modules/gles3/functional/es3fDepthStencilTests.cpp \
modules/gles3/functional/es3fDepthTests.cpp \
modules/gles3/functional/es3fDitheringTests.cpp \
+ modules/gles3/functional/es3fDrawBuffersIndexedTests.cpp \
modules/gles3/functional/es3fDrawTests.cpp \
modules/gles3/functional/es3fFboApiTests.cpp \
modules/gles3/functional/es3fFboColorbufferTests.cpp \
modules/gles3/tes3TestCase.cpp \
modules/gles3/tes3TestPackage.cpp \
modules/gles3/tes3TestPackageEntry.cpp \
+ modules/gles3/tgl45es3TestPackage.cpp \
modules/gles31/functional/es31fAdvancedBlendTests.cpp \
modules/gles31/functional/es31fAndroidExtensionPackES31ATests.cpp \
modules/gles31/functional/es31fAtomicCounterTests.cpp \
modules/gles31/functional/es31fCopyImageTests.cpp \
modules/gles31/functional/es31fDebugTests.cpp \
modules/gles31/functional/es31fDefaultVertexArrayObjectTests.cpp \
- modules/gles31/functional/es31fDrawBuffersIndexedTests.cpp \
modules/gles31/functional/es31fDrawElementsBaseVertexTests.cpp \
modules/gles31/functional/es31fDrawTests.cpp \
modules/gles31/functional/es31fFboColorbufferTests.cpp \
modules/gles31/tes31TestCase.cpp \
modules/gles31/tes31TestPackage.cpp \
modules/gles31/tes31TestPackageEntry.cpp \
- modules/gles31/tgl45TestPackage.cpp \
+ modules/gles31/tgl45es31TestPackage.cpp \
modules/glshared/glsAttributeLocationTests.cpp \
modules/glshared/glsBufferTestUtil.cpp \
modules/glshared/glsBuiltinPrecisionTests.cpp \
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
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+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
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dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
--- /dev/null
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--- /dev/null
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+dEQP-GL45-ES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.instanced_attributes
+dEQP-GL45-ES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.default_attribute
+dEQP-GL45-ES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.single_attribute
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+dEQP-GL45-ES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.default_attribute
+++ /dev/null
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-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.rgba32f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.r11f_g11f_b10f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.depth_component16_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.depth_component24_samples
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-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.depth24_stencil8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.depth32f_stencil8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample.stencil_index8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgb8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgb565_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba4_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgb5_a1_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.srgb8_alpha8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r8i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r8ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r16i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r16ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r32i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r32ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg8i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg8ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg16i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg16ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg32i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg32ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba8i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba8ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba16i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba16ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba32i_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba32ui_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r16f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg16f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba16f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r32f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rg32f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.rgba32f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.r11f_g11f_b10f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.depth_component16_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.depth_component24_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.depth_component32f_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.depth24_stencil8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.depth32f_stencil8_samples
-dEQP-GL45.functional.state_query.internal_format.texture_2d_multisample_array.stencil_index8_samples
-dEQP-GL45.functional.state_query.internal_format.partial_query.num_sample_counts
-dEQP-GL45.functional.state_query.internal_format.partial_query.samples
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribfv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribfv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiiv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiiv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiuiv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiuiv
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri64
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri64
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri64
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri64
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getboolean
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getboolean
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getboolean
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getboolean
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_mixed
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_mixed
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_mixed
-dEQP-GL45.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_mixed
-dEQP-GL45.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_boolean
-dEQP-GL45.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer
-dEQP-GL45.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_float
-dEQP-GL45.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer64
-dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_boolean
-dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer
-dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float
-dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer64
-dEQP-GL45.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_boolean
-dEQP-GL45.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer
-dEQP-GL45.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_float
-dEQP-GL45.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer64
-dEQP-GL45.functional.state_query.framebuffer_default.framebuffer_default_width_get_framebuffer_parameteriv
-dEQP-GL45.functional.state_query.framebuffer_default.framebuffer_default_height_get_framebuffer_parameteriv
-dEQP-GL45.functional.state_query.framebuffer_default.framebuffer_default_samples_get_framebuffer_parameteriv
-dEQP-GL45.functional.state_query.framebuffer_default.framebuffer_default_fixed_sample_locations_get_framebuffer_parameteriv
-dEQP-GL45.functional.state_query.program.program_separable_get_programiv
-dEQP-GL45.functional.state_query.program.compute_work_group_size_get_programiv
-dEQP-GL45.functional.state_query.program.active_atomic_counter_buffers_get_programiv
-dEQP-GL45.functional.state_query.program.geometry_shader_state_get_programiv
-dEQP-GL45.functional.state_query.program.tesselation_shader_state_get_programiv
-dEQP-GL45.functional.state_query.program.info_log_vertex_fragment_link_fail
-dEQP-GL45.functional.state_query.program.info_log_compute_link_fail
-dEQP-GL45.functional.state_query.program.info_log_geometry_link_fail
-dEQP-GL45.functional.state_query.program.info_log_tessellation_link_fail
-dEQP-GL45.functional.state_query.program_pipeline.active_program_get_program_pipelineiv
-dEQP-GL45.functional.state_query.program_pipeline.vertex_shader_get_program_pipelineiv
-dEQP-GL45.functional.state_query.program_pipeline.fragment_shader_get_program_pipelineiv
-dEQP-GL45.functional.state_query.program_pipeline.compute_shader_get_program_pipelineiv
-dEQP-GL45.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv
-dEQP-GL45.functional.state_query.program_pipeline.info_log
-dEQP-GL45.functional.multisample.default_framebuffer.sample_position
-dEQP-GL45.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses
-dEQP-GL45.functional.multisample.default_framebuffer.proportionality_sample_mask
-dEQP-GL45.functional.multisample.default_framebuffer.constancy_sample_mask
-dEQP-GL45.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask
-dEQP-GL45.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask
-dEQP-GL45.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_sample_mask
-dEQP-GL45.functional.multisample.default_framebuffer.sample_mask_non_effective_bits
-dEQP-GL45.functional.synchronization.in_invocation.image_write_read
-dEQP-GL45.functional.synchronization.in_invocation.image_read_write
-dEQP-GL45.functional.synchronization.in_invocation.image_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.image_alias_write
-dEQP-GL45.functional.synchronization.in_invocation.image_alias_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.image_atomic_write_read
-dEQP-GL45.functional.synchronization.in_invocation.image_atomic_read_write
-dEQP-GL45.functional.synchronization.in_invocation.image_atomic_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.image_atomic_alias_write
-dEQP-GL45.functional.synchronization.in_invocation.image_atomic_alias_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_write_read
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_read_write
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_alias_write
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_alias_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_atomic_write_read
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_atomic_read_write
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_atomic_overwrite
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_atomic_alias_write
-dEQP-GL45.functional.synchronization.in_invocation.ssbo_atomic_alias_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.image_write_read
-dEQP-GL45.functional.synchronization.inter_invocation.image_read_write
-dEQP-GL45.functional.synchronization.inter_invocation.image_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.image_alias_write
-dEQP-GL45.functional.synchronization.inter_invocation.image_alias_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.image_atomic_write_read
-dEQP-GL45.functional.synchronization.inter_invocation.image_atomic_read_write
-dEQP-GL45.functional.synchronization.inter_invocation.image_atomic_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.image_atomic_alias_write
-dEQP-GL45.functional.synchronization.inter_invocation.image_atomic_alias_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_write_read
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_read_write
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_alias_write
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_alias_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_atomic_write_read
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_atomic_read_write
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_atomic_overwrite
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_atomic_alias_write
-dEQP-GL45.functional.synchronization.inter_invocation.ssbo_atomic_alias_overwrite
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_read_write
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_overwrite
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_multiple_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_multiple_interleaved_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_non_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_read_write
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_overwrite
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_interleaved_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_non_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_overwrite
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_interleaved_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_non_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_overwrite
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_interleaved_write_read
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_ordered
-dEQP-GL45.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_non_ordered
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_4k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_4k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_4k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_32k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_32k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_32k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_8x8_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_8x8_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_8x8_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_32x32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_32x32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_32x32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_128x128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_128x128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_128x128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_32_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_128_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_1k_invocations
-dEQP-GL45.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_1k_invocations
-dEQP-GL45.functional.geometry_shading.query.max_geometry_input_components
-dEQP-GL45.functional.geometry_shading.query.max_geometry_output_components
-dEQP-GL45.functional.geometry_shading.query.max_geometry_image_uniforms
-dEQP-GL45.functional.geometry_shading.query.max_geometry_texture_image_units
-dEQP-GL45.functional.geometry_shading.query.max_geometry_output_vertices
-dEQP-GL45.functional.geometry_shading.query.max_geometry_total_output_components
-dEQP-GL45.functional.geometry_shading.query.max_geometry_uniform_components
-dEQP-GL45.functional.geometry_shading.query.max_geometry_atomic_counters
-dEQP-GL45.functional.geometry_shading.query.max_geometry_atomic_counter_buffers
-dEQP-GL45.functional.geometry_shading.query.max_geometry_shader_invocations
-dEQP-GL45.functional.geometry_shading.query.max_geometry_uniform_blocks
-dEQP-GL45.functional.geometry_shading.query.max_geometry_shader_storage_blocks
-dEQP-GL45.functional.geometry_shading.query.layer_provoking_vertex
-dEQP-GL45.functional.geometry_shading.query.primitives_generated_no_geometry
-dEQP-GL45.functional.geometry_shading.query.primitives_generated_no_amplification
-dEQP-GL45.functional.geometry_shading.query.primitives_generated_amplification
-dEQP-GL45.functional.geometry_shading.query.primitives_generated_partial_primitives
-dEQP-GL45.functional.geometry_shading.query.primitives_generated_instanced
-dEQP-GL45.functional.geometry_shading.query.primitives_generated
-dEQP-GL45.functional.geometry_shading.query.max_framebuffer_layers
-dEQP-GL45.functional.geometry_shading.query.framebuffer_default_layers
-dEQP-GL45.functional.geometry_shading.query.framebuffer_attachment_layered
-dEQP-GL45.functional.geometry_shading.query.framebuffer_incomplete_layer_targets
-dEQP-GL45.functional.geometry_shading.query.referenced_by_geometry_shader
-dEQP-GL45.functional.geometry_shading.query.max_combined_geometry_uniform_components
-dEQP-GL45.functional.geometry_shading.basic.output_10
-dEQP-GL45.functional.geometry_shading.basic.output_128
-dEQP-GL45.functional.geometry_shading.basic.output_256
-dEQP-GL45.functional.geometry_shading.basic.output_max
-dEQP-GL45.functional.geometry_shading.basic.output_10_and_100
-dEQP-GL45.functional.geometry_shading.basic.output_100_and_10
-dEQP-GL45.functional.geometry_shading.basic.output_0_and_128
-dEQP-GL45.functional.geometry_shading.basic.output_128_and_0
-dEQP-GL45.functional.geometry_shading.basic.output_vary_by_attribute
-dEQP-GL45.functional.geometry_shading.basic.output_vary_by_uniform
-dEQP-GL45.functional.geometry_shading.basic.output_vary_by_texture
-dEQP-GL45.functional.geometry_shading.basic.point_size
-dEQP-GL45.functional.geometry_shading.basic.primitive_id_in
-dEQP-GL45.functional.geometry_shading.basic.primitive_id_in_restarted
-dEQP-GL45.functional.geometry_shading.basic.primitive_id
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.points
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.lines
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.line_loop
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.line_strip
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.triangles
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.triangle_strip
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.triangle_fan
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.lines_adjacency
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.line_strip_adjacency
-dEQP-GL45.functional.geometry_shading.input.basic_primitive.triangles_adjacency
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_0
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_1
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_2
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_3
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_4
