Open Asset Import Library (assimp)
==================================
+A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
### Current build status ###
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
A full list [is here](http://assimp.org/main_features_formats.html).
__Importers__:
-
+- 3D
- 3DS
+- 3MF
+- AC
+- AC3D
+- ACC
+- AMJ
+- ASE
+- ASK
+- B3D;
- BLEND (Blender)
+- BVH
+- COB
+- CMS
- DAE/Collada
+- DXF
+- ENFF
- FBX
+- GLB/GLTF
+- HMB
- IFC-STEP
-- ASE
-- DXF
-- HMP
+- IRR / IRRMESH
+- LWO
+- LWS
+- LXO
- MD2
- MD3
- MD5
- MDC
- MDL
+- MESH / MESH.XML
+- MOT
+- MS3D
+- NDO
- NFF
-- PLY
-- STL
-- X
- OBJ
-- OpenGEX
+- OFF
+- OGEX
+- PLY
+- PMX
+- PRJ
+- Q3O
+- Q3S
+- RAW
+- SCN
+- SIB
- SMD
-- LWO
-- LXO
-- LWS
+- STL
+- STP
- TER
-- AC3D
-- MS3D
-- COB
-- Q3BSP
+- UC
+- VTA
+- X
+- X3D
- XGL
-- CSM
-- BVH
-- B3D
-- NDO
-- Ogre Binary
-- Ogre XML
-- Q3D
-- ASSBIN (Assimp custom format)
-- glTF (partial)
-- 3MF
+- ZGL
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
- ASSBIN
- STEP
- glTF (partial)
+- glTF2.0
### Building ###
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.