}
bool
-fs_inst::is_tex()
-{
- return (opcode == SHADER_OPCODE_TEX ||
- opcode == FS_OPCODE_TXB ||
- opcode == SHADER_OPCODE_TXD ||
- opcode == SHADER_OPCODE_TXF ||
- opcode == SHADER_OPCODE_TXF_MS ||
- opcode == SHADER_OPCODE_TXL ||
- opcode == SHADER_OPCODE_TXS ||
- opcode == SHADER_OPCODE_LOD);
-}
-
-bool
-fs_inst::is_math()
-{
- return (opcode == SHADER_OPCODE_RCP ||
- opcode == SHADER_OPCODE_RSQ ||
- opcode == SHADER_OPCODE_SQRT ||
- opcode == SHADER_OPCODE_EXP2 ||
- opcode == SHADER_OPCODE_LOG2 ||
- opcode == SHADER_OPCODE_SIN ||
- opcode == SHADER_OPCODE_COS ||
- opcode == SHADER_OPCODE_INT_QUOTIENT ||
- opcode == SHADER_OPCODE_INT_REMAINDER ||
- opcode == SHADER_OPCODE_POW);
-}
-
-bool
-fs_inst::is_control_flow()
-{
- switch (opcode) {
- case BRW_OPCODE_DO:
- case BRW_OPCODE_WHILE:
- case BRW_OPCODE_IF:
- case BRW_OPCODE_ELSE:
- case BRW_OPCODE_ENDIF:
- case BRW_OPCODE_BREAK:
- case BRW_OPCODE_CONTINUE:
- return true;
- default:
- return false;
- }
-}
-
-bool
fs_inst::is_send_from_grf()
{
return (opcode == FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7 ||
bool equals(fs_inst *inst);
bool overwrites_reg(const fs_reg ®);
- bool is_tex();
- bool is_math();
- bool is_control_flow();
bool is_send_from_grf();
bool is_partial_write();
return fallback;
}
}
+
+bool
+backend_instruction::is_tex()
+{
+ return (opcode == SHADER_OPCODE_TEX ||
+ opcode == FS_OPCODE_TXB ||
+ opcode == SHADER_OPCODE_TXD ||
+ opcode == SHADER_OPCODE_TXF ||
+ opcode == SHADER_OPCODE_TXF_MS ||
+ opcode == SHADER_OPCODE_TXL ||
+ opcode == SHADER_OPCODE_TXS ||
+ opcode == SHADER_OPCODE_LOD);
+}
+
+bool
+backend_instruction::is_math()
+{
+ return (opcode == SHADER_OPCODE_RCP ||
+ opcode == SHADER_OPCODE_RSQ ||
+ opcode == SHADER_OPCODE_SQRT ||
+ opcode == SHADER_OPCODE_EXP2 ||
+ opcode == SHADER_OPCODE_LOG2 ||
+ opcode == SHADER_OPCODE_SIN ||
+ opcode == SHADER_OPCODE_COS ||
+ opcode == SHADER_OPCODE_INT_QUOTIENT ||
+ opcode == SHADER_OPCODE_INT_REMAINDER ||
+ opcode == SHADER_OPCODE_POW);
+}
+
+bool
+backend_instruction::is_control_flow()
+{
+ switch (opcode) {
+ case BRW_OPCODE_DO:
+ case BRW_OPCODE_WHILE:
+ case BRW_OPCODE_IF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_ENDIF:
+ case BRW_OPCODE_BREAK:
+ case BRW_OPCODE_CONTINUE:
+ return true;
+ default:
+ return false;
+ }
+}
class backend_instruction : public exec_node {
public:
+ bool is_tex();
+ bool is_math();
+ bool is_control_flow();
+
enum opcode opcode; /* BRW_OPCODE_* or FS_OPCODE_* */
uint32_t predicate;
swizzles[2], swizzles[3]);
}
-bool
-vec4_instruction::is_tex()
-{
- return (opcode == SHADER_OPCODE_TEX ||
- opcode == SHADER_OPCODE_TXD ||
- opcode == SHADER_OPCODE_TXF ||
- opcode == SHADER_OPCODE_TXF_MS ||
- opcode == SHADER_OPCODE_TXL ||
- opcode == SHADER_OPCODE_TXS);
-}
-
void
dst_reg::init()
{
}
bool
-vec4_instruction::is_math()
-{
- return (opcode == SHADER_OPCODE_RCP ||
- opcode == SHADER_OPCODE_RSQ ||
- opcode == SHADER_OPCODE_SQRT ||
- opcode == SHADER_OPCODE_EXP2 ||
- opcode == SHADER_OPCODE_LOG2 ||
- opcode == SHADER_OPCODE_SIN ||
- opcode == SHADER_OPCODE_COS ||
- opcode == SHADER_OPCODE_INT_QUOTIENT ||
- opcode == SHADER_OPCODE_INT_REMAINDER ||
- opcode == SHADER_OPCODE_POW);
-}
-
-bool
vec4_instruction::is_send_from_grf()
{
switch (opcode) {
const void *ir;
const char *annotation;
- bool is_tex();
- bool is_math();
bool is_send_from_grf();
bool can_reswizzle_dst(int dst_writemask, int swizzle, int swizzle_mask);
void reswizzle_dst(int dst_writemask, int swizzle);