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_5
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_6
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_7
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_8
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_9
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_10
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_11
-dEQP-GL45.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_12
-dEQP-GL45.functional.geometry_shading.conversion.triangles_to_points
-dEQP-GL45.functional.geometry_shading.conversion.lines_to_points
-dEQP-GL45.functional.geometry_shading.conversion.points_to_lines
-dEQP-GL45.functional.geometry_shading.conversion.triangles_to_lines
-dEQP-GL45.functional.geometry_shading.conversion.points_to_triangles
-dEQP-GL45.functional.geometry_shading.conversion.lines_to_triangles
-dEQP-GL45.functional.geometry_shading.emit.points_emit_0_end_0
-dEQP-GL45.functional.geometry_shading.emit.points_emit_0_end_1
-dEQP-GL45.functional.geometry_shading.emit.points_emit_1_end_1
-dEQP-GL45.functional.geometry_shading.emit.points_emit_0_end_2
-dEQP-GL45.functional.geometry_shading.emit.points_emit_1_end_2
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_0_end_0
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_0_end_1
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_1_end_1
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_2_end_1
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_0_end_2
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_1_end_2
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_2_end_2
-dEQP-GL45.functional.geometry_shading.emit.line_strip_emit_2_end_2_emit_2_end_0
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_0_end_0
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_0_end_1
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_1_end_1
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_2_end_1
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_3_end_1
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_0_end_2
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_1_end_2
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_2_end_2
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_3_end_2
-dEQP-GL45.functional.geometry_shading.emit.triangle_strip_emit_3_end_2_emit_3_end_0
-dEQP-GL45.functional.geometry_shading.varying.vertex_no_op_geometry_out_1
-dEQP-GL45.functional.geometry_shading.varying.vertex_out_0_geometry_out_1
-dEQP-GL45.functional.geometry_shading.varying.vertex_out_0_geometry_out_2
-dEQP-GL45.functional.geometry_shading.varying.vertex_out_1_geometry_out_0
-dEQP-GL45.functional.geometry_shading.varying.vertex_out_1_geometry_out_2
-dEQP-GL45.functional.geometry_shading.layered.render_with_default_layer_cubemap
-dEQP-GL45.functional.geometry_shading.layered.render_with_default_layer_3d
-dEQP-GL45.functional.geometry_shading.layered.render_with_default_layer_2d_array
-dEQP-GL45.functional.geometry_shading.layered.render_with_default_layer_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.layered.render_to_one_cubemap
-dEQP-GL45.functional.geometry_shading.layered.render_to_one_3d
-dEQP-GL45.functional.geometry_shading.layered.render_to_one_2d_array
-dEQP-GL45.functional.geometry_shading.layered.render_to_one_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.layered.render_to_all_cubemap
-dEQP-GL45.functional.geometry_shading.layered.render_to_all_3d
-dEQP-GL45.functional.geometry_shading.layered.render_to_all_2d_array
-dEQP-GL45.functional.geometry_shading.layered.render_to_all_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.layered.render_different_to_cubemap
-dEQP-GL45.functional.geometry_shading.layered.render_different_to_3d
-dEQP-GL45.functional.geometry_shading.layered.render_different_to_2d_array
-dEQP-GL45.functional.geometry_shading.layered.render_different_to_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.layered.fragment_layer_cubemap
-dEQP-GL45.functional.geometry_shading.layered.fragment_layer_3d
-dEQP-GL45.functional.geometry_shading.layered.fragment_layer_2d_array
-dEQP-GL45.functional.geometry_shading.layered.fragment_layer_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.layered.layer_provoking_vertex_cubemap
-dEQP-GL45.functional.geometry_shading.layered.layer_provoking_vertex_3d
-dEQP-GL45.functional.geometry_shading.layered.layer_provoking_vertex_2d_array
-dEQP-GL45.functional.geometry_shading.layered.layer_provoking_vertex_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.instanced.geometry_1_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_2_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_8_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_32_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_max_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_output_different_2_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_output_different_8_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_output_different_32_invocations
-dEQP-GL45.functional.geometry_shading.instanced.geometry_output_different_max_invocations
-dEQP-GL45.functional.geometry_shading.instanced.invocation_per_layer_cubemap
-dEQP-GL45.functional.geometry_shading.instanced.invocation_per_layer_3d
-dEQP-GL45.functional.geometry_shading.instanced.invocation_per_layer_2d_array
-dEQP-GL45.functional.geometry_shading.instanced.invocation_per_layer_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.instanced.multiple_layers_per_invocation_cubemap
-dEQP-GL45.functional.geometry_shading.instanced.multiple_layers_per_invocation_3d
-dEQP-GL45.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_array
-dEQP-GL45.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_multisample_array
-dEQP-GL45.functional.geometry_shading.instanced.invocation_output_vary_by_attribute
-dEQP-GL45.functional.geometry_shading.instanced.invocation_output_vary_by_uniform
-dEQP-GL45.functional.geometry_shading.instanced.invocation_output_vary_by_texture
-dEQP-GL45.functional.geometry_shading.instanced.draw_2_instances_geometry_2_invocations
-dEQP-GL45.functional.geometry_shading.instanced.draw_2_instances_geometry_8_invocations
-dEQP-GL45.functional.geometry_shading.instanced.draw_4_instances_geometry_2_invocations
-dEQP-GL45.functional.geometry_shading.instanced.draw_4_instances_geometry_8_invocations
-dEQP-GL45.functional.geometry_shading.instanced.draw_8_instances_geometry_2_invocations
-dEQP-GL45.functional.geometry_shading.instanced.draw_8_instances_geometry_8_invocations
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_lines
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_line_loop
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_line_strip
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_lines_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_line_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_triangles
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_triangle_strip
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_triangle_fan
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_triangles_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_points_primitive_triangle_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_points
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_lines_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_line_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_triangles
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_triangle_strip
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_triangle_fan
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_triangles_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_primitive_triangle_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_points
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_lines
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_line_loop
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_line_strip
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangles
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_strip
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_fan
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangles_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_points
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_lines
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_line_loop
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_line_strip
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_lines_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_line_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_triangles_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_primitive_triangle_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_points
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_lines
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_loop
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_strip
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_lines_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_strip_adjacency
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangles
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangle_strip
-dEQP-GL45.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangle_fan
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_line_loop
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_line_strip
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_triangle_strip
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_triangle_fan
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_instanced
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_indirect
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_instanced
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_indirect
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_overflow_single_buffer
-dEQP-GL45.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_overflow_single_buffer
-dEQP-GL45.functional.sample_shading.state_query.sample_shading_is_enabled
-dEQP-GL45.functional.sample_shading.state_query.sample_shading_get_boolean
-dEQP-GL45.functional.sample_shading.state_query.sample_shading_get_integer
-dEQP-GL45.functional.sample_shading.state_query.sample_shading_get_float
-dEQP-GL45.functional.sample_shading.state_query.sample_shading_get_integer64
-dEQP-GL45.functional.sample_shading.state_query.min_sample_shading_value_get_boolean
-dEQP-GL45.functional.sample_shading.state_query.min_sample_shading_value_get_integer
-dEQP-GL45.functional.sample_shading.state_query.min_sample_shading_value_get_float
-dEQP-GL45.functional.sample_shading.state_query.min_sample_shading_value_get_integer64
-dEQP-GL45.functional.sample_shading.state_query.min_sample_shading_value_clamping
-dEQP-GL45.functional.sample_shading.min_sample_shading.default_framebuffer_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.default_framebuffer_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_discard
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_color
-dEQP-GL45.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_discard
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.elements_1
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.elements_2
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.elements_2_share_elements
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.offset_elements_1
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2_share_elements
-dEQP-GL45.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements
-dEQP-GL45.functional.vertex_attribute_binding.usage.multiple_bindings.basic
-dEQP-GL45.functional.vertex_attribute_binding.usage.multiple_bindings.zero_stride
-dEQP-GL45.functional.vertex_attribute_binding.usage.multiple_bindings.instanced
-dEQP-GL45.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_zero_stride
-dEQP-GL45.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_instanced
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_basic
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_binding
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_attrib
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_offset
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_stride
-dEQP-GL45.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point
-dEQP-GL45.functional.vertex_attribute_binding.negative.default_vao_bind_vertex_buffer
-dEQP-GL45.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_format
-dEQP-GL45.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_i_format
-dEQP-GL45.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_binding
-dEQP-GL45.functional.vertex_attribute_binding.negative.default_vao_vertex_binding_divisor
-dEQP-GL45.functional.vertex_attribute_binding.negative.bind_create_new_buffer
-dEQP-GL45.functional.vertex_attribute_binding.negative.vertex_attrib_format_large_offset
-dEQP-GL45.functional.vertex_attribute_binding.negative.bind_vertex_buffer_large_stride
-dEQP-GL45.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_stride
-dEQP-GL45.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_offset
-dEQP-GL45.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_attr
-dEQP-GL45.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_binding
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.float_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.float_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.float_both
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec2_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec2_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec2_both
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec3_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec3_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec3_both
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec4_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec4_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.vec4_both
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_both
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_vertex
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_fragment
-dEQP-GL45.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_both
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-dEQP-GL45.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_point_mode_geometry_output_triangles
-dEQP-GL45.functional.tessellation_geometry_interaction.feedback.record_variable_selection
-dEQP-GL45.functional.tessellation_geometry_interaction.point_size.vertex_set
-dEQP-GL45.functional.tessellation_geometry_interaction.point_size.evaluation_set
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-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
-dEQP-GL45.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
-dEQP-GL45.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.skipped
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.enabled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.texel_fetch
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.conversion_gpu
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.toggled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.multiple_textures
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srgba8.using_sampler
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.skipped
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.enabled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.texel_fetch
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.conversion_gpu
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.toggled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.multiple_textures
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.srg8.using_sampler
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.skipped
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.enabled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.texel_fetch
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.conversion_gpu
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.toggled
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.multiple_textures
-dEQP-GL45.functional.srgb_texture_decode.skip_decode.sr8.using_sampler
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.builtin_variable.vertex_id
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.points.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.points.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.points.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.points.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangles.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangles.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangles.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangles.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.lines.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.lines.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.lines.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.lines.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.builtin_variable.vertex_id
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.points.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.points.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.points.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.points.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_byte
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_short
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_int
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.builtin_variable.vertex_id
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.default_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.single_attribute
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.multiple_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes
-dEQP-GL45.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.default_attribute
* be lost! Modify the generating script instead.
