evas_object_show(image);
/* Set the image object as render target for 3D scene. */
- evas_object_image_3d_scene_set(image, data.scene);
+ evas_object_image_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);
evas_object_show(image);
/* Set the image object as render target for 3D scene. */
- evas_object_image_3d_scene_set(image, data.scene);
+ evas_object_image_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.01, _animate_scene, &data);
image = evas_object_image_filled_add(evas);
evas_object_image_size_set(image, WIDTH, HEIGHT);
- evas_object_image_3d_scene_set(image, scene);
+ evas_object_image_scene_set(image, scene);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
image = evas_object_image_filled_add(evas);
evas_object_image_size_set(image, WIDTH, HEIGHT);
- evas_object_image_3d_scene_set(image, scene);
+ evas_object_image_scene_set(image, scene);
evas_object_move(image, 0, 0);
evas_object_resize(image, WIDTH, HEIGHT);
evas_object_show(image);
_scene_setup(&data);
/* Set the image object as render target for 3D scene. */
- evas_object_image_3d_scene_set(image, data.scene);
+ evas_object_image_scene_set(image, data.scene);
/* Add animation timer callback. */
ecore_timer_add(0.016, _animate_scene, &data);
*
* A scene represents a captured image of a scene graph through its viewing
* camera. A scene can be set to an image object to be displayed on the Evas
- * canvas by using evas_object_image_3d_scene_set() function.
+ * canvas by using evas_object_image_scene_set() function.
*/
/**
}
}
- 3d_scene {
+ scene {
set {
/*
- @def evas_obj_image_3d_scene_set
+ @def evas_obj_image_scene_set
@since 1.8
Set the 3D scene on an image object.
- @see evas_object_image_3d_scene_set
+ @see evas_object_image_scene_set
*/
}
get {
/*
- @def evas_obj_image_3d_scene_get
+ @def evas_obj_image_scene_get
@since 1.8
Get the 3D scene on an image object.
- @see evas_object_image_3d_scene_get
+ @see evas_object_image_scene_get
*/
}
values {
EOLIAN static void
-_evas_image_3d_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_3D_Scene *scene)
+_evas_image_scene_set(Eo *eo_obj, Evas_Image_Data *o, Evas_3D_Scene *scene)
{
Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJ_CLASS);
}
EOLIAN static Evas_3D_Scene *
-_evas_image_3d_scene_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
+_evas_image_scene_get(Eo *eo_obj EINA_UNUSED, Evas_Image_Data *o)
{
return o->cur->scene;
}