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+KHR-GL46.shader_subroutine.missing_subroutine_keyword
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+KHR-GL46.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
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+KHR-GL46.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
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+KHR-GL46.vertex_attrib_64bit.api_errors
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+KHR-GL46.viewport_array.provoking_vertex
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+KHR-GL46.shader_atomic_counters.advanced-usage-many-counters
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+KHR-GL46.shader_atomic_counters.negative-api
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+KHR-GL46.shader_image_load_store.basic-api-get
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+KHR-GL46.shader_image_load_store.basic-api-texParam
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+KHR-GL46.shader_image_load_store.basic-allFormats-load
+KHR-GL46.shader_image_load_store.basic-allFormats-storeGeometryStages
+KHR-GL46.shader_image_load_store.basic-allFormats-loadGeometryStages
+KHR-GL46.shader_image_load_store.basic-allFormats-loadStoreComputeStage
+KHR-GL46.shader_image_load_store.basic-allTargets-store
+KHR-GL46.shader_image_load_store.basic-allTargets-load-nonMS
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+KHR-GL46.shader_image_load_store.basic-glsl-misc
+KHR-GL46.shader_image_load_store.basic-glsl-earlyFragTests
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+KHR-GL46.shader_image_load_store.advanced-sync-textureUpdate
+KHR-GL46.shader_image_load_store.advanced-sync-imageAccess2
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+KHR-GL46.shader_image_load_store.advanced-allStages-oneImage
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+KHR-GL46.shader_image_load_store.advanced-sso-simple
+KHR-GL46.shader_image_load_store.advanced-sso-atomicCounters
+KHR-GL46.shader_image_load_store.advanced-sso-subroutine
+KHR-GL46.shader_image_load_store.advanced-sso-perSample
+KHR-GL46.shader_image_load_store.advanced-copyImage
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+KHR-GL46.texture_view.reference_counting
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+KHR-GL46.arrays_of_arrays_gl.SizedDeclarationsStructTypes1
+KHR-GL46.arrays_of_arrays_gl.SizedDeclarationsStructTypes2
+KHR-GL46.arrays_of_arrays_gl.SizedDeclarationsStructTypes3
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+KHR-GL46.arrays_of_arrays_gl.ExpressionsInvalid1
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+KHR-GL46.arrays_of_arrays_gl.AtomicDeclaration
+KHR-GL46.arrays_of_arrays_gl.AtomicUsage
+KHR-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls1
+KHR-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2
+KHR-GL46.arrays_of_arrays_gl.SubroutineArgumentAliasing1
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+KHR-GL46.arrays_of_arrays_gl.SubroutineArgumentAliasing3
+KHR-GL46.arrays_of_arrays_gl.SubroutineArgumentAliasing4
+KHR-GL46.copy_image.functional
+KHR-GL46.copy_image.incomplete_tex
+KHR-GL46.copy_image.missmatch_object
+KHR-GL46.copy_image.smoke_test
+KHR-GL46.copy_image.invalid_target
+KHR-GL46.copy_image.target_miss_match
+KHR-GL46.copy_image.incompatible_formats
+KHR-GL46.copy_image.samples_missmatch
+KHR-GL46.copy_image.incompatible_formats_compression
+KHR-GL46.copy_image.non_existent_mipmap
+KHR-GL46.copy_image.exceeding_boundaries
+KHR-GL46.copy_image.invalid_alignment
+KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-arrays
+KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-elements
+KHR-GL46.khr_debug.api_errors_non_debug
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+KHR-GL46.khr_debug.receiveing_messages
+KHR-GL46.khr_debug.groups
+KHR-GL46.khr_debug.api_errors_debug
+KHR-GL46.khr_debug.labels_debug
+KHR-GL46.khr_debug.synchronous_calls
+KHR-GL46.program_interface_query.empty-shaders
+KHR-GL46.program_interface_query.simple-shaders
+KHR-GL46.program_interface_query.input-types
+KHR-GL46.program_interface_query.input-built-in
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+KHR-GL46.program_interface_query.output-types