*/-->
<TestPackage name="Khronos Mustpass AOSP for GL">
- <Configuration caseListFile="gl45-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gl45-es3-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="es3-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gl45-es31-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="es31-master" os="any" useForFirstEGLConfig="True"/>
</TestPackage>
</Mustpass>
+++ /dev/null
-dEQP-GL45.info.*
-dEQP-GL45.functional.*
+++ /dev/null
-# Khronos bug 14442, internal bug 27909189
-dEQP-GL45.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_stencil
-dEQP-GL45.functional.texture.border_clamp.range_clamp.nearest_int_color
-dEQP-GL45.functional.texture.border_clamp.range_clamp.nearest_uint_color
-dEQP-GL45.functional.texture.border_clamp.range_clamp.nearest_uint_stencil
-dEQP-GL45.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_stencil
+++ /dev/null
-# Bug 19641084
-dEQP-GL45.functional.image_load_store.*.atomic.comp_swap_*_return_value
-
-# Bug 18323265
-dEQP-GL45.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar
-dEQP-GL45.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec2
-dEQP-GL45.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec3
-dEQP-GL45.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec4
-
-# Bug 18033342
-dEQP-GL45.functional.debug.negative_coverage.get_error.state.get_framebuffer_attachment_parameteriv
-
-# Bug 20453509
-dEQP-GL45.functional.shaders.multisample_interpolation.interpolate_at_centroid.consistency.*
-dEQP-GL45.functional.shaders.multisample_interpolation.interpolate_at_centroid.array_element.*
-
-# Bug 22006723
-dEQP-GL45.functional.shaders.builtin_functions.precision.atan2.mediump_*
-dEQP-GL45.functional.shaders.builtin_functions.precision.atan2.highp_*
-
-# Bug 22302334
-dEQP-GL45.functional.shaders.builtin_functions.precision.acosh.highp_*
-dEQP-GL45.functional.shaders.builtin_functions.precision.atanh.highp_*
-
-# Bug 28196756
-dEQP-GL45.functional.shaders.builtin_functions.precision.acos.mediump_compute.*
-dEQP-GL45.functional.shaders.builtin_functions.precision.atan.mediump_compute.*
-
-# Bug 28381693
-dEQP-GL45.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_width_height
-
-# Bug 28813504
-dEQP-GL45.functional.ubo.random.all_per_block_buffers.41
--- /dev/null
+dEQP-GL45-ES3.info.*
+dEQP-GL45-ES3.functional.*
--- /dev/null
+dEQP-GL45-ES31.info.*
+dEQP-GL45-ES31.functional.*
--- /dev/null
+# Khronos bug 14442, internal bug 27909189
+dEQP-GL45-ES31.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_stencil
+dEQP-GL45-ES31.functional.texture.border_clamp.range_clamp.nearest_int_color
+dEQP-GL45-ES31.functional.texture.border_clamp.range_clamp.nearest_uint_color
+dEQP-GL45-ES31.functional.texture.border_clamp.range_clamp.nearest_uint_stencil
+dEQP-GL45-ES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_stencil
--- /dev/null
+# Bug 19641084
+dEQP-GL45-ES31.functional.image_load_store.*.atomic.comp_swap_*_return_value
+
+# Bug 18323265
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec2
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec3
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec4
+
+# Bug 18033342
+dEQP-GL45-ES31.functional.debug.negative_coverage.get_error.state.get_framebuffer_attachment_parameteriv
+
+# Bug 20453509
+dEQP-GL45-ES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.consistency.*
+dEQP-GL45-ES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.array_element.*
+
+# Bug 22006723
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.atan2.mediump_*
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.atan2.highp_*
+
+# Bug 22302334
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.acosh.highp_*
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.atanh.highp_*
+
+# Bug 28196756
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.acos.mediump_compute.*
+dEQP-GL45-ES31.functional.shaders.builtin_functions.precision.atan.mediump_compute.*
+
+# Bug 28381693
+dEQP-GL45-ES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_width_height
+
+# Bug 28813504
+dEQP-GL45-ES31.functional.ubo.random.all_per_block_buffers.41
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles_per_primitive_bbox
dEQP-GLES31.functional.primitive_bounding_box.call_order.viewport_first_bbox_second
dEQP-GLES31.functional.primitive_bounding_box.call_order.bbox_first_viewport_second
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
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+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
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-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
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+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
+dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.*
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
+dEQP-GLES3.functional.negative_api.fragment.blend_equationi
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separatei
+dEQP-GLES3.functional.negative_api.fragment.blend_funci
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separatei
dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
+dEQP-GLES3.functional.state_query.indexed.blend_isenabledi
+dEQP-GLES3.functional.state_query.indexed.color_mask_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.color_mask_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_func_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_getinteger64i_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getintegeri_v
+dEQP-GLES3.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
+dEQP-GLES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
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dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
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dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
-dEQP-GLES31.functional.state_query.indexed.blend_isenabledi
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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-dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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-dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getinteger64i_v
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
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dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate
dEQP-GLES3.functional.negative_api.fragment.blend_func
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate
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dEQP-GLES3.functional.negative_api.fragment.cull_face
dEQP-GLES3.functional.negative_api.fragment.front_face
dEQP-GLES3.functional.negative_api.fragment.line_width
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size
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dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor
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dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v
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dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v
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dEQP-GLES31.functional.state_query.indexed.blend_equation_advanced_getbooleani_v
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dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_renderbuffer
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-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
-dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled
#include "es31cTestPackage.hpp"
#include "esextcTestPackage.hpp"
#include "tes31TestPackage.hpp"
-#include "tgl45TestPackage.hpp"
+#include "tgl45es31TestPackage.hpp"
+#include "tgl45es3TestPackage.hpp"
#if defined(DEQP_GTF_AVAILABLE)
#include "gtfES31TestPackage.hpp"
return new deqp::gles31::TestPackage(testCtx);
}
#endif
-static tcu::TestPackage* createdEQPGL45Package(tcu::TestContext& testCtx)
+
+static tcu::TestPackage* createdEQPGL45ES31Package(tcu::TestContext& testCtx)
+{
+ return new deqp::gles31::TestPackageGL45ES31(testCtx);
+}
+static tcu::TestPackage* createdEQPGL45ES3Package(tcu::TestContext& testCtx)
{
- return new deqp::gles31::TestPackageGL45(testCtx);
+ return new deqp::gles3::TestPackageGL45ES3(testCtx);
}
static tcu::TestPackage* createES31Package(tcu::TestContext& testCtx)
{
#if DE_OS != DE_OS_ANDROID
registry->registerPackage("dEQP-GLES31", createdEQPES31Package);
#endif
- registry->registerPackage("dEQP-GL45", createdEQPGL45Package);
+ registry->registerPackage("dEQP-GL45-GLES31", createdEQPGL45ES31Package);
+ registry->registerPackage("dEQP-GL45-GLES3", createdEQPGL45ES3Package);
registry->registerPackage("KHR-GLES31", createES31Package);
registry->registerPackage("KHR-GLESEXT", createESEXTPackage);
const char* mustpassDir = "gl_cts/data/mustpass/gl/aosp_mustpass/4.6.1.x/";
static const RunParams khronos_mustpass_aosp_for_gl_first_cfg[] = {
- { glu::ApiType::core(4, 5), "master", "rgba8888d24s8ms0", "unspecified", -1, DE_NULL, 256, 256 },
+ { glu::ApiType::core(4, 5), "es3-master", "rgba8888d24s8ms0", "unspecified", -1, DE_NULL, 256, 256 },
+ { glu::ApiType::core(4, 5), "es31-master", "rgba8888d24s8ms0", "unspecified", -1, DE_NULL, 256, 256 },
};
#endif // _GLCKHRONOSMUSTPASSAOSPFORGL_HPP
Module("dEQP-GLES2", "GLES2"),
Module("dEQP-GLES3", "GLES3"),
Module("dEQP-GLES31", "GLES31"),
- Module("dEQP-GL45", "GL45"),
+ Module("dEQP-GL45-ES3", "GL45"),
+ Module("dEQP-GL45-ES31","GL45"),
Module("KHR-GLES3", "GLES3"),
Module("KHR-GLES2", "GLES2"),
Module("KHR-GLES31", "GLES31"),
ES2CTS_MODULE = getModuleByName("dEQP-GLES2")
ES3CTS_MODULE = getModuleByName("dEQP-GLES3")
ES31CTS_MODULE = getModuleByName("dEQP-GLES31")
-GL45_MODULE = getModuleByName("dEQP-GL45")
+GL45ES3_MODULE = getModuleByName("dEQP-GL45-ES3")
+GL45ES31_MODULE = getModuleByName("dEQP-GL45-ES31")
ES2KHR_MODULE = getModuleByName("KHR-GLES2")
ES3KHR_MODULE = getModuleByName("KHR-GLES3")
filters = [include("gl46-khr-single.txt")]),
])
-MAIN_GL_ES31_PKG = Package(module = GL45_MODULE, configurations = [
+MAIN_GL_ES3_PKG = Package(module = GL45ES3_MODULE, configurations = [
