return 0;
}
- // test for a GLES 3.0 symbol
- if (dlsym(gl_lib_handle, "glBindProgramPipeline")) {
+ // test for a GLES 3.x symbol
+ if (dlsym(gl_lib_handle, "glBlendBarrier")) {
+ COREGL_LOG("[CoreGL] Driver GL version 3.2 \n");
+ driver_gl_version = COREGL_GLAPI_32;
+ }else if (dlsym(gl_lib_handle, "glBindProgramPipeline")) {
COREGL_LOG("[CoreGL] Driver GL version 3.1 \n");
driver_gl_version = COREGL_GLAPI_31;
} else if (dlsym(gl_lib_handle, "glReadBuffer")) {
ovr_glGetPointerv(pname, params);
}
+/* GLES3.2 API */
+void
+coregl_api_glBlendBarrier(void)
+{
+ ovr_glBlendBarrier();
+}
+
+void
+coregl_api_glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY,
+GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
+GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+{
+ ovr_glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel,
+dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+}
+
+void
+coregl_api_glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count,
+const GLuint *ids, GLboolean enabled)
+{
+ ovr_glDebugMessageControl (source, type, severity, count, ids, enabled);
+}
+void
+coregl_api_glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
+const GLchar *buf)
+{
+ ovr_glDebugMessageInsert(source, type, id, severity, length, buf);
+}
+
+void
+coregl_api_glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
+{
+ ovr_glDebugMessageCallback(callback, userParam);
+}
+
+GLuint
+coregl_api_glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types,
+GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+{
+ return ovr_glGetDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog);
+}
+void
+coregl_api_glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+{
+ ovr_glPushDebugGroup(source, id, length, message);
+}
+
+void
+coregl_api_glPopDebugGroup(void)
+{
+ ovr_glPopDebugGroup();
+}
+
+void
+coregl_api_glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+{
+ ovr_glObjectLabel(identifier, name, length, label);
+}
+
+void
+coregl_api_glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ ovr_glGetObjectLabel(identifier, name, bufSize, length, label);
+}
+
+void
+coregl_api_glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
+{
+ ovr_glObjectPtrLabel(ptr, length, label);
+}
+
+void
+coregl_api_glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ ovr_glGetObjectPtrLabel(ptr, bufSize, length, label);
+}
+
+void
+coregl_api_glEnablei(GLenum target, GLuint index)
+{
+ ovr_glEnablei(target, index);
+}
+
+void
+coregl_api_glDisablei(GLenum target, GLuint index)
+{
+ ovr_glDisablei(target, index);
+}
+
+void
+coregl_api_glBlendEquationi(GLuint buf, GLenum mode)
+{
+ ovr_glBlendEquationi(buf, mode);
+}
+
+void
+coregl_api_glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+{
+ ovr_glBlendEquationSeparatei(buf, modeRGB, modeAlpha);
+}
+
+void
+coregl_api_glBlendFunci(GLuint buf, GLenum src, GLenum dst)
+{
+ ovr_glBlendFunci(buf, src, dst);
+}
+
+void
+coregl_api_glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+{
+ ovr_glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+
+void
+coregl_api_glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ ovr_glColorMaski(index, r, g, b, a);
+}
+
+GLboolean
+coregl_api_glIsEnabledi(GLenum target, GLuint index)
+{
+ return ovr_glIsEnabledi(target, index);
+}
+
+void
+coregl_api_glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices,
+GLint basevertex)
+{
+ ovr_glDrawElementsBaseVertex(mode, count, type, indices, basevertex);
+}
+
+void
+coregl_api_glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count,
+GLenum type, const void *indices, GLint basevertex)
+{
+ ovr_glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex);
+}
+
+void
+coregl_api_glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type,
+const void *indices, GLsizei instancecount, GLint basevertex)
+{
+ ovr_glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex);
+}
+
+void
+coregl_api_glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ ovr_glFramebufferTexture(target, attachment, texture, level);
+}
+
+void
+coregl_api_glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
+GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+{
+ ovr_glPrimitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+}
+
+GLenum
+coregl_api_glGetGraphicsResetStatus(void)
+{
+ return ovr_glGetGraphicsResetStatus();
+}
+
+void
+coregl_api_glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+GLsizei bufSize, void *data)
