CodeGenFunction::EmitObjCForCollectionStmt currently emits lifetime markers for the loop variable in an inconsistent way: lifetime.start is emitted before the loop is entered, but lifetime.end is emitted inside the loop. AddressSanitizer uses these markers to track out-of-scope accesses to local variables, and we get false positives in Obj-C foreach loops (in the 2nd iteration of the loop). This patch keeps the loop variable alive for the whole loop by extending ForScope and registering the cleanup function inside EmitAutoVarAlloca.
Differential Revision: https://reviews.llvm.org/D32029
llvm-svn: 300340
if (D.hasAttr<AnnotateAttr>())
EmitVarAnnotations(&D, address.getPointer());
+ // Make sure we call @llvm.lifetime.end.
+ if (emission.useLifetimeMarkers())
+ EHStack.pushCleanup<CallLifetimeEnd>(NormalEHLifetimeMarker,
+ emission.getAllocatedAddress(),
+ emission.getSizeForLifetimeMarkers());
+
return emission;
}
const VarDecl &D = *emission.Variable;
- // Make sure we call @llvm.lifetime.end. This needs to happen
- // *last*, so the cleanup needs to be pushed *first*.
- if (emission.useLifetimeMarkers())
- EHStack.pushCleanup<CallLifetimeEnd>(NormalEHLifetimeMarker,
- emission.getAllocatedAddress(),
- emission.getSizeForLifetimeMarkers());
-
// Check the type for a cleanup.
if (QualType::DestructionKind dtorKind = D.getType().isDestructedType())
emitAutoVarTypeCleanup(emission, dtorKind);
if (DI)
DI->EmitLexicalBlockStart(Builder, S.getSourceRange().getBegin());
+ RunCleanupsScope ForScope(*this);
+
// The local variable comes into scope immediately.
AutoVarEmission variable = AutoVarEmission::invalid();
if (const DeclStmt *SD = dyn_cast<DeclStmt>(S.getElement()))
ArrayType::Normal, 0);
Address ItemsPtr = CreateMemTemp(ItemsTy, "items.ptr");
- RunCleanupsScope ForScope(*this);
-
// Emit the collection pointer. In ARC, we do a retain.
llvm::Value *Collection;
if (getLangOpts().ObjCAutoRefCount) {
// CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[B]]
// CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8*
// CHECK-NEXT: call void @objc_release(i8* [[T1]])
- // CHECK-NEXT: [[BPTR2:%.*]] = bitcast void ()** [[B]] to i8*
- // CHECK-NEXT: call void @llvm.lifetime.end.p0i8(i64 8, i8* [[BPTR2]])
// CHECK-NEXT: [[T0:%.*]] = load i1, i1* [[CLEANUP_ACTIVE]]
// CHECK-NEXT: br i1 [[T0]]
// CHECK-NEXT: call void @objc_release(i8* [[T0]])
// CHECK-NEXT: br label
- // CHECK: [[T0:%.*]] = load i8*, i8** [[X]]
+ // CHECK: [[BPTR2:%.*]] = bitcast void ()** [[B]] to i8*
+ // CHECK-NEXT: call void @llvm.lifetime.end.p0i8(i64 8, i8* [[BPTR2]])
+ // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]]
// CHECK-NEXT: call void @objc_release(i8* [[T0]])
// CHECK-NEXT: ret void
}
// CHECK: call void @_Z6calleev
callee();
// CHECK: call void @objc_release
- // CHECK-NEXT: ret
+ // CHECK: ret
}
// No lifetime extension when we're binding a reference to an lvalue.
const __weak id &ref = strong_id();
// CHECK-NEXT: call void @_Z6calleev()
callee();
+ // CHECK-NEXT: call void @objc_destroyWeak
// CHECK-NEXT: [[PTR:%.*]] = bitcast i8*** [[REF]] to i8*
// CHECK-NEXT: call void @llvm.lifetime.end.p0i8(i64 8, i8* [[PTR]])
- // CHECK-NEXT: call void @objc_destroyWeak
// CHECK-NEXT: ret void
}