# Master
- Configuration(name = "master",
+ Configuration(name = "es3-master",
+ glconfig = "rgba8888d24s8ms0",
+ rotation = "unspecified",
+ surfacewidth = "256",
+ surfaceheight = "256",
+ filters = [include("gl45es3-master.txt"), exclude("gl45es3-test-issues.txt"), exclude("gl45es3-spec-issues.txt")])
+ ])
+
+MAIN_GL_ES31_PKG = Package(module = GL45ES31_MODULE, configurations = [
+ # Master
+ Configuration(name = "es31-master",
glconfig = "rgba8888d24s8ms0",
rotation = "unspecified",
surfacewidth = "256",
surfaceheight = "256",
- filters = [include("gl45-master.txt"), exclude("gl45-test-issues.txt"), exclude("gl45-spec-issues.txt")])
+ filters = [include("gl45es31-master.txt"), exclude("gl45es31-test-issues.txt"), exclude("gl45es31-spec-issues.txt")])
])
def generateGLMustpass():
Mustpass(project = GL_CTS_KHR_MP_PROJECT, version = "4.6.1.x", isCurrent=True, packages = gl_packages),
Mustpass(project = GL_CTS_NOCTX_PROJECT, version = "4.6.1.x", isCurrent=True, packages = [GLCTS_NOCTX_GL30_KHR_PKG, GLCTS_NOCTX_GL40_KHR_PKG, GLCTS_NOCTX_GL43_KHR_PKG, GLCTS_NOCTX_GL45_KHR_PKG]),
Mustpass(project = GL_CTS_KHR_SINGLE_PROJECT, version = "4.6.1.x", isCurrent=True, packages = [GLCTS_SINGLE_GL43_KHR_PKG, GLCTS_SINGLE_GL44_KHR_PKG, GLCTS_SINGLE_GL45_KHR_PKG, GLCTS_SINGLE_GL46_KHR_PKG]),
- Mustpass(project = GL_CTS_GLES_PROJECT, version = "4.6.1.x", isCurrent=True, packages = [MAIN_GL_ES31_PKG]),
+ Mustpass(project = GL_CTS_GLES_PROJECT, version = "4.6.1.x", isCurrent=True, packages = [MAIN_GL_ES3_PKG, MAIN_GL_ES31_PKG]),
]
return mustpass
tes3TestCase.hpp
tes3TestPackage.cpp
tes3TestPackage.hpp
+ tes3TestCaseWrapper.hpp
+ tgl45es3TestPackage.cpp
+ tgl45es3TestPackage.hpp
)
set(DEQP_GLES3_LIBS
es3fShaderDerivateTests.hpp
es3fDrawTests.cpp
es3fDrawTests.hpp
+ es3fDrawBuffersIndexedTests.cpp
+ es3fDrawBuffersIndexedTests.hpp
es3fShaderPackingFunctionTests.cpp
es3fShaderPackingFunctionTests.hpp
es3fShaderCommonFunctionTests.cpp
/*-------------------------------------------------------------------------
- * drawElements Quality Program OpenGL ES 3.1 Module
+ * drawElements Quality Program OpenGL ES 3 Module
* -------------------------------------------------
*
* Copyright 2015 The Android Open Source Project
* \brief Indexed blend operation tests (GL_EXT_draw_buffers_indexed)
*//*--------------------------------------------------------------------*/
-#include "es31fDrawBuffersIndexedTests.hpp"
+#include "es3fDrawBuffersIndexedTests.hpp"
#include "gluContextInfo.hpp"
#include "gluDrawUtil.hpp"
namespace deqp
{
-namespace gles31
+namespace gles3
{
namespace Functional
{
"}";
map<string, string> args;
- args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES);
+ args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_300_ES);
return glu::VertexSource(tcu::StringTemplate(vertexSource).specialize(args));
}
stream << "}";
map<string, string> args;
- args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES);
+ args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_300_ES);
args["GLSL_EXTENSION"] = supportsES32 ? "\n" : "#extension GL_KHR_blend_equation_advanced : require\n";
return glu::FragmentSource(tcu::StringTemplate(stream.str()).specialize(args));
}
} // Functional
-} // gles31
+} // gles3
} // deqp
-#ifndef _ES31FDRAWBUFFERSINDEXEDTESTS_HPP
-#define _ES31FDRAWBUFFERSINDEXEDTESTS_HPP
+#ifndef _ES3FDRAWBUFFERSINDEXEDTESTS_HPP
+#define _ES3FDRAWBUFFERSINDEXEDTESTS_HPP
/*-------------------------------------------------------------------------
- * drawElements Quality Program OpenGL ES 3.1 Module
+ * drawElements Quality Program OpenGL ES 3 Module
* -------------------------------------------------
*
* Copyright 2015 The Android Open Source Project
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
-#include "tes31TestCase.hpp"
+#include "tes3TestCase.hpp"
namespace deqp
{
-namespace gles31
+namespace gles3
{
namespace Functional
{
TestCaseGroup* createDrawBuffersIndexedTests (Context& context);
} // Functional
-} // gles31
+} // gles3
} // deqp
-#endif // _ES31FDRAWBUFFERSINDEXEDTESTS_HPP
+#endif // _ES3FDRAWBUFFERSINDEXEDTESTS_HPP
#include "es3fScissorTests.hpp"
#include "es3fLifetimeTests.hpp"
#include "es3fDefaultVertexArrayObjectTests.hpp"
+#include "es3fDrawBuffersIndexedTests.hpp"
// Shader tests
#include "es3fShaderApiTests.hpp"
addChild(new DefaultVertexAttributeTests (m_context));
addChild(createLifetimeTests (m_context));
addChild(new DefaultVertexArrayObjectTests (m_context));
+ addChild(createDrawBuffersIndexedTests (m_context));
+}
+
+GL45ES3FunctionalTests::GL45ES3FunctionalTests (Context& context)
+ : TestCaseGroup(context, "functional", "Functionality Tests")
+{
+}
+
+GL45ES3FunctionalTests::~GL45ES3FunctionalTests (void)
+{
+}
+
+void GL45ES3FunctionalTests::init (void)
+{
+ addChild(createDrawBuffersIndexedTests (m_context));
+ addChild(new StateQueryTests (m_context));
+ addChild(new NegativeApiTestGroup (m_context));
}
} // Functional
FunctionalTests& operator= (const FunctionalTests& other);
};
+class GL45ES3FunctionalTests : public TestCaseGroup
+{
+public:
+ GL45ES3FunctionalTests (Context& context);
+ ~GL45ES3FunctionalTests (void);
+
+ void init (void);
+
+private:
+ GL45ES3FunctionalTests (const GL45ES3FunctionalTests& other);
+ GL45ES3FunctionalTests& operator= (const GL45ES3FunctionalTests& other);
+};
+
} // Functional
} // gles3
} // deqp
#include "es3fApiCase.hpp"
#include "glsStateQueryUtil.hpp"
#include "tcuRenderTarget.hpp"
+#include "tcuTestLog.hpp"
#include "glwEnums.hpp"
-
-using namespace glw; // GLint and other GL types
-using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
+#include "gluRenderContext.hpp"
+#include "gluCallLogWrapper.hpp"
+#include "gluContextInfo.hpp"
+#include "deRandom.hpp"
namespace deqp
{
namespace
{
+using namespace glw; // GLint and other GL types
+using namespace gls::StateQueryUtil;
+
void checkIntEquals (tcu::TestContext& testCtx, GLint got, GLint expected)
{
using tcu::TestLog;
}
};
+const char* getVerifierSuffix (QueryType type)
+{
+ switch (type)
+ {
+ case QUERY_INDEXED_INTEGER: return "getintegeri_v";
+ case QUERY_INDEXED_INTEGER64: return "getinteger64i_v";
+ case QUERY_INDEXED_INTEGER_VEC4: return "getintegeri_v";
+ case QUERY_INDEXED_INTEGER64_VEC4: return "getinteger64i_v";
+ case QUERY_INDEXED_ISENABLED: return "isenabledi";
+ default:
+ DE_ASSERT(DE_FALSE);
+ return DE_NULL;
+ }
+}
+
+void isExtensionSupported (Context& context, std::string extensionName)
+{
+ if (contextSupports(context.getRenderContext().getType(), glu::ApiType::core(4, 5)))
+ return;
+
+ if (extensionName == "GL_EXT_draw_buffers_indexed" || extensionName == "GL_KHR_blend_equation_advanced")
+ {
+ if (!contextSupports(context.getRenderContext().getType(), glu::ApiType::es(3, 2)) && !context.getContextInfo().isExtensionSupported(extensionName.c_str()))
+ TCU_THROW(NotSupportedError, (std::string("Extension ") + extensionName + std::string(" not supported.")).c_str());
+ }
+ else if (!context.getContextInfo().isExtensionSupported(extensionName.c_str()))
+ TCU_THROW(NotSupportedError, (std::string("Extension ") + extensionName + std::string(" not supported.")).c_str());
+}
+
+class EnableBlendCase : public TestCase
+{
+public:
+ EnableBlendCase (Context& context, const char* name, const char* desc, QueryType verifierType);
+
+ void init (void);
+private:
+ IterateResult iterate (void);
+
+ const QueryType m_verifierType;
+};
+
+EnableBlendCase::EnableBlendCase (Context& context, const char* name, const char* desc, QueryType verifierType)
+ : TestCase (context, name, desc)
+ , m_verifierType (verifierType)
+{
+}
+
+void EnableBlendCase::init (void)
+{
+ isExtensionSupported(m_context, "GL_EXT_draw_buffers_indexed");
+}
+
+EnableBlendCase::IterateResult EnableBlendCase::iterate (void)
+{
+ glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
+ tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: ");
+ deInt32 maxDrawBuffers = 0;
+
+ gl.enableLogging(true);
+
+ gl.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv");
+
+ {
+ const tcu::ScopedLogSection section(m_testCtx.getLog(), "Initial", "Initial value");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBoolean(result, gl, GL_BLEND, ndx, false, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection superSection (m_testCtx.getLog(), "AfterSettingCommon", "After setting common");
+
+ gl.glEnable(GL_BLEND);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBoolean(result, gl, GL_BLEND, ndx, true, m_verifierType);
+
+ }
+ {
+ const tcu::ScopedLogSection superSection (m_testCtx.getLog(), "AfterSettingIndexed", "After setting indexed");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ {
+ if (ndx % 2 == 0)
+ gl.glEnablei(GL_BLEND, ndx);
+ else
+ gl.glDisablei(GL_BLEND, ndx);
+ }
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBoolean(result, gl, GL_BLEND, ndx, (ndx % 2 == 0), m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection superSection (m_testCtx.getLog(), "AfterResettingIndexedWithCommon", "After resetting indexed with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ {
+ if (ndx % 2 == 0)
+ gl.glEnablei(GL_BLEND, ndx);
+ else
+ gl.glDisablei(GL_BLEND, ndx);
+ }
+
+ gl.glEnable(GL_BLEND);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBoolean(result, gl, GL_BLEND, ndx, true, m_verifierType);
+ }
+
+ result.setTestContextResult(m_testCtx);
+ return STOP;
+}
+
+class ColorMaskCase : public TestCase
+{
+public:
+ ColorMaskCase (Context& context, const char* name, const char* desc, QueryType verifierType);
+
+ void init (void);
+private:
+ IterateResult iterate (void);
+
+ const QueryType m_verifierType;
+};
+
+ColorMaskCase::ColorMaskCase (Context& context, const char* name, const char* desc, QueryType verifierType)
+ : TestCase (context, name, desc)
+ , m_verifierType (verifierType)
+{
+}
+
+void ColorMaskCase::init (void)
+{
+ isExtensionSupported(m_context, "GL_EXT_draw_buffers_indexed");
+}
+
+ColorMaskCase::IterateResult ColorMaskCase::iterate (void)
+{
+ glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
+ tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: ");