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+KHR-GL46.program_interface_query.uniform-block-types
+KHR-GL46.program_interface_query.transform-feedback-types
+KHR-GL46.program_interface_query.atomic-counters
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+KHR-GL46.program_interface_query.subroutines-geometry
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+KHR-GL46.program_interface_query.subroutines-compute
+KHR-GL46.program_interface_query.ssb-types
+KHR-GL46.program_interface_query.transform-feedback-built-in
+KHR-GL46.program_interface_query.null-length
+KHR-GL46.program_interface_query.arrays-of-arrays
+KHR-GL46.program_interface_query.top-level-array
+KHR-GL46.program_interface_query.separate-programs-vertex
+KHR-GL46.program_interface_query.separate-programs-tess-control
+KHR-GL46.program_interface_query.separate-programs-tess-eval
+KHR-GL46.program_interface_query.separate-programs-geometry
+KHR-GL46.program_interface_query.separate-programs-fragment
+KHR-GL46.program_interface_query.uniform-block
+KHR-GL46.program_interface_query.array-names
+KHR-GL46.program_interface_query.buff-length
+KHR-GL46.program_interface_query.no-locations
+KHR-GL46.program_interface_query.query-not-used
+KHR-GL46.program_interface_query.relink-failure
+KHR-GL46.program_interface_query.link-failure
+KHR-GL46.program_interface_query.compute-shader
+KHR-GL46.program_interface_query.invalid-value
+KHR-GL46.program_interface_query.invalid-operation
+KHR-GL46.program_interface_query.invalid-enum
+KHR-GL46.compute_shader.simple-compute
+KHR-GL46.compute_shader.one-work-group
+KHR-GL46.compute_shader.resource-ubo
+KHR-GL46.compute_shader.resource-texture
+KHR-GL46.compute_shader.resource-image
+KHR-GL46.compute_shader.resource-atomic-counter
+KHR-GL46.compute_shader.resource-subroutine
+KHR-GL46.compute_shader.resource-uniform
+KHR-GL46.compute_shader.built-in-variables
+KHR-GL46.compute_shader.max
+KHR-GL46.compute_shader.work-group-size
+KHR-GL46.compute_shader.build-monolithic
+KHR-GL46.compute_shader.build-separable
+KHR-GL46.compute_shader.shared-simple
+KHR-GL46.compute_shader.shared-struct
+KHR-GL46.compute_shader.dispatch-indirect
+KHR-GL46.compute_shader.sso-compute-pipeline
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+KHR-GL46.compute_shader.atomic-case1
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+KHR-GL46.compute_shader.atomic-case3
+KHR-GL46.compute_shader.copy-image
+KHR-GL46.compute_shader.pipeline-pre-vs
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+KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall
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+KHR-GL46.geometry_shader.input.gl_in_array_contents
+KHR-GL46.geometry_shader.input.gl_in_array_length
+KHR-GL46.geometry_shader.input.gl_pointsize_value
+KHR-GL46.geometry_shader.input.gl_position_value
+KHR-GL46.geometry_shader.primitive_counter.point_to_point
+KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip
+KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip
+KHR-GL46.geometry_shader.primitive_counter.lines_to_points
+KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip
+KHR-GL46.geometry_shader.primitive_counter.lines_to_triangle_strip
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+KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
+KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip
+KHR-GL46.geometry_shader.primitive_counter.points_to_points_rp
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+KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip_rp
+KHR-GL46.geometry_shader.primitive_counter.lines_to_points_rp
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+KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
+KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip_rp
+KHR-GL46.geometry_shader.primitive_counter.primitive_id_from_fragment
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+KHR-GL46.geometry_shader.primitive_queries.primitive_queries_lines
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+KHR-GL46.geometry_shader.layered_rendering_fbo_no_attachment.layered_rendering_fbo_no_attachment
+KHR-GL46.geometry_shader.constant_variables.constant_variables
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+KHR-GL46.geometry_shader.linking.vs_gs_variable_type_mismatch
