# src[] = { vertex_id, offset }.
load("input_vertex", [1, 1], [BASE, COMPONENT, DEST_TYPE, IO_SEMANTICS], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { vertex, offset }.
-load("per_vertex_input", [1, 1], [BASE, COMPONENT, IO_SEMANTICS], [CAN_ELIMINATE, CAN_REORDER])
+load("per_vertex_input", [1, 1], [BASE, COMPONENT, DEST_TYPE, IO_SEMANTICS], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { barycoord, offset }.
-load("interpolated_input", [2, 1], [BASE, COMPONENT, IO_SEMANTICS], [CAN_ELIMINATE, CAN_REORDER])
+load("interpolated_input", [2, 1], [BASE, COMPONENT, DEST_TYPE, IO_SEMANTICS], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { buffer_index, offset }.
load("ssbo", [-1, 1], [ACCESS, ALIGN_MUL, ALIGN_OFFSET], [CAN_ELIMINATE])
# src[] = { buffer_index }
load("ssbo_address", [1], [], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { offset }.
-load("output", [1], [BASE, COMPONENT, IO_SEMANTICS], flags=[CAN_ELIMINATE])
+load("output", [1], [BASE, COMPONENT, DEST_TYPE, IO_SEMANTICS], flags=[CAN_ELIMINATE])
# src[] = { vertex, offset }.
-load("per_vertex_output", [1, 1], [BASE, COMPONENT, IO_SEMANTICS], [CAN_ELIMINATE])
+load("per_vertex_output", [1, 1], [BASE, COMPONENT, DEST_TYPE, IO_SEMANTICS], [CAN_ELIMINATE])
# src[] = { offset }.
load("shared", [1], [BASE, ALIGN_MUL, ALIGN_OFFSET], [CAN_ELIMINATE])
# src[] = { offset }.
# src[] = { value, offset }.
store("output", [1], [BASE, WRITE_MASK, COMPONENT, SRC_TYPE, IO_SEMANTICS])
# src[] = { value, vertex, offset }.
-store("per_vertex_output", [1, 1], [BASE, WRITE_MASK, COMPONENT, IO_SEMANTICS])
+store("per_vertex_output", [1, 1], [BASE, WRITE_MASK, COMPONENT, SRC_TYPE, IO_SEMANTICS])
# src[] = { value, block_index, offset }
store("ssbo", [-1, 1], [WRITE_MASK, ACCESS, ALIGN_MUL, ALIGN_OFFSET])
# src[] = { value, offset }.
if (load->intrinsic == nir_intrinsic_load_input ||
load->intrinsic == nir_intrinsic_load_input_vertex ||
+ load->intrinsic == nir_intrinsic_load_interpolated_input ||
+ load->intrinsic == nir_intrinsic_load_per_vertex_input ||
+ load->intrinsic == nir_intrinsic_load_output ||
+ load->intrinsic == nir_intrinsic_load_per_vertex_output ||
load->intrinsic == nir_intrinsic_load_uniform)
nir_intrinsic_set_dest_type(load, dest_type);
if (mode == nir_var_shader_out)
nir_intrinsic_set_component(store, component);
- if (store->intrinsic == nir_intrinsic_store_output)
+ if (store->intrinsic == nir_intrinsic_store_output ||
+ store->intrinsic == nir_intrinsic_store_per_vertex_output)
nir_intrinsic_set_src_type(store, src_type);
nir_intrinsic_set_write_mask(store, write_mask);