// Check if the instruction (must be a store) was glued with an Allocframe
// instruction. If so, restore its offset to its original value, i.e. use
- // curent SP instead of caller's SP.
+ // current SP instead of caller's SP.
if (GlueAllocframeStore) {
I->getOperand(1).setImm(I->getOperand(1).getImm() +
FrameSize + HEXAGON_LRFP_SIZE);
/// The units of the current debug map object.
std::vector<CompileUnit> Units;
- /// The debug map object curently under consideration.
+ /// The debug map object currently under consideration.
DebugMapObject *CurrentDebugObject;
/// \brief The Dwarf string pool