// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// CPU specific code for arm independent of OS goes here.
-#if defined(__arm__)
+#ifdef __arm__
#include <sys/syscall.h> // for cache flushing.
#endif
#include "cpu.h"
#include "macro-assembler.h"
+#ifndef __arm__
+#include "simulator-arm.h" // for cache flushing.
+#endif
+
namespace v8 {
namespace internal {
void CPU::FlushICache(void* start, size_t size) {
#if !defined (__arm__)
// Not generating ARM instructions for C-code. This means that we are
- // building an ARM emulator based target. No I$ flushes are necessary.
+ // building an ARM emulator based target. We should notify the simulator
+ // that the Icache was flushed.
// None of this code ends up in the snapshot so there are no issues
// around whether or not to generate the code when building snapshots.
+ assembler::arm::Simulator::FlushICache(start, size);
#else
// Ideally, we would call
// syscall(__ARM_NR_cacheflush, start,
}
+static bool ICacheMatch(void* one, void* two) {
+ ASSERT((reinterpret_cast<intptr_t>(one) & CachePage::kPageMask) == 0);
+ ASSERT((reinterpret_cast<intptr_t>(two) & CachePage::kPageMask) == 0);
+ return one == two;
+}
+
+
+static uint32_t ICacheHash(void* key) {
+ return static_cast<uint32_t>(reinterpret_cast<uintptr_t>(key)) >> 2;
+}
+
+
+static bool AllOnOnePage(uintptr_t start, int size) {
+ intptr_t start_page = (start & ~CachePage::kPageMask);
+ intptr_t end_page = ((start + size) & ~CachePage::kPageMask);
+ return start_page == end_page;
+}
+
+
+void Simulator::FlushICache(void* start_addr, size_t size) {
+ intptr_t start = reinterpret_cast<intptr_t>(start_addr);
+ int intra_line = (start & CachePage::kLineMask);
+ start -= intra_line;
+ size += intra_line;
+ size = ((size - 1) | CachePage::kLineMask) + 1;
+ int offset = (start & CachePage::kPageMask);
+ while (!AllOnOnePage(start, size - 1)) {
+ int bytes_to_flush = CachePage::kPageSize - offset;
+ FlushOnePage(start, bytes_to_flush);
+ start += bytes_to_flush;
+ size -= bytes_to_flush;
+ ASSERT_EQ(0, start & CachePage::kPageMask);
+ offset = 0;
+ }
+ if (size != 0) {
+ FlushOnePage(start, size);
+ }
+}
+
+
+CachePage* Simulator::GetCachePage(void* page) {
+ v8::internal::HashMap::Entry* entry = i_cache_->Lookup(page,
+ ICacheHash(page),
+ true);
+ if (entry->value == NULL) {
+ CachePage* new_page = new CachePage();
+ entry->value = new_page;
+ }
+ return reinterpret_cast<CachePage*>(entry->value);
+}
+
+
+// Flush from start up to and not including start + size.
+void Simulator::FlushOnePage(intptr_t start, int size) {
+ ASSERT(size <= CachePage::kPageSize);
+ ASSERT(AllOnOnePage(start, size - 1));
+ ASSERT((start & CachePage::kLineMask) == 0);
+ ASSERT((size & CachePage::kLineMask) == 0);
+ void* page = reinterpret_cast<void*>(start & (~CachePage::kPageMask));
+ int offset = (start & CachePage::kPageMask);
+ CachePage* cache_page = GetCachePage(page);
+ char* valid_bytemap = cache_page->ValidityByte(offset);
+ memset(valid_bytemap, CachePage::LINE_INVALID, size >> CachePage::kLineShift);
+}
+
+
+void Simulator::CheckICache(Instr* instr) {
+#ifdef DEBUG
+ intptr_t address = reinterpret_cast<intptr_t>(instr);
+ void* page = reinterpret_cast<void*>(address & (~CachePage::kPageMask));
+ void* line = reinterpret_cast<void*>(address & (~CachePage::kLineMask));
+ int offset = (address & CachePage::kPageMask);
+ CachePage* cache_page = GetCachePage(page);
+ char* cache_valid_byte = cache_page->ValidityByte(offset);
+ bool cache_hit = (*cache_valid_byte == CachePage::LINE_VALID);
+ char* cached_line = cache_page->CachedData(offset & ~CachePage::kLineMask);
+ if (cache_hit) {
+ // Check that the data in memory matches the contents of the I-cache.