+ deInt32 maxDrawBuffers = 0;
+
+ gl.enableLogging(true);
+
+ gl.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv");
+
+ {
+ const tcu::ScopedLogSection section(m_testCtx.getLog(), "Initial", "Initial value");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(true), m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommon", "After setting common");
+
+ gl.glColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, false), m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexed", "After setting indexed");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glColorMaski(ndx, (ndx % 2 == 0 ? GL_TRUE : GL_FALSE), (ndx % 2 == 1 ? GL_TRUE : GL_FALSE), (ndx % 2 == 0 ? GL_TRUE : GL_FALSE), (ndx % 2 == 1 ? GL_TRUE : GL_FALSE));
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, (ndx % 2 == 0 ? tcu::BVec4(true, false, true, false) : tcu::BVec4(false, true, false, true)), m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommon", "After resetting indexed with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glColorMaski(ndx, (ndx % 2 == 0 ? GL_TRUE : GL_FALSE), (ndx % 2 == 1 ? GL_TRUE : GL_FALSE), (ndx % 2 == 0 ? GL_TRUE : GL_FALSE), (ndx % 2 == 1 ? GL_TRUE : GL_FALSE));
+
+ gl.glColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_FALSE);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedBooleanVec4(result, gl, GL_COLOR_WRITEMASK, ndx, tcu::BVec4(false, true, true, false), m_verifierType);
+ }
+
+ result.setTestContextResult(m_testCtx);
+ return STOP;
+}
+
+class BlendFuncCase : public TestCase
+{
+public:
+ BlendFuncCase (Context& context, const char* name, const char* desc, QueryType verifierType);
+
+ void init (void);
+private:
+ IterateResult iterate (void);
+
+ const QueryType m_verifierType;
+};
+
+BlendFuncCase::BlendFuncCase (Context& context, const char* name, const char* desc, QueryType verifierType)
+ : TestCase (context, name, desc)
+ , m_verifierType (verifierType)
+{
+}
+
+void BlendFuncCase::init (void)
+{
+ isExtensionSupported(m_context, "GL_EXT_draw_buffers_indexed");
+}
+
+BlendFuncCase::IterateResult BlendFuncCase::iterate (void)
+{
+ const deUint32 blendFuncs[] =
+ {
+ GL_ZERO,
+ GL_ONE,
+ GL_SRC_COLOR,
+ GL_ONE_MINUS_SRC_COLOR,
+ GL_DST_COLOR,
+ GL_ONE_MINUS_DST_COLOR,
+ GL_SRC_ALPHA,
+ GL_ONE_MINUS_SRC_ALPHA,
+ GL_DST_ALPHA,
+ GL_ONE_MINUS_DST_ALPHA,
+ GL_CONSTANT_COLOR,
+ GL_ONE_MINUS_CONSTANT_COLOR,
+ GL_CONSTANT_ALPHA,
+ GL_ONE_MINUS_CONSTANT_ALPHA,
+ GL_SRC_ALPHA_SATURATE
+ };
+
+ glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
+ tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: ");
+ deInt32 maxDrawBuffers = 0;
+
+ gl.enableLogging(true);
+
+ gl.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv");
+
+ {
+ const tcu::ScopedLogSection section(m_testCtx.getLog(), "Initial", "Initial value");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, GL_ONE, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ZERO, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, GL_ONE, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, GL_ZERO, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommon", "After setting common");
+
+ gl.glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, GL_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_DST_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, GL_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, GL_DST_ALPHA, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommonSeparate", "After setting common separate");
+
+ gl.glBlendFuncSeparate(GL_SRC_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_DST_COLOR, GL_ONE_MINUS_DST_ALPHA);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, GL_SRC_COLOR, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ONE_MINUS_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, GL_DST_COLOR, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, GL_ONE_MINUS_DST_ALPHA, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexed", "After setting indexed");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendFunci(ndx, blendFuncs[ndx % DE_LENGTH_OF_ARRAY(blendFuncs)], blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)]);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, blendFuncs[ndx % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, blendFuncs[ndx % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexedSeparate", "After setting indexed separate");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendFuncSeparatei(ndx, blendFuncs[(ndx + 3) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 2) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 0) % DE_LENGTH_OF_ARRAY(blendFuncs)]);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, blendFuncs[(ndx + 3) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, blendFuncs[(ndx + 2) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, blendFuncs[(ndx + 0) % DE_LENGTH_OF_ARRAY(blendFuncs)], m_verifierType);
+
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommon", "After resetting indexed with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendFunci(ndx, blendFuncs[ndx % DE_LENGTH_OF_ARRAY(blendFuncs)], blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)]);
+
+ gl.glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, GL_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_DST_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, GL_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, GL_DST_ALPHA, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommonSeparate", "After resetting indexed with common separate");
+
+ gl.glBlendFuncSeparate(GL_SRC_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_DST_COLOR, GL_ONE_MINUS_DST_ALPHA);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendFuncSeparatei(ndx, blendFuncs[(ndx + 3) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 2) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendFuncs)],
+ blendFuncs[(ndx + 0) % DE_LENGTH_OF_ARRAY(blendFuncs)]);
+
+ gl.glBlendFuncSeparate(GL_SRC_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_DST_COLOR, GL_ONE_MINUS_DST_ALPHA);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_RGB, ndx, GL_SRC_COLOR, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_RGB, ndx, GL_ONE_MINUS_SRC_ALPHA, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_SRC_ALPHA, ndx, GL_DST_COLOR, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_DST_ALPHA, ndx, GL_ONE_MINUS_DST_ALPHA, m_verifierType);
+ }
+
+ result.setTestContextResult(m_testCtx);
+ return STOP;
+}
+
+class BlendEquationCase : public TestCase
+{
+public:
+ BlendEquationCase (Context& context, const char* name, const char* desc, QueryType verifierType);
+
+ void init (void);
+private:
+ IterateResult iterate (void);
+
+ const QueryType m_verifierType;
+};
+
+BlendEquationCase::BlendEquationCase (Context& context, const char* name, const char* desc, QueryType verifierType)
+ : TestCase (context, name, desc)
+ , m_verifierType (verifierType)
+{
+}
+
+void BlendEquationCase::init (void)
+{
+ isExtensionSupported(m_context, "GL_EXT_draw_buffers_indexed");
+}
+
+BlendEquationCase::IterateResult BlendEquationCase::iterate (void)
+{
+ const deUint32 blendEquations[] =
+ {
+ GL_FUNC_ADD,
+ GL_FUNC_SUBTRACT,
+ GL_FUNC_REVERSE_SUBTRACT,
+ GL_MIN,
+ GL_MAX
+ };
+
+ glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
+ tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: ");
+ deInt32 maxDrawBuffers = 0;
+
+ gl.enableLogging(true);
+
+ gl.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv");
+
+ {
+ const tcu::ScopedLogSection section(m_testCtx.getLog(), "Initial", "Initial value");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_ADD, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_ADD, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommon", "After setting common");
+
+ gl.glBlendEquation(GL_FUNC_SUBTRACT);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommonSeparate", "After setting common separate");
+
+ gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexed", "After setting indexed");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationi(ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)]);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexedSeparate", "After setting indexed separate");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationSeparatei(ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], blendEquations[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendEquations)]);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, blendEquations[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendEquations)], m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommon", "After resetting indexed with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationi(ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)]);
+
+ gl.glBlendEquation(GL_FUNC_SUBTRACT);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommonSeparate", "After resetting indexed with common separate");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationSeparatei(ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], blendEquations[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendEquations)]);
+
+ gl.glBlendEquationSeparate(GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_FUNC_REVERSE_SUBTRACT, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_FUNC_SUBTRACT, m_verifierType);
+ }
+
+ result.setTestContextResult(m_testCtx);
+ return STOP;
+}
+
+class BlendEquationAdvancedCase : public TestCase
+{
+public:
+ BlendEquationAdvancedCase (Context& context, const char* name, const char* desc, QueryType verifierType);
+
+ void init (void);
+private:
+ IterateResult iterate (void);
+
+ const QueryType m_verifierType;
+};
+
+BlendEquationAdvancedCase::BlendEquationAdvancedCase (Context& context, const char* name, const char* desc, QueryType verifierType)
+ : TestCase (context, name, desc)
+ , m_verifierType (verifierType)
+{
+}
+
+void BlendEquationAdvancedCase::init (void)
+{
+ isExtensionSupported(m_context, "GL_EXT_draw_buffers_indexed");
+ isExtensionSupported(m_context, "GL_KHR_blend_equation_advanced");
