The ShaderFlagsAnalysisWrapper needs to be marked to preserve all
analyssis.
Fixes #58474 (https://github.com/llvm/llvm-project/issues/58474)
Flags = ComputedShaderFlags::computeFlags(M);
return false;
}
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.setPreservesAll();
+ }
};
} // namespace dxil
; RUN: opt -S -dxil-metadata-emit < %s | FileCheck %s
; RUN: opt -S --passes="print-dxil-resource" < %s 2>&1 | FileCheck %s --check-prefix=PRINT
-; FIX-ME: llc %s --filetype=asm -o - < %s 2>&1 | FileCheck %s --check-prefixes=CHECK,PRINT
-; See: https://github.com/llvm/llvm-project/issues/58474
+; RUN: llc %s --filetype=asm -o - < %s 2>&1 | FileCheck %s --check-prefixes=CHECK,PRINT
target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64"
target triple = "dxil-pc-shadermodel6.0-compute"