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+KHR-GL46.geometry_shader.linking.fragcoord_redeclaration
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+KHR-GL46.geometry_shader.linking.more_ACs_in_GS_than_supported
+KHR-GL46.geometry_shader.linking.more_ACBs_in_GS_than_supported
+KHR-GL46.geometry_shader.linking.geometry_shader_compilation_fail
+KHR-GL46.geometry_shader.linking.more_input_vertices_in_GS_than_available
+KHR-GL46.geometry_shader.linking.tf_capture_from_gs_and_vs_variables
+KHR-GL46.geometry_shader.api.createShaderProgramv
+KHR-GL46.geometry_shader.api.shader_type
+KHR-GL46.geometry_shader.api.getProgramiv
+KHR-GL46.geometry_shader.api.getProgramiv2
+KHR-GL46.geometry_shader.api.getProgramiv3
+KHR-GL46.geometry_shader.api.fs_gs_draw_call
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+KHR-GL46.geometry_shader.api.pipeline_program_without_active_vs
+KHR-GL46.geometry_shader.api.incompatible_draw_call_mode
+KHR-GL46.geometry_shader.api.insufficient_emitted_vertices
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+KHR-GL46.geometry_shader.api.draw_primitives_do_not_match_output_primitives
+KHR-GL46.geometry_shader.api.draw_calls_while_tf_is_paused
+KHR-GL46.geometry_shader.qualifiers.flat_interpolation
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+KHR-GL46.texture_border_clamp.Texture2DArrayRGBA8Linear
+KHR-GL46.texture_border_clamp.Texture2DArrayCompressedLinear
+KHR-GL46.texture_border_clamp.Texture3DRGBA32FLinear
+KHR-GL46.texture_border_clamp.Texture3DRGBA8Linear
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+KHR-GL46.texture_buffer.texture_buffer_operations_transform_feedback
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+KHR-GL46.texture_buffer.texture_buffer_active_uniform_validation_compute_shader
+KHR-GL46.texture_buffer.texture_buffer_buffer_parameters
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+KHR-GL46.shaders45.shader_integer_mix.mix-uvec4
+KHR-GL46.shaders45.shader_integer_mix.mix-bvec4
+KHR-GL46.clip_control.initial
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+KHR-GL46.direct_state_access.queries_creation
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+KHR-GL46.direct_state_access.queries_functional
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+KHR-GL46.direct_state_access.buffers_get_named_buffer_subdata
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+KHR-GL46.direct_state_access.invalidate_data_and_subdata_errors
+KHR-GL46.direct_state_access.framebuffers_clear_errors
+KHR-GL46.direct_state_access.framebuffers_check_status_errors
+KHR-GL46.direct_state_access.framebuffers_get_parameter_errors
+KHR-GL46.direct_state_access.framebuffers_get_attachment_parameter_errors
+KHR-GL46.direct_state_access.framebuffers_renderbuffers_functional
+KHR-GL46.direct_state_access.renderbuffers_creation
+KHR-GL46.direct_state_access.renderbuffers_storage
+KHR-GL46.direct_state_access.renderbuffers_storage_multisample
+KHR-GL46.direct_state_access.renderbuffers_get_parameters
+KHR-GL46.direct_state_access.renderbuffers_creation_errors
+KHR-GL46.direct_state_access.renderbuffers_storage_errors
+KHR-GL46.direct_state_access.renderbuffers_storage_multisample_errors
+KHR-GL46.direct_state_access.renderbuffers_get_parameters_errors
+KHR-GL46.direct_state_access.vertex_arrays_creation
+KHR-GL46.direct_state_access.vertex_arrays_enable_disable_attributes
+KHR-GL46.direct_state_access.vertex_arrays_element_buffer
+KHR-GL46.direct_state_access.vertex_arrays_vertex_buffers
+KHR-GL46.direct_state_access.vertex_arrays_attribute_format
+KHR-GL46.direct_state_access.vertex_arrays_attribute_binding
+KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_divisor
+KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array
+KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_indexed
+KHR-GL46.direct_state_access.vertex_arrays_defaults
+KHR-GL46.direct_state_access.vertex_arrays_creation_error
+KHR-GL46.direct_state_access.vertex_arrays_enable_disable_attribute_errors
+KHR-GL46.direct_state_access.vertex_arrays_element_buffer_errors
+KHR-GL46.direct_state_access.vertex_arrays_vertex_buffers_errors
+KHR-GL46.direct_state_access.vertex_arrays_attribute_format_errors
+KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_errors
+KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_divisor_errors
+KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_errors
+KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_indexed_errors
+KHR-GL46.direct_state_access.textures_creation
+KHR-GL46.direct_state_access.textures_buffer_r8i
+KHR-GL46.direct_state_access.textures_buffer_rg8i
+KHR-GL46.direct_state_access.textures_buffer_rgba8i
+KHR-GL46.direct_state_access.textures_buffer_r8ui
+KHR-GL46.direct_state_access.textures_buffer_rg8ui
+KHR-GL46.direct_state_access.textures_buffer_rgba8ui
+KHR-GL46.direct_state_access.textures_buffer_r8ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_r16i
+KHR-GL46.direct_state_access.textures_buffer_rg16i
+KHR-GL46.direct_state_access.textures_buffer_rgba16i
+KHR-GL46.direct_state_access.textures_buffer_r16ui
+KHR-GL46.direct_state_access.textures_buffer_rg16ui
+KHR-GL46.direct_state_access.textures_buffer_rgba16ui
+KHR-GL46.direct_state_access.textures_buffer_r16ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_buffer_r32i
+KHR-GL46.direct_state_access.textures_buffer_rg32i
+KHR-GL46.direct_state_access.textures_buffer_rgb32i
+KHR-GL46.direct_state_access.textures_buffer_rgba32i
+KHR-GL46.direct_state_access.textures_buffer_r32ui
+KHR-GL46.direct_state_access.textures_buffer_rg32ui
+KHR-GL46.direct_state_access.textures_buffer_rgb32ui
+KHR-GL46.direct_state_access.textures_buffer_rgba32ui
+KHR-GL46.direct_state_access.textures_buffer_r32f
+KHR-GL46.direct_state_access.textures_buffer_rg32f
+KHR-GL46.direct_state_access.textures_buffer_rgb32f
+KHR-GL46.direct_state_access.textures_buffer_rgba32f
+KHR-GL46.direct_state_access.textures_storage_1d_r8i
+KHR-GL46.direct_state_access.textures_storage_1d_rg8i
+KHR-GL46.direct_state_access.textures_storage_1d_rgba8i
+KHR-GL46.direct_state_access.textures_storage_2d_r8i
+KHR-GL46.direct_state_access.textures_storage_2d_rg8i
+KHR-GL46.direct_state_access.textures_storage_2d_rgba8i
+KHR-GL46.direct_state_access.textures_storage_3d_r8i
+KHR-GL46.direct_state_access.textures_storage_3d_rg8i
+KHR-GL46.direct_state_access.textures_storage_3d_rgba8i
+KHR-GL46.direct_state_access.textures_storage_1d_r8ui
+KHR-GL46.direct_state_access.textures_storage_1d_rg8ui
+KHR-GL46.direct_state_access.textures_storage_1d_rgba8ui
+KHR-GL46.direct_state_access.textures_storage_2d_r8ui
+KHR-GL46.direct_state_access.textures_storage_2d_rg8ui
+KHR-GL46.direct_state_access.textures_storage_2d_rgba8ui
+KHR-GL46.direct_state_access.textures_storage_3d_r8ui
+KHR-GL46.direct_state_access.textures_storage_3d_rg8ui
+KHR-GL46.direct_state_access.textures_storage_3d_rgba8ui
+KHR-GL46.direct_state_access.textures_storage_1d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_r16i
+KHR-GL46.direct_state_access.textures_storage_1d_rg16i
+KHR-GL46.direct_state_access.textures_storage_1d_rgba16i
+KHR-GL46.direct_state_access.textures_storage_2d_r16i
+KHR-GL46.direct_state_access.textures_storage_2d_rg16i
+KHR-GL46.direct_state_access.textures_storage_2d_rgba16i
+KHR-GL46.direct_state_access.textures_storage_3d_r16i
+KHR-GL46.direct_state_access.textures_storage_3d_rg16i
+KHR-GL46.direct_state_access.textures_storage_3d_rgba16i
+KHR-GL46.direct_state_access.textures_storage_1d_r16ui
+KHR-GL46.direct_state_access.textures_storage_1d_rg16ui
+KHR-GL46.direct_state_access.textures_storage_1d_rgba16ui
+KHR-GL46.direct_state_access.textures_storage_2d_r16ui
+KHR-GL46.direct_state_access.textures_storage_2d_rg16ui
+KHR-GL46.direct_state_access.textures_storage_2d_rgba16ui
+KHR-GL46.direct_state_access.textures_storage_3d_r16ui
+KHR-GL46.direct_state_access.textures_storage_3d_rg16ui
+KHR-GL46.direct_state_access.textures_storage_3d_rgba16ui
+KHR-GL46.direct_state_access.textures_storage_1d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_2d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_3d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_storage_1d_r32i
+KHR-GL46.direct_state_access.textures_storage_1d_rg32i
+KHR-GL46.direct_state_access.textures_storage_1d_rgb32i
+KHR-GL46.direct_state_access.textures_storage_1d_rgba32i
+KHR-GL46.direct_state_access.textures_storage_2d_r32i
+KHR-GL46.direct_state_access.textures_storage_2d_rg32i
+KHR-GL46.direct_state_access.textures_storage_2d_rgb32i
+KHR-GL46.direct_state_access.textures_storage_2d_rgba32i