+{
+ ovr_glReadnPixels(x, y, width, height, format, type, bufSize, data);
+}
+
+void
+coregl_api_glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ ovr_glGetnUniformfv(program, location, bufSize, params);
+}
+
+void
+coregl_api_glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ ovr_glGetnUniformiv(program, location, bufSize, params);
+}
+
+void
+coregl_api_glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ ovr_glGetnUniformuiv(program, location, bufSize, params);
+}
+
+void
+coregl_api_glMinSampleShading(GLfloat value)
+{
+ ovr_glMinSampleShading(value);
+}
+
+void
+coregl_api_glPatchParameteri(GLenum pname, GLint value)
+{
+ ovr_glPatchParameteri(pname, value);
+}
+
+void
+coregl_api_glTexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ ovr_glTexParameterIiv(target, pname, params);
+}
+
+void
+coregl_api_glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ ovr_glTexParameterIuiv(target, pname, params);
+}
+
+void
+coregl_api_glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ ovr_glGetTexParameterIiv(target, pname, params);
+}
+
+void
+coregl_api_glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ ovr_glGetTexParameterIuiv(target, pname, params);
+}
+
+void
+coregl_api_glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
+{
+ ovr_glSamplerParameterIiv(sampler, pname, param);
+}
+
+void
+coregl_api_glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
+{
+ ovr_glSamplerParameterIuiv(sampler, pname, param);
+}
+
+void
+coregl_api_glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ ovr_glGetSamplerParameterIiv(sampler, pname, params);
+}
+
+void
+coregl_api_glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ ovr_glGetSamplerParameterIuiv(sampler, pname, params);
+}
+
+void
+coregl_api_glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
+{
+ ovr_glTexBuffer(target, internalformat, buffer);
+}
+
+void
+coregl_api_glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset,
+GLsizeiptr size)
+{
+ ovr_glTexBufferRange(target, internalformat, buffer, offset, size);
+}
+
+void
+coregl_api_glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat,
+GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+{
+ ovr_glTexStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
+}
typedef GLvoid *GLvoidptr;
typedef GLuint GLuintmask;
+#define COREGL_GLAPI_32 5
#define COREGL_GLAPI_31 4
#define COREGL_GLAPI_3 3
#define COREGL_GLAPI_2 2
#define GL_PROGRAM_PIPELINE_BINDING 0x825A
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
+/* GLES 3.2 */
+typedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity,
+GLsizei length, const GLchar *message, const void *userParam);
//---------------------------//
// GLES extension defines
_COREGL_EXT_SYMBOL(void, glGenerateMipmapOES, (GLenum target))
_COREGL_EXT_SYMBOL(void, glGetClipPlanefOES, (GLenum pname, GLfloat eqn[4]))
_COREGL_EXT_SYMBOL(void, glGetClipPlanexOES, (GLenum pname, GLfixed eqn[4]))
-_COREGL_EXT_SYMBOL(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufsize,
- GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities,
- GLsizei *lengths, GLchar *messageLog))
-_COREGL_EXT_SYMBOL(void, glGetObjectLabel, (GLenum identifier, GLuint name,
- GLsizei bufSize, GLsizei *length, GLchar *label))
-_COREGL_EXT_SYMBOL(void, glGetObjectPtrLabel, (void const *ptr, GLsizei bufSize,
- GLsizei *length, GLchar *label))
_COREGL_EXT_SYMBOL(void, glGetPointervKHR, (GLenum pname, GLvoid **params))
-_COREGL_EXT_SYMBOL(void, glDebugMessageCallback, (GLDEBUGPROCKHR callback,
- void const *userParam))
-_COREGL_EXT_SYMBOL(void, glDebugMessageControl, (GLenum source, GLenum type,
- GLenum severity, GLsizei count, GLuint const *ids, GLboolean enabled))
-_COREGL_EXT_SYMBOL(void, glDebugMessageInsert, (GLenum source, GLenum type,
- GLuint id, GLenum severity, GLsizei length, GLchar const *buf))
_COREGL_EXT_SYMBOL(void, glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback,
void const *userParam))
_COREGL_EXT_SYMBOL(void, glDebugMessageControlKHR, (GLenum source, GLenum type,
_COREGL_EXT_SYMBOL(void, glMultiTexCoord4xOES, (GLenum target, GLfixed s,
GLfixed t, GLfixed r, GLfixed q))
_COREGL_EXT_SYMBOL(void, glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz))
-_COREGL_EXT_SYMBOL(void, glObjectLabel, (GLenum identifier, GLuint name,
- GLsizei length, const GLchar *label))
-_COREGL_EXT_SYMBOL(void, glObjectPtrLabel, (const void *ptr, GLsizei length,
- const GLchar *label))
