*
* \note The bounding box doesn't indicate the actual drawing region. It's the smallest rectangle that encloses the object.
*/
-//TIZEN_ONLY: RENAME TO tvg_paint_get_bounds() AFTER DUPLICATED API IS REMOVED
-TVG_EXPORT Tvg_Result _tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h, bool transformed);
+TVG_EXPORT Tvg_Result tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h, bool transformed);
/*!
* \brief Sets the composition target object and the composition method.
}
-//TIZEN_ONLY: RENAME TO tvg_paint_get_bounds() AFTER DUPLICATED API IS REMOVED
-TVG_EXPORT Tvg_Result _tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h, bool transformed)
+TVG_EXPORT Tvg_Result tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h, bool transformed)
{
if (!paint) return TVG_RESULT_INVALID_ARGUMENT;
return (Tvg_Result) reinterpret_cast<const Paint*>(paint)->bounds(x, y, w, h, transformed);