+KHR-GL46.direct_state_access.textures_storage_3d_r32i
+KHR-GL46.direct_state_access.textures_storage_3d_rg32i
+KHR-GL46.direct_state_access.textures_storage_3d_rgb32i
+KHR-GL46.direct_state_access.textures_storage_3d_rgba32i
+KHR-GL46.direct_state_access.textures_storage_1d_r32ui
+KHR-GL46.direct_state_access.textures_storage_1d_rg32ui
+KHR-GL46.direct_state_access.textures_storage_1d_rgb32ui
+KHR-GL46.direct_state_access.textures_storage_1d_rgba32ui
+KHR-GL46.direct_state_access.textures_storage_2d_r32ui
+KHR-GL46.direct_state_access.textures_storage_2d_rg32ui
+KHR-GL46.direct_state_access.textures_storage_2d_rgb32ui
+KHR-GL46.direct_state_access.textures_storage_2d_rgba32ui
+KHR-GL46.direct_state_access.textures_storage_3d_r32ui
+KHR-GL46.direct_state_access.textures_storage_3d_rg32ui
+KHR-GL46.direct_state_access.textures_storage_3d_rgb32ui
+KHR-GL46.direct_state_access.textures_storage_3d_rgba32ui
+KHR-GL46.direct_state_access.textures_storage_1d_r32f
+KHR-GL46.direct_state_access.textures_storage_1d_rg32f
+KHR-GL46.direct_state_access.textures_storage_1d_rgb32f
+KHR-GL46.direct_state_access.textures_storage_1d_rgba32f
+KHR-GL46.direct_state_access.textures_storage_2d_r32f
+KHR-GL46.direct_state_access.textures_storage_2d_rg32f
+KHR-GL46.direct_state_access.textures_storage_2d_rgb32f
+KHR-GL46.direct_state_access.textures_storage_2d_rgba32f
+KHR-GL46.direct_state_access.textures_storage_3d_r32f
+KHR-GL46.direct_state_access.textures_storage_3d_rg32f
+KHR-GL46.direct_state_access.textures_storage_3d_rgb32f
+KHR-GL46.direct_state_access.textures_storage_3d_rgba32f
+KHR-GL46.direct_state_access.textures_subimage_1d_r8i
+KHR-GL46.direct_state_access.textures_subimage_1d_rg8i
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba8i
+KHR-GL46.direct_state_access.textures_subimage_2d_r8i
+KHR-GL46.direct_state_access.textures_subimage_2d_rg8i
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba8i
+KHR-GL46.direct_state_access.textures_subimage_3d_r8i
+KHR-GL46.direct_state_access.textures_subimage_3d_rg8i
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba8i
+KHR-GL46.direct_state_access.textures_subimage_1d_r8ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rg8ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba8ui
+KHR-GL46.direct_state_access.textures_subimage_2d_r8ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rg8ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba8ui
+KHR-GL46.direct_state_access.textures_subimage_3d_r8ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rg8ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba8ui
+KHR-GL46.direct_state_access.textures_subimage_1d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_r8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_rg8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba8ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_r16i
+KHR-GL46.direct_state_access.textures_subimage_1d_rg16i
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba16i
+KHR-GL46.direct_state_access.textures_subimage_2d_r16i
+KHR-GL46.direct_state_access.textures_subimage_2d_rg16i
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba16i
+KHR-GL46.direct_state_access.textures_subimage_3d_r16i
+KHR-GL46.direct_state_access.textures_subimage_3d_rg16i
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba16i
+KHR-GL46.direct_state_access.textures_subimage_1d_r16ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rg16ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba16ui
+KHR-GL46.direct_state_access.textures_subimage_2d_r16ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rg16ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba16ui
+KHR-GL46.direct_state_access.textures_subimage_3d_r16ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rg16ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba16ui
+KHR-GL46.direct_state_access.textures_subimage_1d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_r16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_rg16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba16ui_unorm
+KHR-GL46.direct_state_access.textures_subimage_1d_r32i
+KHR-GL46.direct_state_access.textures_subimage_1d_rg32i
+KHR-GL46.direct_state_access.textures_subimage_1d_rgb32i
