Replacing magic constants with expressions.
authorDmitry Kovalev <dkovalev@google.com>
Wed, 2 Apr 2014 00:42:14 +0000 (17:42 -0700)
committerDmitry Kovalev <dkovalev@google.com>
Wed, 2 Apr 2014 00:42:14 +0000 (17:42 -0700)
Change-Id: I434682bbd4cb2089cd213d77ed5a5e06256dc45d

vp9/encoder/vp9_speed_features.c

index f090350..2dc2258 100644 (file)
 #include "vp9/encoder/vp9_onyx_int.h"
 #include "vp9/encoder/vp9_speed_features.h"
 
-#define ALL_INTRA_MODES 0x3FF
-#define INTRA_DC_ONLY 0x01
-#define INTRA_DC_TM ((1 << TM_PRED) | (1 << DC_PRED))
-#define INTRA_DC_H_V ((1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED))
+#define ALL_INTRA_MODES ((1 << DC_PRED) | \
+                         (1 << V_PRED) | (1 << H_PRED) | \
+                         (1 << D45_PRED) | (1 << D135_PRED) | \
+                         (1 << D117_PRED) | (1 << D153_PRED) | \
+                         (1 << D207_PRED) | (1 << D63_PRED) | \
+                         (1 << TM_PRED))
+#define INTRA_DC_ONLY   (1 << DC_PRED)
+#define INTRA_DC_TM     ((1 << TM_PRED) | (1 << DC_PRED))
+#define INTRA_DC_H_V    ((1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED))
 #define INTRA_DC_TM_H_V (INTRA_DC_TM | (1 << V_PRED) | (1 << H_PRED))
 
 // Masks for partially or completely disabling split mode
-#define DISABLE_ALL_SPLIT         0x3F
-#define DISABLE_ALL_INTER_SPLIT   0x1F
-#define DISABLE_COMPOUND_SPLIT    0x18
-#define LAST_AND_INTRA_SPLIT_ONLY 0x1E
+#define DISABLE_ALL_INTER_SPLIT   ((1 << THR_COMP_GA) | \
+                                   (1 << THR_COMP_LA) | \
+                                   (1 << THR_ALTR) | \
+                                   (1 << THR_GOLD) | \
+                                   (1 << THR_LAST))
+
+#define DISABLE_ALL_SPLIT         ((1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT)
+
+#define DISABLE_COMPOUND_SPLIT    ((1 << THR_COMP_GA) | (1 << THR_COMP_LA))
+
+#define LAST_AND_INTRA_SPLIT_ONLY ((1 << THR_COMP_GA) | \
+                                   (1 << THR_COMP_LA) | \
+                                   (1 << THR_ALTR) | \
+                                   (1 << THR_GOLD))
 
 // Intra only frames, golden frames (except alt ref overlays) and
 // alt ref frames tend to be coded at a higher than ambient quality