_COREGL_EXT_SYMBOL(void, glOrthofOES, (GLfloat left, GLfloat right,
GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar))
_COREGL_EXT_SYMBOL(void, glOrthoxOES, (GLfixed left, GLfixed right,
const GLfixed *params))
_COREGL_EXT_SYMBOL(void, glPointSizexOES, (GLfixed size))
_COREGL_EXT_SYMBOL(void, glPolygonOffsetxOES, (GLfixed factor, GLfixed units))
-_COREGL_EXT_SYMBOL(void, glPopDebugGroup, (void))
-_COREGL_EXT_SYMBOL(void, glPushDebugGroup, (GLenum source, GLuint id,
- GLsizei length, const GLchar *message))
_COREGL_EXT_SYMBOL(void, glQueryCounterEXT, (GLuint id, GLenum target))
_COREGL_EXT_SYMBOL(void, glRenderbufferStorageOES, (GLenum target,
GLenum internalformat, GLsizei width, GLsizei height))
_COREGL_SYMBOL(void, glVertexBindingDivisor, (GLuint bindingindex,
GLuint divisor))
_COREGL_END_API(COREGL_GLAPI_31)
-/* Extensions */
+
+/* OpenGL ES 3.2 */
+_COREGL_START_API(COREGL_GLAPI_32)
+_COREGL_SYMBOL(void, glBlendBarrier, (void))
+_COREGL_SYMBOL(void, glCopyImageSubData, (GLuint srcName, GLenum srcTarget,
+ GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName,
+ GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ,
+ GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth))
+_COREGL_SYMBOL(void, glDebugMessageControl, (GLenum source, GLenum type,
+ GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled))
+_COREGL_SYMBOL(void, glDebugMessageInsert, (GLenum source, GLenum type,
+ GLuint id, GLenum severity, GLsizei length, const GLchar *buf))
+_COREGL_SYMBOL(void, glDebugMessageCallback, (GLDEBUGPROC callback, const void *userParam))
+_COREGL_SYMBOL(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufSize,
+ GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities,
+ GLsizei *lengths, GLchar *messageLog))
+_COREGL_SYMBOL(void, glPushDebugGroup, (GLenum source, GLuint id, GLsizei length,
+ const GLchar *message))
+_COREGL_SYMBOL(void, glPopDebugGroup, (void))
+_COREGL_SYMBOL(void, glObjectLabel, (GLenum identifier, GLuint name,
+ GLsizei length, const GLchar *label))
+_COREGL_SYMBOL(void, glGetObjectLabel, (GLenum identifier, GLuint name,
+ GLsizei bufSize, GLsizei *length, GLchar *label))
+_COREGL_SYMBOL(void, glObjectPtrLabel, (const void *ptr, GLsizei length,
+ const GLchar *label))
+_COREGL_SYMBOL(void, glGetObjectPtrLabel, (const void *ptr, GLsizei bufSize,
+ GLsizei *length, GLchar *label))
+_COREGL_SYMBOL(void, glEnablei, (GLenum target, GLuint index))
+_COREGL_SYMBOL(void, glDisablei, (GLenum target, GLuint index))
+_COREGL_SYMBOL(void, glBlendEquationi, (GLuint buf, GLenum mode))
+_COREGL_SYMBOL(void, glBlendEquationSeparatei, (GLuint buf, GLenum modeRGB,
+ GLenum modeAlpha))
+_COREGL_SYMBOL(void, glBlendFunci, (GLuint buf, GLenum src, GLenum dst))
+_COREGL_SYMBOL(void, glBlendFuncSeparatei, (GLuint buf, GLenum srcRGB, GLenum dstRGB,
+ GLenum srcAlpha, GLenum dstAlpha))
+_COREGL_SYMBOL(void, glColorMaski, (GLuint index, GLboolean r, GLboolean g, GLboolean b,
+ GLboolean a))
+_COREGL_SYMBOL(GLboolean, glIsEnabledi, (GLenum target, GLuint index))
+_COREGL_SYMBOL(void, glDrawElementsBaseVertex, (GLenum mode, GLsizei count, GLenum type,
+ const void *indices, GLint basevertex))
+_COREGL_SYMBOL(void, glDrawRangeElementsBaseVertex, (GLenum mode, GLuint start, GLuint end,
+ GLsizei count, GLenum type, const void *indices, GLint basevertex))
+_COREGL_SYMBOL(void, glDrawElementsInstancedBaseVertex, (GLenum mode, GLsizei count, GLenum type,
+ const void *indices, GLsizei instancecount, GLint basevertex))
+_COREGL_SYMBOL(void, glFramebufferTexture, (GLenum target, GLenum attachment, GLuint texture,
+ GLint level))
+_COREGL_SYMBOL(void, glPrimitiveBoundingBox, (GLfloat minX, GLfloat minY, GLfloat minZ,
+ GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW))
+_COREGL_SYMBOL(GLenum, glGetGraphicsResetStatus, (void))
+_COREGL_SYMBOL(void, glReadnPixels, (GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLsizei bufSize, void *data))
+_COREGL_SYMBOL(void, glGetnUniformfv, (GLuint program, GLint location, GLsizei bufSize, GLfloat *params))
+_COREGL_SYMBOL(void, glGetnUniformiv, (GLuint program, GLint location, GLsizei bufSize, GLint *params))
+_COREGL_SYMBOL(void, glGetnUniformuiv, (GLuint program, GLint location, GLsizei bufSize, GLuint *params))
+_COREGL_SYMBOL(void, glMinSampleShading, (GLfloat value))
+_COREGL_SYMBOL(void, glPatchParameteri, (GLenum pname, GLint value))
+_COREGL_SYMBOL(void, glTexParameterIiv, (GLenum target, GLenum pname, const GLint *params))
