GL_ARB_depth_buffer_float (Float depth buffers) DONE (v3d)
GL_ARB_framebuffer_object (Framebuffer objects) DONE (v3d, vc4, etnaviv)
GL_ARB_half_float_pixel DONE (all drivers)
- GL_ARB_half_float_vertex DONE (v3d, vc4, lima)
+ GL_ARB_half_float_vertex DONE (v3d, vc4, lima, etnaviv)
GL_EXT_texture_integer DONE (v3d)
GL_EXT_texture_array DONE (v3d, etnaviv/HALTI0)
GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE (v3d)
GL_NV_primitive_restart (Primitive restart) DONE (v3d, crocus)
16 vertex texture image units DONE ()
GL_ARB_texture_buffer_object (Texture buffer objs) DONE (v3d)
- GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, vc4, lima, crocus)
+ GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, vc4, lima, crocus, etnaviv)
GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d, crocus)
GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, crocus)