event EventHandler<EventArgs> WindowStateChanged;
/// <summary>
- /// Occurs whenever a keybord key is pressed.
+ /// Occurs whenever a keyboard key is pressed.
/// </summary>
event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyDown;
public event EventHandler<EventArgs> IconChanged = delegate { };
/// <summary>
- /// Occurs whenever a keybord key is pressed.
+ /// Occurs whenever a keyboard key is pressed.
/// </summary>
public event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyDown = delegate { };
#region OnKeyDown
/// <summary>
- /// Occurs whenever a keybord key is pressed.
+ /// Occurs whenever a keyboard key is pressed.
/// </summary>
protected virtual void OnKeyDown(KeyboardKeyEventArgs e)
{
#region OnKeyUp
/// <summary>
- /// Called when a keybord key is released.
+ /// Called when a keyboard key is released.
/// </summary>
/// <param name="e">The <see cref="OpenTK.Input.KeyboardKeyEventArgs"/> for this event.</param>
protected virtual void OnKeyUp(KeyboardKeyEventArgs e)