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba32i
+KHR-GL46.direct_state_access.textures_subimage_2d_r32i
+KHR-GL46.direct_state_access.textures_subimage_2d_rg32i
+KHR-GL46.direct_state_access.textures_subimage_2d_rgb32i
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba32i
+KHR-GL46.direct_state_access.textures_subimage_3d_r32i
+KHR-GL46.direct_state_access.textures_subimage_3d_rg32i
+KHR-GL46.direct_state_access.textures_subimage_3d_rgb32i
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba32i
+KHR-GL46.direct_state_access.textures_subimage_1d_r32ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rg32ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rgb32ui
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba32ui
+KHR-GL46.direct_state_access.textures_subimage_2d_r32ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rg32ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rgb32ui
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba32ui
+KHR-GL46.direct_state_access.textures_subimage_3d_r32ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rg32ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rgb32ui
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba32ui
+KHR-GL46.direct_state_access.textures_subimage_1d_r32f
+KHR-GL46.direct_state_access.textures_subimage_1d_rg32f
+KHR-GL46.direct_state_access.textures_subimage_1d_rgb32f
+KHR-GL46.direct_state_access.textures_subimage_1d_rgba32f
+KHR-GL46.direct_state_access.textures_subimage_2d_r32f
+KHR-GL46.direct_state_access.textures_subimage_2d_rg32f
+KHR-GL46.direct_state_access.textures_subimage_2d_rgb32f
+KHR-GL46.direct_state_access.textures_subimage_2d_rgba32f
+KHR-GL46.direct_state_access.textures_subimage_3d_r32f
+KHR-GL46.direct_state_access.textures_subimage_3d_rg32f
+KHR-GL46.direct_state_access.textures_subimage_3d_rgb32f
+KHR-GL46.direct_state_access.textures_subimage_3d_rgba32f
+KHR-GL46.direct_state_access.textures_storage_multisample
+KHR-GL46.direct_state_access.textures_compressed_subimage
+KHR-GL46.direct_state_access.textures_copy
+KHR-GL46.direct_state_access.textures_get_set_parameter
+KHR-GL46.direct_state_access.textures_defaults
+KHR-GL46.direct_state_access.textures_generate_mipmaps
+KHR-GL46.direct_state_access.textures_bind_unit
+KHR-GL46.direct_state_access.textures_get_image
+KHR-GL46.direct_state_access.textures_get_level_parameter
+KHR-GL46.direct_state_access.textures_creation_errors
+KHR-GL46.direct_state_access.textures_buffer_errors
+KHR-GL46.direct_state_access.textures_buffer_range_errors
+KHR-GL46.direct_state_access.textures_storage_errors
+KHR-GL46.direct_state_access.textures_subimage_errors
+KHR-GL46.direct_state_access.textures_copy_errors
+KHR-GL46.direct_state_access.textures_parameter_setup_errors
+KHR-GL46.direct_state_access.textures_generate_mipmap_errors
+KHR-GL46.direct_state_access.textures_bind_unit_errors
+KHR-GL46.direct_state_access.textures_image_query_errors
+KHR-GL46.direct_state_access.textures_level_parameter_errors
+KHR-GL46.direct_state_access.textures_parameter_errors
+KHR-GL46.get_texture_sub_image.errors_test
+KHR-GL46.get_texture_sub_image.functional_test
+KHR-GL46.texture_barrier.disjoint-texels
+KHR-GL46.texture_barrier.overlapping-texels
+KHR-GL46.texture_barrier.same-texel-rw
+KHR-GL46.texture_barrier.same-texel-rw-multipass
+KHR-GL46.conditional_render_inverted.coverage
+KHR-GL46.conditional_render_inverted.functional
+KHR-GL46.sync.flush_commands
+KHR-GL46.incomplete_texture_access.sampler
+KHR-GL46.parallel_shader_compile.simple_queries
+KHR-GL46.parallel_shader_compile.max_shader_compile_threads
+KHR-GL46.parallel_shader_compile.compilation_completion_non_parallel
+KHR-GL46.parallel_shader_compile.compilation_completion_parallel
+KHR-GL46.post_depth_coverage_tests.PostDepthShader
+KHR-GL46.post_depth_coverage_tests.PostDepthSampleMask
+KHR-GL46.sparse_texture2_tests.ShaderExtension
+KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase
+KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation
+KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment
+KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess
+KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup
+KHR-GL46.sparse_texture_clamp_tests.ShaderExtension
+KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency
+KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor
+KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxParameterQueries
+KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMinificationFiltering
+KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMagnificationFiltering
+KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMipmapMinificationFiltering
+KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxSupport
+KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsAdditionSubstractionTestCase
+KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsMinMaxTestCase
+KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsBitwiseTestCase
+KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsExchangeTestCase
+KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAvailabilityTestCase
+KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAllInvocationsTestCase
+KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAnyInvocationTestCase
+KHR-GL46.shader_group_vote_tests.ShaderGroupVoteAllInvocationsEqualTestCase
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysIndirectParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsIndirectParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsInstancedParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters
+KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsIndirectParameters
+KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
+KHR-GL46.shader_draw_parameters_tests.MultiDrawElementIndirectCountParameters
+KHR-GL46.shader_viewport_layer_array.ShaderViewportIndexTestCase
+KHR-GL46.shader_viewport_layer_array.ShaderLayerFramebufferLayeredTestCase
+KHR-GL46.shader_viewport_layer_array.ShaderLayerFramebufferNonLayeredTestCase
+KHR-GL46.limits.max_clip_distances
+KHR-GL46.limits.max_cull_distances
+KHR-GL46.limits.max_combined_clip_and_cull_distances
+KHR-GL46.limits.max_3d_texture_size
+KHR-GL46.limits.max_texture_size
+KHR-GL46.limits.max_array_texture_layers
+KHR-GL46.limits.max_cube_map_texture_size
+KHR-GL46.limits.max_renderbuffer_size
+KHR-GL46.limits.max_viewports
+KHR-GL46.limits.max_elements_indices
+KHR-GL46.limits.max_elements_vertices
+KHR-GL46.limits.max_vertex_attrib_relative_offset
+KHR-GL46.limits.max_vertex_attrib_bindings
+KHR-GL46.limits.max_vertex_attrib_stride
+KHR-GL46.limits.max_texture_buffer_size
+KHR-GL46.limits.max_rectangle_texture_size
+KHR-GL46.limits.min_map_buffer_alignment
+KHR-GL46.limits.max_vertex_attribs
+KHR-GL46.limits.max_vertex_uniform_components
+KHR-GL46.limits.max_vertex_uniform_vectors
+KHR-GL46.limits.max_vertex_uniform_blocks
+KHR-GL46.limits.max_vertex_output_components
+KHR-GL46.limits.max_vertex_texture_image_units
+KHR-GL46.limits.max_vertex_atomic_counter_buffers
+KHR-GL46.limits.max_vertex_atomic_counters
+KHR-GL46.limits.max_vertex_shader_storage_blocks
+KHR-GL46.limits.max_tess_gen_level
+KHR-GL46.limits.max_patch_vertices
+KHR-GL46.limits.max_tess_control_uniform_components
+KHR-GL46.limits.max_tess_control_texture_image_units
+KHR-GL46.limits.max_tess_control_output_components
+KHR-GL46.limits.max_tess_patch_components
+KHR-GL46.limits.max_tess_control_total_output_components
+KHR-GL46.limits.max_tess_control_input_components
+KHR-GL46.limits.max_tess_control_uniform_blocks
+KHR-GL46.limits.max_tess_control_atomic_counter_buffers
+KHR-GL46.limits.max_tess_control_atomic_counters
+KHR-GL46.limits.max_tess_control_shader_storage_blocks
+KHR-GL46.limits.max_tess_evaluation_uniform_components
+KHR-GL46.limits.max_tess_evaluation_texture_image_units
+KHR-GL46.limits.max_tess_evaluation_output_components
+KHR-GL46.limits.max_tess_evaluation_input_components
+KHR-GL46.limits.max_tess_evaluation_uniform_blocks
+KHR-GL46.limits.max_tess_evaluation_atomic_counter_buffers
+KHR-GL46.limits.max_tess_evaluation_atomic_counters
+KHR-GL46.limits.max_tess_evaluation_shader_storage_blocks
+KHR-GL46.limits.max_geometry_uniform_components
+KHR-GL46.limits.max_geometry_uniform_blocks
+KHR-GL46.limits.max_geometry_input_components
+KHR-GL46.limits.max_geometry_output_components
+KHR-GL46.limits.max_geometry_output_vertices
+KHR-GL46.limits.max_geometry_total_output_components
+KHR-GL46.limits.max_geometry_texture_image_units
+KHR-GL46.limits.max_geometry_shader_invocations
+KHR-GL46.limits.max_vertex_streams
