It turns out it hasn't worked since at least 8.0.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
{
struct gl_context *ctx = &brw->intel.ctx;
- if (brw->intel.no_rast) {
- DBG("FALLBACK: rasterization disabled\n");
- return true;
- }
-
/* _NEW_RENDERMODE
*/
if (ctx->RenderMode != GL_RENDER) {
intel->prim.primitive = ~0;
/* Force all software fallbacks */
+#ifdef I915
if (driQueryOptionb(&intel->optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D rasterization\n");
intel->no_rast = 1;
}
+#endif
if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) {
fprintf(stderr, "flushing batchbuffer before/after each draw call\n");