Fix default input directories for Generator.Bind
authorUnknownShadow200 <unknownshadow200@gmail.com>
Thu, 23 Mar 2017 04:54:40 +0000 (15:54 +1100)
committerGitHub <noreply@github.com>
Thu, 23 Mar 2017 04:54:40 +0000 (15:54 +1100)
src/Generator.Bind/Settings.cs

index f5993aa..49a42ec 100644 (file)
@@ -20,11 +20,11 @@ namespace Bind
             OverridesFiles = new List<string>();
         }
 
-        public string DefaultInputPath = "../../../Source/Bind/Specifications";
+        public string DefaultInputPath = "../../../Generator.Bind/Specifications";
         public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL";
         public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
-        public string DefaultDocPath = "../../../Source/Bind/Specifications/Docs";
-        public string DefaultFallbackDocPath = "../../../Source/Bind/Specifications/Docs/GL";
+        public string DefaultDocPath = "../../../Generator.Bind/Specifications/Docs";
+        public string DefaultFallbackDocPath = "../../../Generator.Bind/Specifications/Docs/GL";
         public string DefaultLicenseFile = "License.txt";
         public string DefaultLanguageTypeMapFile = "csharp.tm";
         public string DefaultKeywordEscapeCharacter = "@";