+}
+
+BlendEquationAdvancedCase::IterateResult BlendEquationAdvancedCase::iterate (void)
+{
+ const deUint32 blendEquations[] =
+ {
+ GL_FUNC_ADD,
+ GL_FUNC_SUBTRACT,
+ GL_FUNC_REVERSE_SUBTRACT,
+ GL_MIN,
+ GL_MAX
+ };
+
+ const deUint32 blendEquationAdvanced[] =
+ {
+ GL_MULTIPLY,
+ GL_SCREEN,
+ GL_OVERLAY,
+ GL_DARKEN,
+ GL_LIGHTEN,
+ GL_COLORDODGE,
+ GL_COLORBURN,
+ GL_HARDLIGHT,
+ GL_SOFTLIGHT,
+ GL_DIFFERENCE,
+ GL_EXCLUSION,
+ GL_HSL_HUE,
+ GL_HSL_SATURATION,
+ GL_HSL_COLOR,
+ GL_HSL_LUMINOSITY
+ };
+
+ glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
+ tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: ");
+ deInt32 maxDrawBuffers = 0;
+
+ gl.enableLogging(true);
+
+ gl.glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv");
+
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingCommon", "After setting common");
+
+ gl.glBlendEquation(GL_SCREEN);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_SCREEN, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_SCREEN, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterSettingIndexed", "After setting indexed");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationi(ndx, blendEquationAdvanced[ndx % DE_LENGTH_OF_ARRAY(blendEquationAdvanced)]);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, blendEquationAdvanced[ndx % DE_LENGTH_OF_ARRAY(blendEquationAdvanced)], m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, blendEquationAdvanced[ndx % DE_LENGTH_OF_ARRAY(blendEquationAdvanced)], m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedWithCommon", "After resetting indexed with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationi(ndx, blendEquationAdvanced[ndx % DE_LENGTH_OF_ARRAY(blendEquationAdvanced)]);
+
+ gl.glBlendEquation(GL_MULTIPLY);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_MULTIPLY, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_MULTIPLY, m_verifierType);
+ }
+ {
+ const tcu::ScopedLogSection section (m_testCtx.getLog(), "AfterResettingIndexedSeparateWithCommon", "After resetting indexed separate with common");
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ gl.glBlendEquationSeparatei(ndx, blendEquations[ndx % DE_LENGTH_OF_ARRAY(blendEquations)], blendEquations[(ndx + 1) % DE_LENGTH_OF_ARRAY(blendEquations)]);
+
+ gl.glBlendEquation(GL_LIGHTEN);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_RGB, ndx, GL_LIGHTEN, m_verifierType);
+
+ for (int ndx = 0; ndx < maxDrawBuffers; ++ndx)
+ verifyStateIndexedInteger(result, gl, GL_BLEND_EQUATION_ALPHA, ndx, GL_LIGHTEN, m_verifierType);
+ }
+
+ result.setTestContextResult(m_testCtx);
+ return STOP;
+}
+
} // anonymous
IndexedStateQueryTests::IndexedStateQueryTests (Context& context)
// uniform buffers
addChild(new UniformBufferBindingCase(m_context, "uniform_buffer_binding", "UNIFORM_BUFFER_BINDING"));
addChild(new UniformBufferBufferCase(m_context, "uniform_buffer_start_size", "UNIFORM_BUFFER_START and UNIFORM_BUFFER_SIZE"));
+
+ static const QueryType verifiers[] = { QUERY_INDEXED_INTEGER, QUERY_INDEXED_INTEGER64 };
+ static const QueryType vec4Verifiers[] = { QUERY_INDEXED_INTEGER_VEC4, QUERY_INDEXED_INTEGER64_VEC4 };
+
+#define FOR_EACH_VERIFIER(X) \
+ for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(verifiers); ++verifierNdx) \
+ { \
+ const QueryType verifier = verifiers[verifierNdx]; \
+ const char* verifierSuffix = getVerifierSuffix(verifier); \
+ this->addChild(X); \
+ }
+
+#define FOR_EACH_VEC4_VERIFIER(X) \
+ for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(vec4Verifiers); ++verifierNdx) \
+ { \
+ const QueryType verifier = vec4Verifiers[verifierNdx]; \
+ const char* verifierSuffix = getVerifierSuffix(verifier); \
+ this->addChild(X); \
+ }
+
+ addChild(new EnableBlendCase(m_context, "blend_isenabledi", "BLEND", QUERY_INDEXED_ISENABLED));
+ FOR_EACH_VEC4_VERIFIER(new ColorMaskCase (m_context, (std::string() + "color_mask_" + verifierSuffix).c_str(), "COLOR_WRITEMASK", verifier))
+ FOR_EACH_VERIFIER(new BlendFuncCase (m_context, (std::string() + "blend_func_" + verifierSuffix).c_str(), "BLEND_SRC and BLEND_DST", verifier))
+ FOR_EACH_VERIFIER(new BlendEquationCase (m_context, (std::string() + "blend_equation_" + verifierSuffix).c_str(), "BLEND_EQUATION_RGB and BLEND_DST", verifier))
+ FOR_EACH_VERIFIER(new BlendEquationAdvancedCase (m_context, (std::string() + "blend_equation_advanced_" + verifierSuffix).c_str(), "BLEND_EQUATION_RGB and BLEND_DST", verifier))
}
} // Functional
#include "es3fNegativeFragmentApiTests.hpp"
#include "es3fApiCase.hpp"
+#include "gluContextInfo.hpp"
#include "glwDefs.hpp"
#include "glwEnums.hpp"
using tcu::TestLog;
+static bool checkDrawBuffersIndexedSupport(Context& ctx)
+{
+ return contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) ||
+ contextSupports(ctx.getRenderContext().getType(), glu::ApiType::core(4, 5)) ||
+ ctx.getContextInfo().isExtensionSupported("GL_EXT_draw_buffers_indexed");
+}
+
NegativeFragmentApiTests::NegativeFragmentApiTests (Context& context)
: TestCaseGroup(context, "fragment", "Negative Fragment API Cases")
{
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
+ ES3F_ADD_API_CASE(blend_equationi, "Invalid glBlendEquationi() usage",
+ {
+ glw::GLint maxDrawBuffers = -1;
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ if (!checkDrawBuffersIndexedSupport(m_context))
+ throw tcu::NotSupportedError("GL_EXT_draw_buffers_indexed is not supported", DE_NULL, __FILE__, __LINE__);
+ m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if mode is not GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MAX or GL_MIN.");
+ glBlendEquationi(0, -1);
+ expectError(GL_INVALID_ENUM);
+ m_log << TestLog::EndSection;
+ m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buf is not in the range zero to the value of MAX_DRAW_BUFFERS minus one.");
+ glBlendEquationi(-1, GL_FUNC_ADD);
+ expectError(GL_INVALID_VALUE);
+ glBlendEquationi(maxDrawBuffers, GL_FUNC_ADD);
+ expectError(GL_INVALID_VALUE);
+ m_log << TestLog::EndSection;
+ });
+ ES3F_ADD_API_CASE(blend_equation_separatei, "Invalid glBlendEquationSeparatei() usage",
+ {
+ glw::GLint maxDrawBuffers = -1;
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ if (!checkDrawBuffersIndexedSupport(m_context))
+ throw tcu::NotSupportedError("GL_EXT_draw_buffers_indexed is not supported", DE_NULL, __FILE__, __LINE__);
+ m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if modeRGB is not GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MAX or GL_MIN.");
+ glBlendEquationSeparatei(0, -1, GL_FUNC_ADD);
+ expectError(GL_INVALID_ENUM);
+ m_log << TestLog::EndSection;
+ m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if modeAlpha is not GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MAX or GL_MIN.");
+ glBlendEquationSeparatei(0, GL_FUNC_ADD, -1);
+ expectError(GL_INVALID_ENUM);
+ m_log << TestLog::EndSection;
+ m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buf is not in the range zero to the value of MAX_DRAW_BUFFERS minus one.");
+ glBlendEquationSeparatei(-1, GL_FUNC_ADD, GL_FUNC_ADD);
+ expectError(GL_INVALID_VALUE);
+ glBlendEquationSeparatei(maxDrawBuffers, GL_FUNC_ADD, GL_FUNC_ADD);
+ expectError(GL_INVALID_VALUE);
+ m_log << TestLog::EndSection;
+ });
+ ES3F_ADD_API_CASE(blend_funci, "Invalid glBlendFunci() usage",
+ {
+ glw::GLint maxDrawBuffers = -1;
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ if (!checkDrawBuffersIndexedSupport(m_context))
+ throw tcu::NotSupportedError("GL_EXT_draw_buffers_indexed is not supported", DE_NULL, __FILE__, __LINE__);
+ m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if either sfactor or dfactor is not an accepted value.");
+ glBlendFunci(0, -1, GL_ONE);
+ expectError(GL_INVALID_ENUM);
+ glBlendFunci(0, GL_ONE, -1);
+ expectError(GL_INVALID_ENUM);
+ m_log << TestLog::EndSection;
+ m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buf is not in the range zero to the value of MAX_DRAW_BUFFERS minus one.");
+ glBlendFunci(-1, GL_ONE, GL_ONE);
+ expectError(GL_INVALID_VALUE);
+ glBlendFunci(maxDrawBuffers, GL_ONE, GL_ONE);
+ expectError(GL_INVALID_VALUE);
+ m_log << TestLog::EndSection;
+ });
+ ES3F_ADD_API_CASE(blend_func_separatei, "Invalid glBlendFuncSeparatei() usage",
+ {
+ glw::GLint maxDrawBuffers = -1;
+ glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
+ if (!checkDrawBuffersIndexedSupport(m_context))
+ throw tcu::NotSupportedError("GL_EXT_draw_buffers_indexed is not supported", DE_NULL, __FILE__, __LINE__);
+ m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if srcRGB, dstRGB, srcAlpha, or dstAlpha is not an accepted value.");
+ glBlendFuncSeparatei(0, -1, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
+ expectError(GL_INVALID_ENUM);
+ glBlendFuncSeparatei(0, GL_ZERO, -1, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
+ expectError(GL_INVALID_ENUM);
+ glBlendFuncSeparatei(0, GL_ZERO, GL_ONE, -1, GL_ONE_MINUS_SRC_COLOR);
+ expectError(GL_INVALID_ENUM);
+ glBlendFuncSeparatei(0, GL_ZERO, GL_ONE, GL_SRC_COLOR, -1);
+ expectError(GL_INVALID_ENUM);
+ m_log << TestLog::EndSection;
+ m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buf is not in the range zero to the value of MAX_DRAW_BUFFERS minus one.");
+ glBlendFuncSeparatei(-1, GL_ONE, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
+ expectError(GL_INVALID_VALUE);
+ glBlendFuncSeparatei(maxDrawBuffers, GL_ONE, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
+ expectError(GL_INVALID_VALUE);
+ m_log << TestLog::EndSection;
+ });
// Rasterization API functions
namespace gles3
{
-Context::Context (tcu::TestContext& testCtx)
+Context::Context (tcu::TestContext& testCtx, glu::ApiType apiType)
: m_testCtx (testCtx)
, m_renderCtx (DE_NULL)
, m_contextInfo (DE_NULL)
+ , m_apiType (apiType)
{
try
{
- m_renderCtx = glu::createDefaultRenderContext(m_testCtx.getPlatform(), m_testCtx.getCommandLine(), glu::ApiType::es(3,0));
+ m_renderCtx = glu::createDefaultRenderContext(m_testCtx.getPlatform(), m_testCtx.getCommandLine(), m_apiType);
m_contextInfo = glu::ContextInfo::create(*m_renderCtx);
// Set up function table for transparent wrapper.