+ CHECK(memcmp(reinterpret_cast<void*>(instr),
+ cache_page->CachedData(offset),
+ Instr::kInstrSize) == 0);
+ } else {
+ // Cache miss. Load memory into the cache.
+ memcpy(cached_line, line, CachePage::kLineLength);
+ *cache_valid_byte = CachePage::LINE_VALID;
+ }
+#endif
+}
+
+
// Create one simulator per thread and keep it in thread local storage.
static v8::internal::Thread::LocalStorageKey simulator_key;
}
+v8::internal::HashMap* Simulator::i_cache_ = NULL;
+
+
Simulator::Simulator() {
+ if (i_cache_ == NULL) {
+ i_cache_ = new v8::internal::HashMap(&ICacheMatch);
+ }
Initialize();
// Setup simulator support first. Some of this information is needed to
// setup the architecture state.
swi_instruction_((AL << 28) | (0xf << 24) | call_rt_redirected),
fp_return_(fp_return),
next_(list_) {
+ Simulator::current()->
+ FlushICache(reinterpret_cast<void*>(&swi_instruction_),
+ Instr::kInstrSize);
list_ = this;
}
// Executes the current instruction.
void Simulator::InstructionDecode(Instr* instr) {
+ CheckICache(instr);
pc_modified_ = false;
if (::v8::internal::FLAG_trace_sim) {
disasm::NameConverter converter;
return address;
}
-
} } // namespace assembler::arm
#endif // __arm__
#include "constants-arm.h"
+#include "hashmap.h"
namespace assembler {
namespace arm {
+class CachePage {
+ public:
+ static const int LINE_VALID = 0;
+ static const int LINE_INVALID = 1;
+
+ static const int kPageShift = 12;
+ static const int kPageSize = 1 << kPageShift;
+ static const int kPageMask = kPageSize - 1;
+ static const int kLineShift = 2; // The cache line is only 4 bytes right now.
+ static const int kLineLength = 1 << kLineShift;
+ static const int kLineMask = kLineLength - 1;
+
+ CachePage() {
+ memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
+ }
+
+ char* ValidityByte(int offset) {
+ return &validity_map_[offset >> kLineShift];
+ }
+
+ char* CachedData(int offset) {
+ return &data_[offset];
+ }
+
+ private:
+ char data_[kPageSize]; // The cached data.
+ static const int kValidityMapSize = kPageSize >> kLineShift;
+ char validity_map_[kValidityMapSize]; // One byte per line.
+};
+
+
class Simulator {
public:
friend class Debugger;
// Pop an address from the JS stack.
uintptr_t PopAddress();
+ // ICache checking.
+ static void FlushICache(void* start, size_t size);
+
private:
enum special_values {
// Known bad pc value to ensure that the simulator does not execute
// Executes one instruction.
void InstructionDecode(Instr* instr);
+ // ICache.
+ static void CheckICache(Instr* instr);
+ static void FlushOnePage(intptr_t start, int size);
+ static CachePage* GetCachePage(void* page);
+
// Runtime call support.
static void* RedirectExternalReference(void* external_function,
bool fp_return);
int icount_;
static bool initialized_;
+ // Icache simulation
+ static v8::internal::HashMap* i_cache_;
+
// Registered breakpoints.
Instr* break_pc_;
instr_t break_instr_;