+_COREGL_SYMBOL(void, glTexParameterIuiv, (GLenum target, GLenum pname, const GLuint *params))
+_COREGL_SYMBOL(void, glGetTexParameterIiv, (GLenum target, GLenum pname, GLint *params))
+_COREGL_SYMBOL(void, glGetTexParameterIuiv, (GLenum target, GLenum pname, GLuint *params))
+_COREGL_SYMBOL(void, glSamplerParameterIiv, (GLuint sampler, GLenum pname, const GLint *param))
+_COREGL_SYMBOL(void, glSamplerParameterIuiv, (GLuint sampler, GLenum pname, const GLuint *param))
+_COREGL_SYMBOL(void, glGetSamplerParameterIiv, (GLuint sampler, GLenum pname, GLint *params))
+_COREGL_SYMBOL(void, glGetSamplerParameterIuiv, (GLuint sampler, GLenum pname, GLuint *params))
+_COREGL_SYMBOL(void, glTexBuffer, (GLenum target, GLenum internalformat, GLuint buffer))
+_COREGL_SYMBOL(void, glTexBufferRange, (GLenum target, GLenum internalformat, GLuint buffer,
+ GLintptr offset, GLsizeiptr size))
+_COREGL_SYMBOL(void, glTexStorage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat,
+ GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations))
+_COREGL_END_API(COREGL_GLAPI_32)
_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_EGL_image", 1.1, -1)
_COREGL_EXT_SYMBOL(void, glEGLImageTargetTexture2DOES, (GLenum target,
COREGL_OVERRIDE(fastpath_, glVertexAttribBinding);
COREGL_OVERRIDE(fastpath_, glVertexBindingDivisor);
}
+
+ if(driver_gl_version >= COREGL_GLAPI_32) {
+ COREGL_OVERRIDE(fastpath_, glBlendEquationi);
+ COREGL_OVERRIDE(fastpath_, glBlendEquationSeparatei);
+ COREGL_OVERRIDE(fastpath_, glTexBuffer);
+ COREGL_OVERRIDE(fastpath_, glTexBufferRange);
+ COREGL_OVERRIDE(fastpath_, glFramebufferTexture);
+ COREGL_OVERRIDE(fastpath_, glGetnUniformfv);
+ COREGL_OVERRIDE(fastpath_, glGetnUniformiv);
+ COREGL_OVERRIDE(fastpath_, glGetnUniformuiv);
+ COREGL_OVERRIDE(fastpath_, glSamplerParameterIiv);
+ COREGL_OVERRIDE(fastpath_, glSamplerParameterIuiv);
+ COREGL_OVERRIDE(fastpath_, glGetSamplerParameterIiv);
+ COREGL_OVERRIDE(fastpath_, glGetSamplerParameterIuiv);
+ }
} else {
COREGL_LOG("\E[40;35;1m[CoreGL] SKIP GL FASTPATH...\E[0m\n");
}
finish:
_COREGL_FASTPATH_FUNC_END();
}
+
+/* GLES3.2 API */
+void
+fastpath_glBlendEquationi(GLuint buf, GLenum mode)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_BUFFER, buf, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glBlendEquationi(real_obj, mode);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_BUFFER, buf, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glBlendEquationSeparatei(real_obj, modeRGB, modeAlpha);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_BUFFER, buffer, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glTexBuffer(target, internalformat, real_obj);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_BUFFER, buffer, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glTexBufferRange(target, internalformat, real_obj, offset, size);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glGetnUniformfv(real_obj, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glGetnUniformiv(real_obj, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glGetnUniformuiv(real_obj, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_SAMPLER, sampler, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glSamplerParameterIiv(real_obj, pname, param);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_SAMPLER, sampler, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glSamplerParameterIuiv(real_obj, pname, param);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_SAMPLER, sampler, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glGetSamplerParameterIiv(real_obj, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_SAMPLER, sampler, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+ _orig_fastpath_glGetSamplerParameterIuiv(real_obj, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_TEXTURE, texture, &real_obj) != 1) {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glFramebufferTexture(target, attachment, real_obj, level);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
_COREGL_TRACEPATH_FUNC_END();
}
-void tracepath_glDebugMessageCallback(GLDEBUGPROCKHR callback,
- void const *userParam)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glDebugMessageCallback(callback, userParam);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void tracepath_glDebugMessageInsert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length, GLchar const *buf)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glDebugMessageInsert(source, type, id, severity, length, buf);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void tracepath_glDebugMessageControl(GLenum source, GLenum type,