#include "tcuDefs.hpp"
#include "tcuTestContext.hpp"
+#include "gluRenderContext.hpp"
namespace glu
{
class Context
{
public:
- Context (tcu::TestContext& testCtx);
+ Context (tcu::TestContext& testCtx, glu::ApiType apiType = glu::ApiType::es(3,0));
~Context (void);
tcu::TestContext& getTestContext (void) { return m_testCtx; }
tcu::TestContext& m_testCtx;
glu::RenderContext* m_renderCtx;
glu::ContextInfo* m_contextInfo;
+ glu::ApiType m_apiType;
};
} // gles3
--- /dev/null
+#ifndef _TES3TESTCASEWRAPPER_HPP
+#define _TES3TESTCASEWRAPPER_HPP
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2019 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief OpenGL ES 3.0 Test Package that runs on GL4.5 context
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuTestLog.hpp"
+#include "tes3Context.hpp"
+#include "tcuWaiverUtil.hpp"
+#include "gluStateReset.hpp"
+
+namespace deqp
+{
+namespace gles3
+{
+
+template <typename TEST_PACKAGE>
+class TestCaseWrapper : public tcu::TestCaseExecutor
+{
+public:
+ TestCaseWrapper (TEST_PACKAGE& package, de::SharedPtr<tcu::WaiverUtil> waiverMechanism);
+ ~TestCaseWrapper (void);
+
+ void init (tcu::TestCase* testCase, const std::string& path);
+ void deinit (tcu::TestCase* testCase);
+ tcu::TestNode::IterateResult iterate (tcu::TestCase* testCase);
+
+private:
+ TEST_PACKAGE& m_testPackage;
+ de::SharedPtr<tcu::WaiverUtil> m_waiverMechanism;
+};
+
+template <typename TEST_PACKAGE>
+TestCaseWrapper<TEST_PACKAGE>::TestCaseWrapper (TEST_PACKAGE& package, de::SharedPtr<tcu::WaiverUtil> waiverMechanism)
+ : m_testPackage(package)
+ , m_waiverMechanism (waiverMechanism)
+{
+}
+
+template <typename TEST_PACKAGE>
+TestCaseWrapper<TEST_PACKAGE>::~TestCaseWrapper (void)
+{
+}
+
+template <typename TEST_PACKAGE>
+void TestCaseWrapper<TEST_PACKAGE>::init (tcu::TestCase* testCase, const std::string& path)
+{
+ if (m_waiverMechanism->isOnWaiverList(path))
+ throw tcu::TestException("Waived test", QP_TEST_RESULT_WAIVER);
+
+ testCase->init();
+}
+
+template <typename TEST_PACKAGE>
+void TestCaseWrapper<TEST_PACKAGE>::deinit (tcu::TestCase* testCase)
+{
+ testCase->deinit();
+
+ DE_ASSERT(m_testPackage.getContext());
+ glu::resetState(m_testPackage.getContext()->getRenderContext(), m_testPackage.getContext()->getContextInfo());
+}
+
+template <typename TEST_PACKAGE>
+tcu::TestNode::IterateResult TestCaseWrapper<TEST_PACKAGE>::iterate (tcu::TestCase* testCase)
+{
+ tcu::TestContext& testCtx = m_testPackage.getContext()->getTestContext();
+ const tcu::TestCase::IterateResult result = testCase->iterate();
+
+ // Call implementation specific post-iterate routine (usually handles native events and swaps buffers)
+ try
+ {
+ m_testPackage.getContext()->getRenderContext().postIterate();
+ return result;
+ }
+ catch (const tcu::ResourceError& e)
+ {
+ testCtx.getLog() << e;
+ testCtx.setTestResult(QP_TEST_RESULT_RESOURCE_ERROR, "Resource error in context post-iteration routine");
+ testCtx.setTerminateAfter(true);
+ return tcu::TestNode::STOP;
+ }
+ catch (const std::exception& e)
+ {
+ testCtx.getLog() << e;
+ testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error in context post-iteration routine");
+ return tcu::TestNode::STOP;
+ }
+}
+
+} // gles3
+} // deqp
+
+#endif // _TES3TESTCASEWRAPPER_HPP
--- /dev/null
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES 3.1 Module
+ * -------------------------------------------------
+ *
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief OpenGL ES 3 Test Package that runs on GL4.5 context
+ *//*--------------------------------------------------------------------*/
+
+#include "tgl45es3TestPackage.hpp"
+#include "tes3TestCaseWrapper.hpp"
+#include "tes3InfoTests.hpp"
+#include "es3fFunctionalTests.hpp"
+#include "es3sStressTests.hpp"
+#include "gluStateReset.hpp"
+#include "gluRenderContext.hpp"
+#include "gluContextInfo.hpp"
+#include "tcuTestLog.hpp"
+#include "tcuCommandLine.hpp"
+#include "tcuWaiverUtil.hpp"
+#include "glwEnums.hpp"
+
+namespace deqp
+{
+namespace gles3
+{
+
+TestPackageGL45ES3::TestPackageGL45ES3 (tcu::TestContext& testCtx)
+ : tcu::TestPackage (testCtx, "dEQP-GL45-ES3", "dEQP OpenGL ES 3 Tests On GL4.5 Context")
+ , m_archive (testCtx.getRootArchive(), "gles3/")
+ , m_context (DE_NULL)
+ , m_waiverMechanism (new tcu::WaiverUtil)
+{
+}
+
+TestPackageGL45ES3::~TestPackageGL45ES3 (void)
+{
+ // Destroy children first since destructors may access context.
+ TestNode::deinit();
+ delete m_context;
+}
+
+void TestPackageGL45ES3::init (void)
+{
+ try
+ {
+ // Create context
+ m_context = new Context(m_testCtx, glu::ApiType::core(4, 5));
+
+ // Setup waiver mechanism
+ if (m_testCtx.getCommandLine().getRunMode() == tcu::RUNMODE_EXECUTE)
+ {
+ const glu::ContextInfo& contextInfo = m_context->getContextInfo();
+ std::string vendor = contextInfo.getString(GL_VENDOR);
+ std::string renderer = contextInfo.getString(GL_RENDERER);
+ const tcu::CommandLine& commandLine = m_context->getTestContext().getCommandLine();
+ tcu::SessionInfo sessionInfo (vendor, renderer, commandLine.getInitialCmdLine());
+ m_waiverMechanism->setup(commandLine.getWaiverFileName(), m_name, vendor, renderer, sessionInfo);
+ m_context->getTestContext().getLog().writeSessionInfo(sessionInfo.get());
+ }
+
+ // Add main test groups
+ addChild(new InfoTests (*m_context));
+ addChild(new Functional::GL45ES3FunctionalTests (*m_context));
+ }
+ catch (...)
