material: fix #ifdef guard around use of _TEXTURE_RECTANGLE
authorRobert Bragg <robert@linux.intel.com>
Tue, 15 Jun 2010 13:26:37 +0000 (14:26 +0100)
committerRobert Bragg <robert@linux.intel.com>
Tue, 15 Jun 2010 14:26:27 +0000 (15:26 +0100)
We were incorrectly guarding the use of GL_TEXTURE_RECTANGLE_ARB with
ifdef ARB_texture_rectangle instead of ifdef GL_ARB_texture_rectangle
which broke test-cogl-texture-rectangle.

clutter/cogl/cogl/cogl-material.c

index 2a04491..11cd52e 100644 (file)
@@ -1992,7 +1992,7 @@ gl_target_to_arbfp_string (GLenum gl_target)
 #endif
     if (gl_target == GL_TEXTURE_2D)
     return "2D";
-#ifdef ARB_texture_rectangle
+#ifdef GL_ARB_texture_rectangle
   else if (gl_target == GL_TEXTURE_RECTANGLE_ARB)
     return "RECT";
 #endif