for ( std::vector<std::string>::iterator it = m_diffs.begin(); it != m_diffs.end(); it++ ) {
+ std::cout << *it << "\n";
+ }
+
+ std::cout << std::endl;
+}
+
+void ModelDiffer::reset() {
+ m_diffs.resize( 0 );
+}
+
+void ModelDiffer::addDiff( const std::string &diff ) {
+ if ( diff.empty() ) {
+ return;
+ }
+ m_diffs.push_back( diff );
+}
+
+static std::string dumpVector3( const aiVector3D &toDump ) {
+ std::stringstream stream;
+ stream << "( " << toDump.x << ", " << toDump.y << ", " << toDump.z << ")";
+ return stream.str();
+}
+
+static std::string dumpColor4D( const aiColor4D &toDump ) {
+ std::stringstream stream;
+ stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")";
+ return stream.str();
+}
+
+bool ModelDiffer::compareMesh( aiMesh *expected, aiMesh *toCompare ) {
+ if ( expected == toCompare ) {
+ return true;
+ }
+
+ if ( nullptr == expected || nullptr == toCompare ) {
+ return false;
+ }
+
+ if ( expected->mName != toCompare->mName ) {
+ std::stringstream stream;
+ stream << "Mesh name not equal ( expected: " << expected->mName.C_Str() << ", found : " << toCompare->mName.C_Str() << " )\n";
+ addDiff( stream.str() );
+ }
+
+ if ( expected->mNumVertices != toCompare->mNumVertices ) {
+ std::stringstream stream;
+ stream << "Number of vertices not equal ( expected: " << expected->mNumVertices << ", found : " << toCompare->mNumVertices << " )\n";
+ addDiff( stream.str() );
+ return false;
+ }
+
+ // positions
+ if ( expected->HasPositions() != toCompare->HasPositions() ) {
+ addDiff( "Expected are vertices, toCompare does not have any." );
+ return false;
+ }
+
+ bool vertEqual( true );
+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
+ aiVector3D &expVert( expected->mVertices[ i ] );
+ aiVector3D &toCompVert( toCompare->mVertices[ i ] );
+ if ( expVert != toCompVert ) {
+ std::stringstream stream;
+ stream << "Vertex not equal ( expected: " << dumpVector3( expVert ) << ", found: " << dumpVector3( toCompVert ) << "\n";
+ addDiff( stream.str() );
+ vertEqual = false;
+ }
+ }
+ if ( !vertEqual ) {
+ return false;
+ }
+
+ // normals
+ if ( expected->HasNormals() != toCompare->HasNormals() ) {
+ addDiff( "Expected are normals, toCompare does not have any." );
+ return false;
+ }
+
+ bool normalEqual( true );
+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
+ aiVector3D &expNormal( expected->mNormals[ i ] );
+ aiVector3D &toCompNormal( toCompare->mNormals[ i ] );
+ if ( expNormal != toCompNormal ) {
+ std::stringstream stream;
+ stream << "Normal not equal ( expected: " << dumpVector3( expNormal ) << ", found: " << dumpVector3( toCompNormal ) << "\n";
+ addDiff( stream.str() );
+ normalEqual = false;
+ }
+ }
+ if ( !normalEqual ) {
+ return false;
+ }
+
+ // vertex colors
+ bool vertColEqual( true );
+ for ( unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; a++ ) {
+ if ( expected->HasVertexColors(a) != toCompare->HasVertexColors(a) ) {
+ addDiff( "Expected are normals, toCompare does not have any." );
+ return false;
+ }
+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
+ aiColor4D &expColor4D( expected->mColors[ a ][ i ] );
+ aiColor4D &toCompColor4D( toCompare->mColors[ a ][ i ] );
+ if ( expColor4D != toCompColor4D ) {
+ std::stringstream stream;
+ stream << "Color4D not equal ( expected: " << dumpColor4D( expColor4D ) << ", found: " << dumpColor4D( toCompColor4D ) << "\n";
+ addDiff( stream.str() );
+ vertColEqual = false;
+ }
+ }
+ if ( !vertColEqual ) {
+ return false;
+ }
+ }
+
+ // texture coords
+ bool texCoordsEqual( true );
+ for ( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++ ) {
+ if ( expected->HasTextureCoords( a ) != toCompare->HasTextureCoords( a ) ) {
+ addDiff( "Expected are texture coords, toCompare does not have any." );
+ return false;
+ }
+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
+ aiVector3D &expTexCoord( expected->mTextureCoords[ a ][ i ] );
+ aiVector3D &toCompTexCoord( toCompare->mTextureCoords[ a ][ i ] );
+ if ( expTexCoord != toCompTexCoord ) {
+ std::stringstream stream;
+ stream << "Texture coords not equal ( expected: " << dumpVector3( expTexCoord ) << ", found: " << dumpVector3( toCompTexCoord ) << "\n";
+ addDiff( stream.str() );
+ vertColEqual = false;
+ }
+ }
+ if ( !vertColEqual ) {
+ return false;
+ }
+ }
+
+ // tangents and bi-tangents
+ if ( expected->HasTangentsAndBitangents() != toCompare->HasTangentsAndBitangents() ) {
+ addDiff( "Expected are tangents and bi-tangents, toCompare does not have any." );
+ return false;
+ }
+ bool tangentsEqual( true );
+ for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
+ aiVector3D &expTangents( expected->mTangents[ i ] );
+ aiVector3D &toCompTangents( toCompare->mTangents[ i ] );
+ if ( expTangents != toCompTangents ) {
+ std::stringstream stream;
+ stream << "Tangents not equal ( expected: " << dumpVector3( expTangents ) << ", found: " << dumpVector3( toCompTangents ) << "\n";
+ addDiff( stream.str() );
+ tangentsEqual = false;
+ }
+
+ aiVector3D &expBiTangents( expected->mBitangents[ i ] );
+ aiVector3D &toCompBiTangents( toCompare->mBitangents[ i ] );
+ if ( expBiTangents != toCompBiTangents ) {
+ std::stringstream stream;
+ stream << "Tangents not equal ( expected: " << dumpVector3( expBiTangents ) << ", found: " << dumpVector3( toCompBiTangents ) << "\n";
+ addDiff( stream.str() );
+ tangentsEqual = false;
+ }
+ }
+ if ( !tangentsEqual ) {
+ return false;
+ }
+
+ return true;
+}
--- /dev/null
+/*
+---------------------------------------------------------------------------
+Open Asset Import Library (assimp)
+---------------------------------------------------------------------------
+
+Copyright (c) 2006-2016, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the following
+conditions are met:
+
+* Redistributions of source code must retain the above
+copyright notice, this list of conditions and the
+following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+copyright notice, this list of conditions and the
+following disclaimer in the documentation and/or other
+materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+contributors may be used to endorse or promote products
+derived from this software without specific prior
+written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+---------------------------------------------------------------------------
+*/
+#pragma once
+
+#include "UnitTestPCH.h"
+#include <fast_atof.h>
+#include <vector>
+#include <string>
+
+struct aiScene;
+struct aiMesh;
+
+class ModelDiffer {
+public:
+ ModelDiffer();
+ ~ModelDiffer();
+ bool isEqual( aiScene *expected, aiScene *toCompare );
+ void showReport();
+ void reset();
+
+private:
+ void addDiff( const std::string &diff );
+ bool compareMesh( aiMesh *expected, aiMesh *toCompare );
+
+private:
+ std::vector<std::string> m_diffs;
+};