evas_cocoa: correct include for GL
authorRaoul Hecky <raoul.hecky@gmail.com>
Sun, 8 Jun 2014 21:14:19 +0000 (23:14 +0200)
committerCedric BAIL <c.bail@partner.samsung.com>
Wed, 18 Jun 2014 09:34:07 +0000 (11:34 +0200)
src/modules/evas/engines/gl_common/evas_gl_api_ext.h

index 058bee2..535903a 100644 (file)
@@ -7,8 +7,13 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #else
-# include <GL/glext.h>
-# include <GL/glx.h>
+# ifdef BUILD_ENGINE_GL_COCOA
+#  include <OpenGL/gl.h>
+#  include <OpenGL/glext.h>
+# else
+#  include <GL/glext.h>
+#  include <GL/glx.h>
+# endif
 #endif
 
 /////////////////////////////////////////////////////////////////////////////////////////////////////