+ {
+ delete m_context;
+ m_context = DE_NULL;
+
+ throw;
+ }
+}
+
+void TestPackageGL45ES3::deinit (void)
+{
+ TestNode::deinit();
+ delete m_context;
+ m_context = DE_NULL;
+}
+
+tcu::TestCaseExecutor* TestPackageGL45ES3::createExecutor (void) const
+{
+ return new TestCaseWrapper<TestPackageGL45ES3>(const_cast<TestPackageGL45ES3&>(*this), m_waiverMechanism);
+}
+
+} // gles3
+} // deqp
--- /dev/null
+#ifndef _TGL45ES3TESTPACKAGE_HPP
+#define _TGL45ES3TESTPACKAGE_HPP
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2019 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief OpenGL ES 3 Test Package that runs on GL4.5 context
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tcuTestPackage.hpp"
+#include "tes3Context.hpp"
+#include "tcuResource.hpp"
+#include "deSharedPtr.hpp"
+
+namespace tcu
+{
+ class WaiverUtil;
+}
+
+namespace deqp
+{
+namespace gles3
+{
+
+class TestPackageGL45ES3 : public tcu::TestPackage
+{
+public:
+ TestPackageGL45ES3 (tcu::TestContext& testCtx);
+ virtual ~TestPackageGL45ES3 (void);
+
+ virtual void init (void);
+ virtual void deinit (void);
+
+ tcu::TestCaseExecutor* createExecutor (void) const;
+
+ tcu::Archive* getArchive (void) { return &m_archive; }
+ Context* getContext (void) { return m_context; }
+
+private:
+ tcu::ResourcePrefix m_archive;
+ Context* m_context;
+ de::SharedPtr<tcu::WaiverUtil> m_waiverMechanism;
+};
+
+} // gles3
+} // deqp
+
+#endif // _TGL45ES3TESTPACKAGE_HPP
tes31TestPackage.cpp
tes31TestCaseWrapper.hpp
tes31TestPackage.hpp
- tgl45TestPackage.cpp
- tgl45TestPackage.hpp
+ tgl45es31TestPackage.cpp
+ tgl45es31TestPackage.hpp
)
set(DEQP_GLES31_LIBS
es31fPrimitiveBoundingBoxTests.hpp
es31fCopyImageTests.hpp
es31fCopyImageTests.cpp
- es31fDrawBuffersIndexedTests.hpp
- es31fDrawBuffersIndexedTests.cpp
es31fNegativeShaderStorageTests.cpp
es31fNegativeShaderStorageTests.hpp
es31fNegativeSSBOBlockTests.cpp
#include "es31fPrimitiveBoundingBoxTests.hpp"
#include "es31fAndroidExtensionPackES31ATests.hpp"
#include "es31fCopyImageTests.hpp"
-#include "es31fDrawBuffersIndexedTests.hpp"
#include "es31fDefaultVertexArrayObjectTests.hpp"
#include "es31fSRGBDecodeTests.hpp"
#include "es31fDrawElementsBaseVertexTests.hpp"
addChild(new PrimitiveBoundingBoxTests (m_context));
addChild(new AndroidExtensionPackES31ATests (m_context));
addChild(createCopyImageTests (m_context, false));
- addChild(createDrawBuffersIndexedTests (m_context));
addChild(new DefaultVertexArrayObjectTests (m_context));
addChild(new SRGBTextureDecodeTests (m_context));
addChild(new DrawElementsBaseVertexTests (m_context));
}
-GL45FunctionalTests::GL45FunctionalTests (Context& context)
+GL45ES31FunctionalTests::GL45ES31FunctionalTests (Context& context)
: TestCaseGroup(context, "functional", "Functionality Tests")
{
}
-GL45FunctionalTests::~GL45FunctionalTests (void)
+GL45ES31FunctionalTests::~GL45ES31FunctionalTests (void)
{
}
-void GL45FunctionalTests::init (void)
+void GL45ES31FunctionalTests::init (void)
{
addChild(new ShaderTests (m_context, true));
addChild(new ComputeTests (m_context));
addChild(new LayoutBindingTests (m_context));
addChild(new PrimitiveBoundingBoxTests (m_context));
addChild(createCopyImageTests (m_context, true));
- addChild(createDrawBuffersIndexedTests (m_context));
addChild(new SRGBTextureDecodeTests (m_context));
addChild(new DrawElementsBaseVertexTests (m_context));
}
GLES31FunctionalTests& operator= (const GLES31FunctionalTests& other);
};
-class GL45FunctionalTests : public TestCaseGroup
+class GL45ES31FunctionalTests : public TestCaseGroup
{
public:
- GL45FunctionalTests (Context& context);
- ~GL45FunctionalTests (void);
+ GL45ES31FunctionalTests (Context& context);
+ ~GL45ES31FunctionalTests (void);
- void init (void);
+ void init (void);
private:
- GL45FunctionalTests (const GL45FunctionalTests& other);
- GL45FunctionalTests& operator= (const GL45FunctionalTests& other);
+ GL45ES31FunctionalTests (const GL45ES31FunctionalTests& other);
+ GL45ES31FunctionalTests& operator= (const GL45ES31FunctionalTests& other);
};
} // Functional
void IndexedStateQueryTests::init (void)
{
static const QueryType verifiers[] = { QUERY_INDEXED_BOOLEAN, QUERY_INDEXED_INTEGER, QUERY_INDEXED_INTEGER64 };
- static const QueryType vec4Verifiers[] = { QUERY_INDEXED_BOOLEAN_VEC4, QUERY_INDEXED_INTEGER_VEC4, QUERY_INDEXED_INTEGER64_VEC4 };
#define FOR_EACH_VERIFIER(X) \
for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(verifiers); ++verifierNdx) \
this->addChild(X); \
}
-#define FOR_EACH_VEC4_VERIFIER(X) \
- for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(vec4Verifiers); ++verifierNdx) \
- { \
- const QueryType verifier = vec4Verifiers[verifierNdx]; \
- const char* verifierSuffix = getVerifierSuffix(verifier); \
- this->addChild(X); \
- }
-
FOR_EACH_VERIFIER(new SampleMaskCase (m_context, (std::string() + "sample_mask_value_" + verifierSuffix).c_str(), "Test SAMPLE_MASK_VALUE", verifier))
FOR_EACH_VERIFIER(new MinValueIndexed3Case (m_context, (std::string() + "max_compute_work_group_count_" + verifierSuffix).c_str(), "Test MAX_COMPUTE_WORK_GROUP_COUNT", GL_MAX_COMPUTE_WORK_GROUP_COUNT, tcu::IVec3(65535,65535,65535), verifier))
FOR_EACH_VERIFIER(new ImageBindingAccessCase (m_context, (std::string() + "image_binding_access_" + verifierSuffix).c_str(), "Test IMAGE_BINDING_ACCESS", verifier))
FOR_EACH_VERIFIER(new ImageBindingFormatCase (m_context, (std::string() + "image_binding_format_" + verifierSuffix).c_str(), "Test IMAGE_BINDING_FORMAT", verifier))
- {
- const QueryType verifier = QUERY_INDEXED_ISENABLED;
- const char* verifierSuffix = getVerifierSuffix(verifier);
- this->addChild(new EnableBlendCase (m_context, (std::string() + "blend_" + verifierSuffix).c_str(), "BLEND", verifier));
- }
- FOR_EACH_VEC4_VERIFIER(new ColorMaskCase (m_context, (std::string() + "color_mask_" + verifierSuffix).c_str(), "COLOR_WRITEMASK", verifier))
- FOR_EACH_VERIFIER(new BlendFuncCase (m_context, (std::string() + "blend_func_" + verifierSuffix).c_str(), "BLEND_SRC and BLEND_DST", verifier))
- FOR_EACH_VERIFIER(new BlendEquationCase (m_context, (std::string() + "blend_equation_" + verifierSuffix).c_str(), "BLEND_EQUATION_RGB and BLEND_DST", verifier))
- FOR_EACH_VERIFIER(new BlendEquationAdvancedCase (m_context, (std::string() + "blend_equation_advanced_" + verifierSuffix).c_str(), "BLEND_EQUATION_RGB and BLEND_DST", verifier))
+ // All non-boolean verifiers are tested in ES3 test module.
+ addChild(new ColorMaskCase(m_context, "color_mask_getbooleani_v", "COLOR_WRITEMASK", QUERY_INDEXED_BOOLEAN_VEC4));
+ addChild(new BlendFuncCase(m_context, "blend_func_getbooleani_v", "BLEND_SRC and BLEND_DST", QUERY_INDEXED_BOOLEAN));
+ addChild(new BlendEquationCase(m_context, "blend_equation_getbooleani_v", "BLEND_EQUATION_RGB and BLEND_DST", QUERY_INDEXED_BOOLEAN));
+ addChild(new BlendEquationAdvancedCase(m_context, "blend_equation_advanced_getbooleani_v", "BLEND_EQUATION_RGB and BLEND_DST", QUERY_INDEXED_BOOLEAN));
#undef FOR_EACH_VEC4_VERIFIER
#undef FOR_EACH_VERIFIER
* \brief OpenGL ES 3.1 Test Package that runs on GL4.5 context
*//*--------------------------------------------------------------------*/
-#include "tgl45TestPackage.hpp"
+#include "tgl45es31TestPackage.hpp"
#include "tes31TestCaseWrapper.hpp"
#include "tes31InfoTests.hpp"
#include "es31fFunctionalTests.hpp"
namespace gles31
{
-TestPackageGL45::TestPackageGL45 (tcu::TestContext& testCtx)
- : tcu::TestPackage (testCtx, "dEQP-GL45", "dEQP OpenGL ES 3.1 Tests On GL4.5 Context")
+TestPackageGL45ES31::TestPackageGL45ES31 (tcu::TestContext& testCtx)
+ : tcu::TestPackage (testCtx, "dEQP-GL45-ES31", "dEQP OpenGL ES 3.1 Tests On GL4.5 Context")
, m_archive (testCtx.getRootArchive(), "gles31/")
, m_context (DE_NULL)
, m_waiverMechanism (new tcu::WaiverUtil)
{
}
-TestPackageGL45::~TestPackageGL45 (void)
+TestPackageGL45ES31::~TestPackageGL45ES31 (void)
{
// Destroy children first since destructors may access context.
TestNode::deinit();
delete m_context;
}
-void TestPackageGL45::init (void)
+void TestPackageGL45ES31::init (void)
{
try
{
// Add main test groups
addChild(new InfoTests (*m_context));
- addChild(new Functional::GL45FunctionalTests (*m_context));
+ addChild(new Functional::GL45ES31FunctionalTests (*m_context));
}
catch (...)
{
}
}
-void TestPackageGL45::deinit (void)
+void TestPackageGL45ES31::deinit (void)
{
TestNode::deinit();
delete m_context;
m_context = DE_NULL;
}
-tcu::TestCaseExecutor* TestPackageGL45::createExecutor (void) const
+tcu::TestCaseExecutor* TestPackageGL45ES31::createExecutor (void) const
{
- return new TestCaseWrapper<TestPackageGL45>(const_cast<TestPackageGL45&>(*this), m_waiverMechanism);
+ return new TestCaseWrapper<TestPackageGL45ES31>(const_cast<TestPackageGL45ES31&>(*this), m_waiverMechanism);
}
} // gles31
-#ifndef _TGL45TESTPACKAGE_HPP
-#define _TGL45TESTPACKAGE_HPP
+#ifndef _TGL45ES31TESTPACKAGE_HPP
+#define _TGL45ES31TESTPACKAGE_HPP
/*-------------------------------------------------------------------------
* OpenGL Conformance Test Suite
* -----------------------------
namespace gles31
{
-class TestPackageGL45 : public tcu::TestPackage
+class TestPackageGL45ES31 : public tcu::TestPackage
{
public:
- TestPackageGL45 (tcu::TestContext& testCtx);
- virtual ~TestPackageGL45 (void);
+ TestPackageGL45ES31 (tcu::TestContext& testCtx);
+ virtual ~TestPackageGL45ES31 (void);
virtual void init (void);
virtual void deinit (void);
} // gles31
} // deqp
-#endif // _TGL45TESTPACKAGE_HPP
+#endif // _TGL45ES31TESTPACKAGE_HPP