Currently vq->broken field is read by virtqueue_is_broken() in busy
loop in one context by virtnet_send_command().
vq->broken is set to true in other process context by
virtio_break_device(). Reader and writer are accessing it without any
synchronization. This may lead to a compiler optimization which may
result to optimize reading vq->broken only once.
Hence, force reading vq->broken on each invocation of
virtqueue_is_broken() and also force writing it so that such
update is visible to the readers.
It is a theoretical fix that isn't yet encountered in the field.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Link: https://lore.kernel.org/r/20210721142648.1525924-2-parav@nvidia.com
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
{
struct vring_virtqueue *vq = to_vvq(_vq);
- return vq->broken;
+ return READ_ONCE(vq->broken);
}
EXPORT_SYMBOL_GPL(virtqueue_is_broken);
list_for_each_entry(_vq, &dev->vqs, list) {
struct vring_virtqueue *vq = to_vvq(_vq);
- vq->broken = true;
+
+ /* Pairs with READ_ONCE() in virtqueue_is_broken(). */
+ WRITE_ONCE(vq->broken, true);
}
}
EXPORT_SYMBOL_GPL(virtio_break_device);