- GLenum severity, GLsizei count, GLuint const *ids, GLboolean enabled)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glDebugMessageControl(source, type, severity, count, ids,
- enabled);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
void tracepath_glFogxOES(GLenum pname, GLfixed param)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
_COREGL_TRACEPATH_FUNC_END();
}
-GLuint tracepath_glGetDebugMessageLog(GLuint count, GLsizei bufsize,
- GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities,
- GLsizei *lengths, GLchar *messageLog)
-{
- GLuint ret = GL_INVALID_INDEX;
- _COREGL_TRACEPATH_FUNC_BEGIN();
- ret = _orig_tracepath_glGetDebugMessageLog(count, bufsize, sources, types, ids,
- severities, lengths, messageLog);
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
- return ret;
-}
-
void tracepath_glGetFixedvOES(GLenum pname, GLfixed *params)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
_COREGL_TRACEPATH_FUNC_END();
}
-void tracepath_glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize,
- GLsizei *length, GLchar *label)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glGetObjectLabel(identifier, name, bufSize, length, label);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void tracepath_glGetObjectPtrLabel(void const *ptr, GLsizei bufSize,
- GLsizei *length, GLchar *label)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glGetObjectPtrLabel(ptr, bufSize, length, label);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
void tracepath_glGetPointervKHR(GLenum pname, GLvoid **params)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
}
void
-tracepath_glObjectLabel (GLenum identifier, GLuint name, GLsizei length,
- const GLchar *label)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glObjectLabel (identifier, name, length, label);
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void
-tracepath_glObjectPtrLabel (const void *ptr, GLsizei length,
- const GLchar *label)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glObjectPtrLabel (ptr, length, label);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void
tracepath_glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
GLfloat zNear, GLfloat zFar)
{
}
void
-tracepath_glPopDebugGroup (void)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glPopDebugGroup ();
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void
-tracepath_glPushDebugGroup (GLenum source, GLuint id, GLsizei length,
- const GLchar *message)
-{
- _COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glPushDebugGroup (source, id, length, message);
-
- goto finish;
-
-finish:
- _COREGL_TRACEPATH_FUNC_END();
-}
-
-void
tracepath_glQueryCounterEXT (GLuint id, GLenum target)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
_COREGL_TRACEPATH_FUNC_END();
}
+/* GLES3.2 API*/
+void
+tracepath_glBlendBarrier(void)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBlendBarrier();
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDebugMessageControl (source, type, severity, count, ids, enabled);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDebugMessageInsert(source, type, id, severity, length, buf);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDebugMessageCallback(callback, userParam);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+GLuint
+tracepath_glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+{
+ GLuint ret = _COREGL_INT_INIT_VALUE;
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ ret = _orig_tracepath_glGetDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+ return ret;
+}
+
+void
+tracepath_glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glPushDebugGroup(source, id, length, message);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glPopDebugGroup(void)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glPopDebugGroup();
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glObjectLabel(identifier, name, length, label);
+ goto finish;
+
+ finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetObjectLabel(identifier, name, bufSize, length, label);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glObjectPtrLabel(ptr, length, label);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetObjectPtrLabel(ptr, bufSize, length, label);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glEnablei(GLenum target, GLuint index)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glEnablei(target, index);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDisablei(GLenum target, GLuint index)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDisablei(target, index);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glBlendEquationi(GLuint buf, GLenum mode)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBlendEquationi(buf, mode);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBlendEquationSeparatei(buf, modeRGB, modeAlpha);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glBlendFunci(GLuint buf, GLenum src, GLenum dst)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBlendFunci(buf, src, dst);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glColorMaski(index, r, g, b, a);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+GLboolean
+tracepath_glIsEnabledi(GLenum target, GLuint index)
+{
+ GLboolean ret = GL_FALSE;
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ ret = _orig_tracepath_glIsEnabledi(target, index);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+ return ret;
+}
+
+void
+tracepath_glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDrawElementsBaseVertex(mode, count, type, indices, basevertex);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glFramebufferTexture(target, attachment, texture, level);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glPrimitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+GLenum
+tracepath_glGetGraphicsResetStatus(void)
+{
+ GLenum ret = GL_NONE;
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ ret = _orig_tracepath_glGetGraphicsResetStatus();
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+ return ret;
+}
+
+void
+tracepath_glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glReadnPixels(x, y, width, height, format, type, bufSize, data);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetnUniformfv(program, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetnUniformiv(program, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetnUniformuiv(program, location, bufSize, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glMinSampleShading(GLfloat value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glMinSampleShading(value);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glPatchParameteri(GLenum pname, GLint value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glPatchParameteri(pname, value);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glTexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glTexParameterIiv(target, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glTexParameterIuiv(target, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetTexParameterIiv(target, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetTexParameterIuiv(target, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glSamplerParameterIiv(sampler, pname, param);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glSamplerParameterIuiv(sampler, pname, param);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetSamplerParameterIiv(sampler, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetSamplerParameterIuiv(sampler, pname, params);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glTexBuffer(target, internalformat, buffer);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glTexBufferRange(target, internalformat, buffer, offset, size);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glTexStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
{
ovr_glVertexBindingDivisor (bindingindex, divisor);
}
+
+/* GLES3.2 API */
+void
+glBlendBarrier(void)
+{
+ ovr_glBlendBarrier();
+}
+
+void
+glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+{
+ ovr_glCopyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
+}
+
+void
+glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
+{
+ ovr_glDebugMessageControl (source, type, severity, count, ids, enabled);
+}
+
+void
+glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
+{
+ ovr_glDebugMessageInsert(source, type, id, severity, length, buf);
+}
+
+void
+glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
+{
+ ovr_glDebugMessageCallback(callback, userParam);
+}
+
+GLuint
+glGetDebugMessageLog(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
+{
