}
static bool
-texture_commit_miptail(struct zink_screen *screen, struct zink_resource *res, struct zink_bo *bo, uint32_t offset, bool commit)
+texture_commit_miptail(struct zink_screen *screen, struct zink_resource *res, struct zink_bo *bo, uint32_t bo_offset, uint32_t offset, bool commit)
{
VkBindSparseInfo sparse = {0};
sparse.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
mem_bind.resourceOffset = offset;
mem_bind.size = MIN2(ZINK_SPARSE_BUFFER_PAGE_SIZE, res->sparse.imageMipTailSize - offset);
mem_bind.memory = commit ? (bo->mem ? bo->mem : bo->u.slab.real->mem) : VK_NULL_HANDLE;
- mem_bind.memoryOffset = commit ? (bo->mem ? 0 : bo->offset) : 0;
+ mem_bind.memoryOffset = bo_offset + (commit ? (bo->mem ? 0 : bo->offset) : 0);
mem_bind.flags = 0;
sparse_bind.pBinds = &mem_bind;
}
if (level >= res->sparse.imageMipTailFirstLod) {
uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
- ok = texture_commit_miptail(screen, res, backing[i]->bo, offset, commit);
+ ok = texture_commit_miptail(screen, res, backing[i]->bo, backing_start[i], offset, commit);
if (!ok)
goto out;
} else {
ibind[i].memory = backing[i]->bo->mem ? backing[i]->bo->mem : backing[i]->bo->u.slab.real->mem;
- ibind[i].memoryOffset = backing[i]->bo->mem ? 0 : backing[i]->bo->offset;
+ ibind[i].memoryOffset = backing_start[i] * ZINK_SPARSE_BUFFER_PAGE_SIZE +
+ (backing[i]->bo->mem ? 0 : backing[i]->bo->offset);
commits_pending = true;
}
}
if (level >= res->sparse.imageMipTailFirstLod) {
uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
- ok = texture_commit_miptail(screen, res, NULL, offset, commit);
+ ok = texture_commit_miptail(screen, res, NULL, 0, offset, commit);
if (!ok)
goto out;
} else {