+KHR-GL46.limits.max_geometry_atomic_counter_buffers
+KHR-GL46.limits.max_geometry_atomic_counters
+KHR-GL46.limits.max_geometry_shader_storage_blocks
+KHR-GL46.limits.max_fragment_uniform_components
+KHR-GL46.limits.max_fragment_uniform_vectors
+KHR-GL46.limits.max_fragment_uniform_blocks
+KHR-GL46.limits.max_fragment_input_components
+KHR-GL46.limits.max_texture_image_units
+KHR-GL46.limits.min_program_texture_gather_offset
+KHR-GL46.limits.max_program_texture_gather_offset
+KHR-GL46.limits.max_fragment_atomic_counter_buffers
+KHR-GL46.limits.max_fragment_atomic_counters
+KHR-GL46.limits.max_fragment_shader_storage_blocks
+KHR-GL46.limits.max_compute_work_group_invocations
+KHR-GL46.limits.max_compute_uniform_blocks
+KHR-GL46.limits.max_compute_texture_image_units
+KHR-GL46.limits.max_compute_atomic_counter_buffers
+KHR-GL46.limits.max_compute_atomic_counters
+KHR-GL46.limits.max_compute_shared_memory_size
+KHR-GL46.limits.max_compute_uniform_components
+KHR-GL46.limits.max_compute_image_uniforms
+KHR-GL46.limits.max_combined_compute_uniform_components
+KHR-GL46.limits.max_compute_shader_storage_blocks
+KHR-GL46.limits.min_program_texel_offset
+KHR-GL46.limits.max_program_texel_offset
+KHR-GL46.limits.max_uniform_buffer_bindings
+KHR-GL46.limits.max_uniform_block_size
+KHR-GL46.limits.max_combined_uniform_blocks
+KHR-GL46.limits.max_varying_components
+KHR-GL46.limits.max_varying_vectors
+KHR-GL46.limits.max_combined_texture_image_units
+KHR-GL46.limits.max_subroutines
+KHR-GL46.limits.max_subroutine_uniform_locations
+KHR-GL46.limits.max_uniform_locations
+KHR-GL46.limits.max_atomic_counter_buffer_bindings
+KHR-GL46.limits.max_atomic_counter_buffer_size
+KHR-GL46.limits.max_combined_atomic_counter_buffers
+KHR-GL46.limits.max_combined_atomic_counters
+KHR-GL46.limits.max_shader_storage_buffer_bindings
+KHR-GL46.limits.max_combined_shader_storage_blocks
+KHR-GL46.limits.max_image_units
+KHR-GL46.limits.max_combined_shader_output_resources
+KHR-GL46.limits.max_image_samples
+KHR-GL46.limits.max_vertex_image_uniforms
+KHR-GL46.limits.max_tess_control_image_uniforms
+KHR-GL46.limits.max_tess_evaluation_image_uniforms
+KHR-GL46.limits.max_geometry_image_uniforms
+KHR-GL46.limits.max_fragment_image_uniforms
+KHR-GL46.limits.max_combined_image_uniforms
+KHR-GL46.limits.max_combined_vertex_uniform_components
+KHR-GL46.limits.max_combined_geometry_uniform_components
+KHR-GL46.limits.max_combined_tess_control_uniform_components
+KHR-GL46.limits.max_combined_tess_evaluation_uniform_components
+KHR-GL46.limits.max_combined_fragment_uniform_components
+KHR-GL46.limits.max_debug_message_length
+KHR-GL46.limits.max_debug_logged_messages
+KHR-GL46.limits.max_debug_group_stack_depth
+KHR-GL46.limits.max_label_length
+KHR-GL46.limits.max_framebuffer_width
+KHR-GL46.limits.max_framebuffer_height
+KHR-GL46.limits.max_framebuffer_layers
+KHR-GL46.limits.max_framebuffer_samples
+KHR-GL46.limits.max_sample_mask_words
+KHR-GL46.limits.max_samples
+KHR-GL46.limits.max_color_texture_samples
+KHR-GL46.limits.max_depth_texture_samples
+KHR-GL46.limits.max_integer_samples
+KHR-GL46.limits.max_draw_buffers
+KHR-GL46.limits.max_dual_source_draw_buffers
+KHR-GL46.limits.max_color_attachments
+KHR-GL46.limits.max_transform_feedback_interleaved_components
+KHR-GL46.limits.max_transform_feedback_separate_attribs
+KHR-GL46.limits.max_transform_feedback_separate_components
+KHR-GL46.limits.max_transform_feedback_buffers
+KHR-GL46.limits.max_atomic_counter_bindings
+KHR-GL46.limits.max_combined_image_units_and_fragment_outputs
+KHR-GL46.limits.max_geometry_varying_components
+KHR-GL46.limits.max_shader_storage_block_size
+KHR-GL46.limits.max_element_index
+KHR-GL46.limits.max_server_wait_timeout
+KHR-GL46.limits.max_texture_lod_bias
+KHR-GL46.limits.min_fragment_interpolation_offset
+KHR-GL46.limits.max_fragment_interpolation_offset
+KHR-GL46.limits.max_compute_work_group_count
+KHR-GL46.limits.max_compute_work_group_size
+KHR-GL46.polygon_offset_clamp.PolygonOffsetClampAvailability
+KHR-GL46.polygon_offset_clamp.PolygonOffsetClampMinMax
+KHR-GL46.polygon_offset_clamp.PolygonOffsetClampZeroInfinity
+KHR-GL46.separable_programs_tf.tessellation_active
+KHR-GL46.separable_programs_tf.geometry_active
+KHR-GL46.spirv_extensions.spirv_extensions_queries