There are several places that call `FindRanges`,
all of them use `Slide` to adjust the ranges found
by the base address.
All except one, which does the same manually in a loop.
Patch updates it to use `Slide` for consistency.
llvm-svn: 344122
// All DW_AT_start_scope are relative to the base address of the
// compile unit. We add the compile unit base address to make
// sure all the addresses are properly fixed up.
- for (size_t i = 0, count = dwarf_scope_ranges.GetSize();
- i < count; ++i) {
- const DWARFRangeList::Entry &range =
- dwarf_scope_ranges.GetEntryRef(i);
- scope_ranges.Append(range.GetRangeBase() +
- die.GetCU()->GetBaseAddress(),
- range.GetByteSize());
- }
+ dwarf_scope_ranges.Slide(die.GetCU()->GetBaseAddress());
} else {
// TODO: Handle the case when DW_AT_start_scope have form
// constant. The