evas/evas3d: rename 3d_scene_set()/get() to scene_set()/get()
authorChunEon Park <hermet@hermet.pe.kr>
Fri, 25 Apr 2014 10:53:18 +0000 (19:53 +0900)
committerChunEon Park <hermet@hermet.pe.kr>
Fri, 25 Apr 2014 10:53:18 +0000 (19:53 +0900)
if eolian generates c++ apis, the method name will be started with

numberic character that wont' be accepted by c++ language.

so renamed.

src/examples/evas/evas-3d-cube.c
src/examples/evas/evas-3d-cube2.c
src/examples/evas/evas-3d-md2.c
src/examples/evas/evas-3d-pick.c
src/examples/evas/evas-3d-proxy.c
src/lib/evas/Evas_Common.h
src/lib/evas/canvas/evas_image.eo
src/lib/evas/canvas/evas_object_image.c

index d472af6..cf46a5b 100644 (file)
@@ -245,7 +245,7 @@ main(void)
    evas_object_show(image);
 
    /* Set the image object as render target for 3D scene. */
-   evas_object_image_3d_scene_set(image, data.scene);
+   evas_object_image_scene_set(image, data.scene);
 
    /* Add animation timer callback. */
    ecore_timer_add(0.016, _animate_scene, &data);
index 01528f6..6603e85 100644 (file)
@@ -306,7 +306,7 @@ main(void)
    evas_object_show(image);
 
    /* Set the image object as render target for 3D scene. */
-   evas_object_image_3d_scene_set(image, data.scene);
+   evas_object_image_scene_set(image, data.scene);
 
    /* Add animation timer callback. */
    ecore_timer_add(0.01, _animate_scene, &data);
index 503bdf0..067c07f 100644 (file)
@@ -148,7 +148,7 @@ main(void)
 
    image = evas_object_image_filled_add(evas);
    evas_object_image_size_set(image, WIDTH, HEIGHT);
-   evas_object_image_3d_scene_set(image, scene);
+   evas_object_image_scene_set(image, scene);
    evas_object_move(image, 0, 0);
    evas_object_resize(image, WIDTH, HEIGHT);
    evas_object_show(image);
index 5f4e568..0963675 100644 (file)
@@ -378,7 +378,7 @@ main(void)
 
    image = evas_object_image_filled_add(evas);
    evas_object_image_size_set(image, WIDTH, HEIGHT);
-   evas_object_image_3d_scene_set(image, scene);
+   evas_object_image_scene_set(image, scene);
    evas_object_move(image, 0, 0);
    evas_object_resize(image, WIDTH, HEIGHT);
    evas_object_show(image);
index 95d9e10..8de8bea 100644 (file)
@@ -282,7 +282,7 @@ main(void)
    _scene_setup(&data);
 
    /* Set the image object as render target for 3D scene. */
-   evas_object_image_3d_scene_set(image, data.scene);
+   evas_object_image_scene_set(image, data.scene);
 
    /* Add animation timer callback. */
    ecore_timer_add(0.016, _animate_scene, &data);
index bab22af..fb3d2c5 100644 (file)
@@ -5377,7 +5377,7 @@ EAPI const Eina_List        *evas_font_path_global_list(void) EINA_WARN_UNUSED_R
  *
  * A scene represents a captured image of a scene graph through its viewing
  * camera. A scene can be set to an image object to be displayed on the Evas
- * canvas by using evas_object_image_3d_scene_set() function.
+ * canvas by using evas_object_image_scene_set() function.
  */
 
 /**
index d78b486..dba3157 100644 (file)
@@ -998,25 +998,25 @@ class Evas_Image (Evas_Object)
          }
       }
 
-      3d_scene {
+      scene {
          set {
             /*
-              @def evas_obj_image_3d_scene_set
+              @def evas_obj_image_scene_set
               @since 1.8
              
               Set the 3D scene on an image object.
              
-              @see evas_object_image_3d_scene_set
+              @see evas_object_image_scene_set
              */
          }
          get {
             /*
-              @def evas_obj_image_3d_scene_get
+              @def evas_obj_image_scene_get
               @since 1.8
              
               Get the 3D scene on an image object.
              
-              @see evas_object_image_3d_scene_get
+              @see evas_object_image_scene_get
              */
          }
          values {
index 7e63933..0e884c2 100644 (file)
@@ -772,7 +772,7 @@ _evas_image_source_visible_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
 
 
 EOLIAN static void
-_evas_image_3d_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_3D_Scene *scene)
+_evas_image_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_3D_Scene *scene)
 {
    Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJ_CLASS);
 
@@ -788,7 +788,7 @@ _evas_image_3d_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_3D_Scene *scene)
 }
 
 EOLIAN static Evas_3D_Scene *
-_evas_image_3d_scene_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
+_evas_image_scene_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
 {
    return o->cur->scene;
 }