name#"\t$dst, $vec", name, simdop>;
}
-// Integer to floating point
+// Integer to floating point: convert_s / convert_u
defm "" : SIMDConvert<v4f32, v4i32, sint_to_fp, "f32x4.convert_s/i32x4", 143>;
defm "" : SIMDConvert<v4f32, v4i32, uint_to_fp, "f32x4.convert_u/i32x4", 144>;
defm "" : SIMDConvert<v2f64, v2i64, sint_to_fp, "f64x2.convert_s/i64x2", 145>;
defm "" : SIMDConvert<v2f64, v2i64, uint_to_fp, "f64x2.convert_u/i64x2", 146>;
-// Floating point to integer with saturation
+// Floating point to integer with saturation: trunc_sat_s / trunc_sat_u
defm "" : SIMDConvert<v4i32, v4f32, fp_to_sint, "i32x4.trunc_sat_s/f32x4", 147>;
defm "" : SIMDConvert<v4i32, v4f32, fp_to_uint, "i32x4.trunc_sat_u/f32x4", 148>;
defm "" : SIMDConvert<v2i64, v2f64, fp_to_sint, "i64x2.trunc_sat_s/f64x2", 149>;