+ return ovr_glGetDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog);
+}
+
+void
+glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+{
+ ovr_glPushDebugGroup(source, id, length, message);
+}
+
+void
+glPopDebugGroup(void)
+{
+ ovr_glPopDebugGroup();
+}
+
+void
+glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+{
+ ovr_glObjectLabel(identifier, name, length, label);
+}
+
+void
+glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ ovr_glGetObjectLabel(identifier, name, bufSize, length, label);
+}
+
+void
+glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
+{
+ ovr_glObjectPtrLabel(ptr, length, label);
+}
+
+void
+glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ ovr_glGetObjectPtrLabel(ptr, bufSize, length, label);
+}
+
+void
+glEnablei(GLenum target, GLuint index)
+{
+ ovr_glEnablei(target, index);
+}
+
+void
+glDisablei(GLenum target, GLuint index)
+{
+ ovr_glDisablei(target, index);
+}
+
+void
+glBlendEquationi(GLuint buf, GLenum mode)
+{
+ ovr_glBlendEquationi(buf, mode);
+}
+
+void
+glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+{
+ ovr_glBlendEquationSeparatei(buf, modeRGB, modeAlpha);
+}
+
+void
+glBlendFunci(GLuint buf, GLenum src, GLenum dst)
+{
+ ovr_glBlendFunci(buf, src, dst);
+}
+
+void
+glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+{
+ ovr_glBlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+
+void
+glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ ovr_glColorMaski(index, r, g, b, a);
+}
+
+GLboolean
+glIsEnabledi(GLenum target, GLuint index)
+{
+ return ovr_glIsEnabledi(target, index);
+}
+
+void
+glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+{
+ ovr_glDrawElementsBaseVertex(mode, count, type, indices, basevertex);
+}
+
+void
+glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
+{
+ ovr_glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex);
+}
+
+void
+glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
+{
+ ovr_glDrawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex);
+}
+void
+glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level)
+{
+ ovr_glFramebufferTexture(target, attachment, texture, level);
+}
+
+void
+glPrimitiveBoundingBox(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+{
+ ovr_glPrimitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+}
+
+GLenum
+glGetGraphicsResetStatus(void)
+{
+ return ovr_glGetGraphicsResetStatus();
+}
+void
+glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
+{
+ ovr_glReadnPixels(x, y, width, height, format, type, bufSize, data);
+}
+
+void
+glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ ovr_glGetnUniformfv(program, location, bufSize, params);
+}
+
+void
+glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ ovr_glGetnUniformiv(program, location, bufSize, params);
+}
+
+void
+glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ ovr_glGetnUniformuiv(program, location, bufSize, params);
+}
+
+void
+glMinSampleShading(GLfloat value)
+{
+ ovr_glMinSampleShading(value);
+}
+
+void
+glPatchParameteri(GLenum pname, GLint value)
+{
+ ovr_glPatchParameteri(pname, value);
+}
+
+void
+glTexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ ovr_glTexParameterIiv(target, pname, params);
+}
+
+void
+glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ ovr_glTexParameterIuiv(target, pname, params);
+}
+
+void
+glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ ovr_glGetTexParameterIiv(target, pname, params);
+}
+
+void
+glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ ovr_glGetTexParameterIuiv(target, pname, params);
+}
+
+void
+glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
+{
+ ovr_glSamplerParameterIiv(sampler, pname, param);
+}
+
+void
+glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
+{
+ ovr_glSamplerParameterIuiv(sampler, pname, param);
+}
+
+void
+glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ ovr_glGetSamplerParameterIiv(sampler, pname, params);
+}
+
+void
+glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ ovr_glGetSamplerParameterIuiv(sampler, pname, params);
+}
+
+void
+glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
+{
+ ovr_glTexBuffer(target, internalformat, buffer);
+}
+
+void
+glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
+{
+ ovr_glTexBufferRange(target, internalformat, buffer, offset, size);
+}
+
+void
+glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
+{
+ ovr_glTexStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
+}